Today, I put Tewkesbury 1471 on the table, using the boardgame Blood and Roses from the Men of Iron series (GMT), but included some extra units from my own Wars of the Roses imaginations campaign that use figures to fight in the fictional setting of Piggy Longton.
So today saw a melding of boardgame meets a figures campaign and a ‘new’ history fell from the game that will propel my own campaign in a deliberate direction.
I have put a full post up on my blog that covers the game and implications etc. LINK
I love this sort of blending, especially with campaigns. it can be very exciting to see “your” troops taking part, but also stressful as you don’t want them getting offed in an impersonal sort of way.
(My group played an operation in Vietnam a few years ago where each player had a specific squad that was “theirs” and a specific figure was themselves during their tour of duty. The main action was done in 3mm with platoons maneuvering across a valley. When action took place involving a non-player squad unit it was diced for like normal, but when a player squad was involved we “zoomed in” and played the battle out in 15mm skirmish for the more personal feel, which also had bigger impacts on the overall operation.)
So with your result of the battle being so different from history, and the loss of some of those important men, I am really looking forwards to seeing what you develop! I find the researching and pondering for this sort of speculative outfall to be interesting and so much fun.
"I saw this in a cartoon once, but I'm pretty sure I can do it..."