Home Forums Sci Fi General Sci-Fi Seeking Rule Recommendations for Fleet Battles

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  • #32829
    Bandit
    Participant

    I’ve played a lot of historical wargames and I’ve play a couple of naval wargames and I’ve played a lot of BattleTech and I’ve played a little bit of Silent Death.

    So that’s the stuff I am familiar with.

    What I’m curious about is a fleet level space combat game. Something with gunboats, destroyers, cruisers, carriers, battleships, etc… along with fighter groups and the like.

    My preference would be to find a game that can be used to play StarWars or Battlestar Galactica but are not the “official rules” for that universe.

    My followup question is going to be where and how do people source their ship models for such things?

    Cheers,

    The Bandit

    #32832
    DM
    Participant

    I’ve played in enormous fleet actions (sometimes involving enormous playing areas**) using Full Thrust. An excellent set of not overly detailed but loads of fun rules, and available now for free

     

    ** such as the village hall game we played in Bradley Stoke – the whole hall was the playing area, we had ships accellerating up to speeds of 50 or more at one point to get from one major area of action to another.

    #32835
    Noel
    Participant

    Not an endorsement since I haven’t played them, but I’ve read good things about Colonial Battlefleet, which offers flexibility.

    #32842
    Mr. Average
    Participant

    I second Full Thrust. Also the unfortunately-named but very solid Starmada if you want a slightly more granular flavor for individual ships.

    #32851
    RogerBW
    Participant

    Yes, you can get the Full Thrust rules as free downloads at:

    http://shop.groundzerogames.co.uk/index.php?_a=category&cat_id=130

    (You’ll want at least Full Thrust and Fleet Book 1, which changes quite a lot of the rules as well as having a list of pre-built ships. Fleet Book 2 gives you more ships and more weapons.)

    One drawback to the rules as published, if you design your own ships, is that it can get a bit rock-paper-scissors: a fleet that’s all fighters and very light carriers can kill a conventionally-armed flight, which can kill an anti-fighter-specialised fleet, which can kill an all-fighter fleet. But if you stick with ship designs from the books or inspired by them, this shouldn’t be a problem.

    #33054
    Lagartija Mike
    Spectator

    Can Starmada be (easily) modified to accept new or variations on weapons systems or armor?

    #33071
    Mr. Average
    Participant

    Yes. It has a free weapon design system. Very flexible.

    Armor and shields are handled a little more generically, but still have some variation.

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