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Home › Forums › Nordic Weasel Games › Sci-fi / Fantasy › Second turn of a 5Parsecs from Home campaign
Hello
I have played the second campaign turn of a 5 Parsecs from Home and posted to my SF blog:
https://solostellarstories.blogspot.com/2020/04/high-colony-sam-landry-turn-2-5-parsecs.html
After the first campaign turn I decided I wanted to play with less characters so this campaign turn I did not recruit and kept the crew size at 4.
I do use my own combat rules that are broadly compatible with the 5 Parsecs attributes. All but the encounters are run with the assistance of a spreadsheet.
There are a few pictures of the encounter. This is the deployed Enemies:
Very inspiring! I really want to play a “Five Parsecs/Leagues/Klicks/Kilometres” game but I can’t decide on which one!
I was thinking of a Leagues campaign using “Hope or Glory” supplement for a historical campaign set in Sicily during one of the interminable Punic/Greek clashes, but now I’m back to thinking of Parsecs after seeing your couple of turns.
My choice was easy – I am in an SF Traveller type period at the moment so 5Parsecs it was. But if I wasn’t the choice would be harder!