Home › Forums › Air and Sea › Air › Modern Dogfight using Lacquered Coffins (Modified)
- This topic has 94 replies, 8 voices, and was last updated 7 years ago by NKL Aerotom.
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06/09/2017 at 21:49 #71144Just JackParticipant
“I’m confused, how did Blackjack 02 become an ace?”
Because of a typographical error on the part of the squadron’s administrative officer?Damn you Vicki! Blackjack 02 gets transferred out of Blackjack flight (the squadron CO likes him so he actually becomes a flight leader!), it’s Blackjack 01 that has become the CLAF’s second ace…
V/R,
Jack06/09/2017 at 22:11 #71145Victoria DicksonParticipantDamn me indeed.
06/09/2017 at 22:45 #71146Just JackParticipantIndeed! If you think I’m taking the blame for my clerical error, YOU have got another think coming!
Having said that, it is bad form to curse, or otherwise criticize, the only person reading your batreps 😉
V/R,
Jack
06/09/2017 at 23:06 #71147kyoteblueParticipantI’m reading them Damn your eyes!!!
06/09/2017 at 23:51 #71148Just JackParticipantWell, I know you’re looking at them, but reading them? Sounds a bit ambitious for a hippie from Oklahoma 😉
V/R,
Jack07/09/2017 at 02:40 #71153kyoteblueParticipantWild Cats and Zeros would make better reading…hint hint.
07/09/2017 at 15:07 #71181Just JackParticipantI’m working on it, but it’s going to be awhile. I’ve played four WWII dogfights, but it’s going to be a couple weeks before I can post them as I have other stuff in the queue ahead of them…
V/R,
Jack07/09/2017 at 15:18 #71183Just JackParticipantAll,
So it’s 1640 on 4 Feb 1990, and the Cuban Liberation Air Force (CLAF) is once again on the prowl. But the focus of this report, Gentle Reader, is you. Because I am angry with you, because, for you, I tinkered with the scenario setup and, for you, I tried to make it more interesting and, ultimately, for you, I got the ever-loving @#$% kicked out of me! So I’ve got a bone to pick with you, Gentle Reader; but first take a gander at the disaster you inflicted on me. Or I inflicted upon myself for your benefit… If it weren’t for you, for the “oh, you cheated/used Magic Dice” comments I was sure I’d receive, I’d have probably been a lot happier with the last dogfight of the War of Liberation.
This is a simple two-ship vs two-ship fight, with two of the last MiG-21s left in Castro’s Air Force up and about to run into Boxcar 01 and 02, both Regular pilots.
This picture about sums it up… To see how the fight went, and to check the new posted, official squadron roster, please check the blog at:
http://cubalibrewargame.blogspot.com/2017/09/phantoms-over-havana-fight-12.htmland:
http://cubalibrewargame.blogspot.com/2017/09/cuban-liberation-air-force.htmlIn any case, enough pissin’ and moanin’, the War of Liberation is over, we won! The whole thing was a tremendous amount of fun, and the air campaign portion was a blast. I think the rules have been sufficiently tested (12 total fights) and they worked like a champ, delivering a lot of tense, fun, dogfights. I won’t claim they’re the most realistic or anything, but they do exactly what I want them to do, and I’ll be playing them in other eras as well.
So, as always, lets get to some stats. The Cuban Liberation Air Force started and ended the war with a single fighter squadron: they began with 12 pilots. Though the war lasted only five days, the squadron quickly lost three pilots killed in action, then robbed some of the ground attack squadrons to replace them, then lost another two pilots killed in action (including one of the replacements). But they scored well: the Free Cubans ended the war with two Aces and a Veteran pilot. The CLAF scored a total of twenty victories versus Castro’s Air Force, against thirteen losses, with sixteen of those victories coming from the two Aces and one Veteran.
So, with the War of Liberation thus concluded, the single Expeditionary Force’s fighter squadron is being expanded to a total of four flights of four (vice the three it had for Liberation), and reorganized in preparation for worldwide deployment.
V/R,
Jack07/09/2017 at 15:47 #71184WhirlwindParticipantOuch! Nice that you generated a perfect bounce on yourself…
But it has been a really interesting series of games, thank you very much for posting.
07/09/2017 at 21:34 #71195Victoria DicksonParticipantDo not be angry, Gentle Writer, be instead apologetic for reminding us all of New Kids on the Block.
07/09/2017 at 22:23 #71199kyoteblueParticipantDamn, that did suck for the other Cubans.
08/09/2017 at 16:02 #71232Just JackParticipantWhirly-John – I did, didn’t I? And got exactly what I deserved 😉 Thanks man!
Vicki – That really cracked me up, but no need to be shy, I’ve seen New Kids posters in the background of some of your blogpost pics 😉
Kyote-John – Yep, it sucked. But it’s over, and now a flight will deploy to Cronistria, and flight will deploy to South Leon, and two flights will deploy to Saudi for Operation Desert Shield/Desert Storm.
Next batreps coming up Monday, they’ll be modern skirmish action, the Free Cuban invasion of South Leon to relieve pressure on the South Leon government. I’ve already played four fights, intend on playing another four to six. Then I’ve got to get them written up…
V/R,
Jack08/09/2017 at 22:14 #71242Victoria DicksonParticipantVicki – That really cracked me up, but no need to be shy, I’ve seen New Kids posters in the background of some of your blogpost pics
See that straight thing on the floor? It’s a line and you just crossed it…
08/09/2017 at 22:40 #71243Just JackParticipantThis Jack knows no bounds!!!
10/09/2017 at 15:53 #71315NKL AerotomParticipantGlad to hear the rules performed well (albeit with your modifications ), I particularly enjoyed the final pilot roster, really added flavor and now the flight names have that much more meaning.
A very epic series of AARs, you should be proud!
Tom Jensen - http://ostfrontpublishing.com/
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