Home Forums Nordic Weasel Games Sci-fi / Fantasy No Stars in Sight question for Ivan

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  • #105707
    Avatar photoPaul Cordell
    Participant

    Hi,

    How hard sci-fi is “no Stars in Sight”?

    I am specifically looking for rules that deal with low gravity, vacuum, toxic atmospheres and space suit wearers.

    I have heard good things about your rule sets but the above are never mentioned.

    The Moongrunt figures from GZG are calling me!

    Thanks for any help you can give me.

    Paul

    The Emperors Library - A World of Military History

    #105759
    Avatar photoIvan Sorensen
    Participant

    Cheers mate.
    The goal is “fairly hard scifi”. So you get hacking rules (which scifi games seem to be require to have by law, nowadays), game play is focused around fire fights and suppression and the tech is generally on the believable side.
    We did aim for more of a “Vietnam in Space” feel, so if you like the feel of something like Stargrunt, you should feel pretty well at home.

    The “Alien Battlefields” section does cover hostile atmospheres (increased stress and vulnerability) and unusual gravity but not in exhaustive detail. Just a few flavor rules to make things feel more interesting.

    For a full on “moon scape” battle, you’d probably want to elaborate a little bit more, but it’ll serve as a starting point.

    Hope that helps, if not, holler!

    #105760
    Avatar photoRetroboom
    Participant

    I agree with the point about them being a place to start. If you’re the type who ends up house-ruling your games anyway (like many of us) then NSIS is hard not to recommend if you’re looking for a sci fi game with a more “realistic” (whatever that means) feel. At $9.99 I’d say go add it to your digital collection asap.

    Richmond, VA. Let's play!

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