Home Forums Ancients Testing my ancient rules with One Hour Wargaming scenarios on blog

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  • #134607
    Shaun Travers
    Participant

    There I was playing through Bill Banks Imperator and playing a couple of battles using my own ancient rules, based very much on the Bill Banks Ancients, on an 8×8 grid. But it was too much work and I stopped for a while to decide what to do next.

    Then I read Dale’s Wargaming blog where he played scenario 9 of One Hour Wargames…on a 6×6 grid.  That got me thinking. Why not change the rules to work on 6×6 and play a few of the One Hour Wargames scenarios.  My Imperator campaign was about700BC so I created 6 armies of 6 units based on 6 empires from about then.  I then randomised opponents from this list for the OHW scenarios. I created a PowerPoint A4 page for each on the OHW scenarios to play on.   I have written up the first 10 scenarios so far.  More to come or I may restart my Imperator campaign.

     

    The reports of the first 10 scenarios is on the blog:

    https://shaun-wargaming-minis.blogspot.com/2020/04/ten-one-hour-wargames-scenarios-played.html

    To give an example of the 6mm forces on a 6×6 grid here is the setup for scenario 1:

    (this one was hand drawn, as are scenario 2 and 3, but the rest are printed).

    #134642
    Tony S
    Participant

    The rules play faster than OHW

    Not many rules can say that!  Half an Hour Wargames?  HahW?

    #134648
    Shaun Travers
    Participant

    Thirty minute thrashing?

    Thirty minute thrillers?

    1800 seconds of pure gaming goodness?

    I do like HAH-W as an acronym though!

    #134657
    MartinR
    Participant

    I have tried a few grid based approaches to OHW and yes, it certainly speeds it up. The standard game suffers from the usual curse of ruler based games, players dithering and worrying about millimetric distances and the vagaries of geometry. It seems to be worse with only half a dozen elements to manoeuvre. OTOH, some of the scenarios work better using rulers rather than grids.

    It is such a great gaming system, my hat goes off to Mr Thomas.

    "Mistakes in the initial deployment cannot be rectified" - Helmuth von Moltke

    #134696
    Shaun Travers
    Participant

    It is a great and well nuanced gaming system,combined with the scenarios it is amazing how it all just works so well together.

    #134715
    ian pillay
    Participant

    It is indeed. Such a simple system that can be tweaked if required. There are some good rules adaptations on the Groups.io for all of his rules. I quiet like the Dark Age rules that have been posted up there 😉

     

    Tally-Ho!

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