Home › Forums › Fantasy › General Fantasy › RPG miniatrure sculpting WIP
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Wouter Wolput.
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30/04/2019 at 05:08 #113665
Stroezie
ParticipantHoly tiny little wonders Batman!!!
Those look awesome!
Hmm.. I’ve long been thinking of making some galleys for my 6mm fantasy Greeks this has just pushed me a little further in that direction I think.
@ Beardedgoblin
I’ll see if I can dig up the link to the templates I used to make mine if you’re interested in building some.
Cheers,
Stroezie.
30/04/2019 at 11:24 #113691Wouter Wolput
ParticipantWowsies, these are magnificent.
I never considered doing 6mm fantasy but now I do.
30/04/2019 at 12:41 #113703Beardgoblin
Participant@ Beardedgoblin I’ll see if I can dig up the link to the templates I used to make mine if you’re interested in building some. Cheers, Stroezie.
Ooh, yes please @Stroezie! Also links to your own model ships if they are on the web! Feel free to drop them in my terrain thread if you don’t want to hi-jack this one.
30/04/2019 at 12:57 #113705Mike
Keymaster30/04/2019 at 14:09 #113708Deleted User
Member@Oldben
I figure sticking a layer od thin plastic sheet on the bottom would be easier but it’s not that bad of an issue except for this example ship. I actually like how it rocks a little, ship like.
@Beardedgoblin
First thing was to draw out the main sham of the waterline one paper and cut out the plastic base. I used thicker plastic for the previous ships but screwed up for this example and used thinner plastic as a result the waterline warped pretty bad.
I cut the waterline one sid at a time, finalizing the conture and traced it on paper to shape the other side.
I cut out a template for the side of the hull in paper first. Test fit and trim as needed before cutting plastic.
Prescore the plank lines while it’s flat and before gluing. Also pre-bend the bow by wrapping it around some stick to make it easier later on.
For the other 3 boats I started by gluing the stern first, it’s the straightest/flattest part of the hull so less stress. For thisone the stern is as curved as the bow so I glued the midship first. After it sets I did the stern and cut out the prow to fit and glued the bow.
Stuck a thick slab of plastic along the middle to help stiffen the hull but also later on to hold the mast.
Paper template for teh deck and then cut plastic. This was the most time consuming as getting it to fit snuggle takes a lot of trimming and fine filing the edges. Don’t forget to score the plank lines before gluing. I always draw a line down the cenerline of the ship for the plank so I can also use it as s guide for the mast.
I’ll need to putty fill that gap in the bow. It fitted well when I tested but I glued the rear deck to the plastic slab first so it mught have shifted and the bow didn’t fit as well.
Bulkhead, stern and roof are done the same way as the deck but I didn’t need the paper templace and used the hull as a ruller onto the plastic itself. These are a lot more straight forward compared to the deck because they’re on the edge and isn’t nested inthe hull.
Rudder is the last thing before the mast.
30/04/2019 at 15:00 #113712Deleted User
MemberNeed to up my sculpting game.
30/04/2019 at 22:12 #113746Beardgoblin
Participant“LINK”
Cheers!
@Beardedgoblin First thing was to draw out the main sham of the waterline one paper…
Thanks @Thomaston, thats a great walk-through, cheers!
Nice sketch too!
01/05/2019 at 06:36 #113762Stroezie
ParticipantFor those who are interested, here’s the link to the templates I used to build the first of my ships.
Cheers,
Stroezie.
01/05/2019 at 07:01 #113765Wouter Wolput
ParticipantFor those who are interested, here’s the link to the templates I used to build the first of my ships. Link Cheers, Stroezie.
Cheers Stroezie!
01/05/2019 at 13:32 #113783Deleted User
MemberConcepts for next batch, mostly to add range weapons to my previous sculpts.
01/05/2019 at 15:47 #113800Darkest Star Games
ParticipantYou’re pretty good at that paint sketching thing! And civies/farmers are always good to have! 6mm civilians seem quite rare in most ranges. If you’re not careful you might end up becoming a manufacturer!
"I saw this in a cartoon once, but I'm pretty sure I can do it..."
05/05/2019 at 10:13 #114025Deleted User
MemberGotta say it was much easier sculpting with something to base it on.
05/05/2019 at 13:27 #114043Stroezie
ParticipantThe second crosbowman even has a moustache = awesomesauce!!!
I really like the look of those figures with the mohrion helmets btw. but now I want to see you tackle little Aztecs too 😎
Cheers,
Stroezie.
05/05/2019 at 18:07 #114056Deleted User
MemberNo plans for aztecs, I’m lazy like that.
I really like the little boat. The masts also got in the way of my fingers.
06/05/2019 at 02:16 #114068OldBen1
ParticipantThat’s so cool. You’ll need some pirates as this rate.
06/05/2019 at 17:45 #114108Darkest Star Games
ParticipantLooking really really good. Your sculpting is improving remarkably, those are some great looking figs!
"I saw this in a cartoon once, but I'm pretty sure I can do it..."
08/05/2019 at 08:21 #114188Deleted User
MemberThanks guys.
@oldben
I thought of making pirates so I can pu the ships to use but I don’t knwo what medieval pirates would look like. Don’t want to have cannons and guns.08/05/2019 at 13:29 #114199Rhoderic
MemberThis is really, really cool. I’m feeling emboldened to try some shipbuilding myself.
I thought of making pirates so I can pu the ships to use but I don’t knwo what medieval pirates would look like. Don’t want to have cannons and guns.
Maybe look to Ghost Archipelago for inspiration. Or look to select Conan comics, artwork and games (Barachan type pirates, and maybe Vilayet pirates, would be what you’re after in that context). Depictions of Tolkien’s Umbar corsairs are another idea (keeping in mind the films aren’t the only depiction out there).
Before Ghost Archipelago I had an idea for making 28mm western medieval fantasy pirates from select Crusader Miniatures Dark Ages Irish, especially the ones with vests, perhaps converting some to have more intimidating hairdos. That’s the general kind of look I have in mind, at least.
08/05/2019 at 14:17 #114203Deleted User
MemberHmmm Vilayet pirates, looks interesting especially the less clothed and leather armored one. I can’t get my head behind metal armor for pirates, probably no shields either.
I like this guy’s baggy bottoms and shoulder armor.
https://www.wargamesillustrated.net/wp-content/uploads/2017/05/DJF9495.pngGoblin/Gremlin/Imp/Kobold, what other small creatures can I call these?
08/05/2019 at 15:01 #114205Darkest Star Games
ParticipantMore good sculpts! I’d say call them whatever you want! But they do look goblinish to me.
I thought of making pirates so I can pu the ships to use but I don’t knwo what medieval pirates would look like. Don’t want to have cannons and guns.
Well, if you want them to look somewhat “authentic medieval” then I’d say go with loose/baggy pants, baggy blouses, mostly with vests, and then either barefoot or with high boots. Footwear was apparently bad for climbing rigging. You can go full on fantasy pirate, and that’s a good thing, but also remember that there is a fine line between down-on-their-luck fishermen and a pirate crew…
"I saw this in a cartoon once, but I'm pretty sure I can do it..."
11/05/2019 at 13:04 #114387Deleted User
MemberLady Adjutant Jarette Domongatt and her personal attendants stumbled into some farmers.
A spoiled brat, the youngest daughter of Lord Domongatt of Heidel. Her military appointment was intended to occupy her time and keep her out of trouble, instead she out rank her commander on the nobility heirarchy and it gave her free reign to galavant across the land as she wish.
Her standard bearer and handmaide is her voice of reason. Constantly reminding her to behave herself and periodically report Lady Jarette’s activities to her father.
11/05/2019 at 22:46 #114405greg954
Participant<p style=”text-align: left;”>Good stuff, I particularly like the boats. Has got me thinking……</p>
11/05/2019 at 22:52 #114406Beardgoblin
ParticipantYour tiny sculpts are so full of character – I wouldn’t believe such was possible at so small a scale!
The boats are sublime perfection.
12/05/2019 at 01:20 #114413Wouter Wolput
ParticipantSuch characterful little sculpts, they look outstanding. I like your style, there’s a bit of an JRPG feel to them.
13/05/2019 at 19:48 #114474Deleted User
MemberThanks.
I get the JRPG comment a few times, I don’t really see it myself but these were based on characters in computer games so it makes sense.Lady Adjutant Jarette leading with a combined force of guards and villagers against a clan of Lurkers.
14/05/2019 at 00:56 #114482Wouter Wolput
ParticipantPainted they look even better.
I was wondering, do you use wireframes for models in this size and how did you make the pitchfork?
14/05/2019 at 06:03 #114485Deleted User
MemberFor these I sculpted them from the feet up, most didn’t have any armature. All the weapon aer just putty rolled up into shape. The banner pole warped pretty bad. Pushing and shaping putty around wire is a pain for me.
14/05/2019 at 06:17 #114486Wouter Wolput
ParticipantFor these I sculpted them from the feet up, most didn’t have any armature. All the weapon aer just putty rolled up into shape. The banner pole warped pretty bad. Pushing and shaping putty around wire is a pain for me.
Interesting, …I’m trying to learn to sculpt myself (in 15mm that is) and found the use of an armature to be a major advantage. Never tried something as small as 6mm, which is why I got curious. With weapons and tools this small, the wire needs to be very thin which will probably make it too much of a hassle to work with anyway.
Cheers, thanks for sharing!
21/05/2019 at 15:51 #114949Deleted User
MemberVillage elder with his militia meeting with an imperial official. And a photo of the whole family.
Decided to change the way I did playing area. Going for set piece, diomara style towns and villages, I think it fit better with these fantasy games and how Five Leagues from the Borderlands works. Need to finish the houses, but I don’t like how the town wall looks like dragon scale.
Did two 15mm sculpts and managed to almost finish them. These were to help me pose my 6mm people.
On the left is the first mini I ever sculpted, over a decade ago, 15mm, no nose and very anime. I was such a powergamer back then, two handed sword, heavy armor and battle pose.
22/05/2019 at 11:10 #115001Wouter Wolput
ParticipantQuite the collection you already got and every one of them looks amazing. I admire your work, even on the 15mm ones.
My own creations are a far cry from your work.
22/05/2019 at 12:08 #115015Mike
Keymaster22/05/2019 at 15:58 #115031Darkest Star Games
ParticipantHonestly dude, I really think you should make some of those tiny sculpts for production, either to start your own little biz or perhaps to augment the lines of another. Maybe even write your own game…
"I saw this in a cartoon once, but I'm pretty sure I can do it..."
23/05/2019 at 16:11 #115115Deleted User
MemberThanks all. I wouldn’t mind doing the odd minis for unique characters but making it a business sounds like oversaturating in a super niche scale/market.
23/05/2019 at 19:41 #115131Darkest Star Games
ParticipantI wouldn’t mind doing the odd minis for unique characters but making it a business sounds like oversaturating in a super niche scale/market.
Perhaps, but with a little luck and some good web presence (forum posts and the like) you might be able to secure enough customers to reach the point where they are funding you making the models YOU want to play with. And if you can put out your own rules and scenarios to use your minis with it’ll be even better. Just look at what Mike has built, and twice too boot!
Now, whether it is worth the possible headaches is a whole ‘nother line of questioning… haha!
"I saw this in a cartoon once, but I'm pretty sure I can do it..."
25/05/2019 at 21:11 #115266Deleted User
MemberMade for 3mm, used for 6mm.
25/05/2019 at 23:56 #115273Wouter Wolput
ParticipantOutstanding, they look simply marvelous!
The one thing I wonder about is why you put the village with the wall on a round base. It makes it nigh impossible to have the rest of the wall line up with the main gate.
27/05/2019 at 10:32 #115334Deleted User
MemberI did them as stand alone locations rather than modular terrain. Wanted to have recogniable landmarks for my campaign but didn’t want to build the entire area. Thinking about it, I could expand the town by adding districts, unconnected but recognisable as part of the same town.
Think the previous post got deleted because the image was too big.
27/05/2019 at 10:36 #115337Mike
KeymasterThink the previous post got deleted because the image was too big.
It was in my spam folder pending approval.
Not sure why, sorry.27/05/2019 at 11:45 #115343Deleted User
MemberNo problem, I should have mad the images smaller anyway.
27/05/2019 at 17:13 #115387Darkest Star Games
ParticipantExcellent looking work, sir! These are great little diorama bases. I’m keen to hear how they work in actual game.
"I saw this in a cartoon once, but I'm pretty sure I can do it..."
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