I recently read on the net that two thirds of all mortar fire in WW2 was for smoke. Possibly true? Even if not, it seems to me this may be an important factor in my WW2 gaming that I don’t put enough emphasis on.
I should start by saying our WW2 rules, Blitzkrieg Commander, has mechanisms for smoke & I have used it, spasmodically.
Now, looking at my late war British, with their fairly heavy weight of field & SP artillery, it seems I have missed opportunities to both shield my forces from heavy German attack and to mask defensive fire on my attacking units. Perhaps I should be firing smoke rounds nearly every turn?
My late war Americans would clearly benefit also and even my Germans might use their nebelwerfer battery in this manner?
The British used a lot of smoke. All infantry platoons carried a 2″ mortar, which seems to have been mostly used for smoke. Many British vehicles carried smoke dischargers and the artillery routinely fired smoke screens. Other countries varied in their approach but all used smoke to some extent.
http://nigelef.tripod.com/directory.htm is the online bible for the Royal Artillery, but many of the principles are generally applicable. http://nigelef.tripod.com/fireplan.htm#SMOKESCREENS for the smoke discussion.
The nebelwerfer was originally called (& translates as) a ‘smoke mortar’ although it was more usually used for HE rounds. https://en.wikipedia.org/wiki/Nebelwerfer