- 05/07/2017 at 11:37 #66503
I’ve posted an AAR of a game of Naval Command on my site in which the Royal Navy took on the Argentine Navy and Air Force in a fictional scenario set during the 1982 Falklands conflict.
Rory05/07/2017 at 15:07 #66517
An updated version of the rules is also now available from the Wargame Vault… #shamelessplug :p05/07/2017 at 16:41 #66523McKinstryParticipant
No Royal Navy SSN’s included for balance purposes?
The tree of Life is self pruning.05/07/2017 at 17:24 #66529DMParticipant
Very careless of someone to let a CL get close to the carrier battlegroup 🙂
Curious, what AA system did the destroyer use to shoot down the Exocet? I didn’t think the Argentinean destroyers carried any PDMS.
05/07/2017 at 22:23 #66572John D SaltParticipant
- This reply was modified 3 years, 11 months ago by DM.
Indeed, and I’m entirely mystified as to what Hermes is doing within range of Argentine fast jets, especially as the SSNs seem to be having a make and mend, and Argentine air targeting seems supernaturally good.
And how is it that the Belgrano shrugged off three Exocet hits, only to be crippled by a single Sea Skua?
All the best,
John.06/07/2017 at 08:22 #66588
Definitely not the best circumstances for the British (No SSN, within air strike range etc) but hey, made the game all the more challenging..
The fast jets were carrying out air-to-air re-fueling from a Hercules tanker and were being guided to their targets with help from an S-2 Tracker.
The Argentine destroyer successfully defended against the Exocet by rolling a successful missile defence roll, this include s the effects of all defensive systems including ECM, Chaff and traditional AA weapons. However this was an extremely lucky roll in the game..
The Belgrano was already quite badly damaged by the Exocets, the Sea Skua was more just the straw that broke the camels back and finished her off.08/07/2017 at 08:17 #66872DMParticipant
Ok, you may want to limit the effectiveness of anti missile systems when used against ships other than the ship using them. For example, chaff was great at protecting the ship that deployed it, virtually useless for defending another vessel since its effectiveness was tied to the abilitu of the launching ship to manoeuvre relative to the cloud. Similarly, a number of ECM systems would be ineffective at defending anything other than the ship on which they were mounted. So maybe a couple of anti missile factors would be useful, one when the vessel is the target, o e when it is providing consort defence.08/07/2017 at 20:39 #66943
Other ships are limited to only one single attempt to save another ship per turn whereas the target gets to roll to save against every missile.
In the AAR the ship was just very lucky, had any more missiles been fired it would have been useless.11/07/2017 at 11:45 #67183RogerBWParticipant
Any chance of a full force list? It might be interesting to run this with one of the other modern naval rulesets.13/07/2017 at 14:14 #67393
The forces I used are as follows:
British Royal Navy (Carrier Group)
HMS Hermes (Carrier + Flagship)
HMS Exeter (Type 42 Destroyer)
HMS Broadsword (Type 22 Frigate)
British Royal Navy (RFA Group)
RFA Fort Grange
HMS Andromeda (Leander Class frigate)
ARA Genral Belgrano
ARA Santisima Trinidad (Type 42 Destroyer)
ARA Hipólito Bouchard (Allen M Sumner Class Destroyer)
ARA Piedrabuena (Allen M Sumner Class Destroyer)
ARA San Luis (Type 209 Submarine)
Argentine Air Force
1 x C130 Tanker (On patrol at edge of area for re-fuelling)
1 x S2 Tracker AEW
4 x IAI Dagger
6 x A4 Skyhawk
Rory13/07/2017 at 14:31 #67396
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