01/11/2019 at 12:11 #125649GrimheartParticipant
Its been a while since any thing was posted any where about these (as far as I can tell).
Does any one have any recent info about them?
They were mentioned as being released towards the end of the year which is rapidly approaching.
Interest include 6mm WW2, 6mm SciFi, 30mm Old West, DropFleet, Warlords Exterminate and others!01/11/2019 at 21:30 #125703Fredd BloggsParticipant
Did he say what year?02/11/2019 at 08:55 #125728Iain FullerParticipant
Dave brought it down to the SLW Lardy day the other week and a friend who played them said that he really enjoyed it. He’s a big fan of Dave’s PanzerGrenadier rules so might have been already biased! I’ll be playing him on Monday so could ask him some specifics and report back if you like?02/11/2019 at 14:41 #125746GrimheartParticipant
Just glad to hear they are still in the works. If there was any talk about when they might be released that would be good.
Although I have the PG rules my collection is currently organised for Fire & Furys Battlefront WW2 rules so I was hoping for some sample TOE’s to see how much different they might be. At the moment I am guessing its mostly the platoon level commands I will be short of.
Interest include 6mm WW2, 6mm SciFi, 30mm Old West, DropFleet, Warlords Exterminate and others!02/11/2019 at 19:58 #125769Jemima FawrParticipant
Ooh! Just glad to hear they are still in the works. If there was any talk about when they might be released that would be good. Although I have the PG rules my collection is currently organised for Fire & Furys Battlefront WW2 rules so I was hoping for some sample TOE’s to see how much different they might be. At the moment I am guessing its mostly the platoon level commands I will be short of. Cheers Stephen
Yes, I would imagine so – just like BG PzG. I’ll ask him to clarify.
My wargames blog: http://www.jemimafawr.co.uk/04/11/2019 at 16:52 #125887
I am really looking forward to these! If I understand correctly, it will be 1 base = 1 squad, but you will maneuver platoons and command at the company level, correct?
http://jozistinman.blogspot.com/06/11/2019 at 12:04 #126013
There’ll be an O Group update any day now if I can just distract Mr Clarke from his new Ancient VD rules!
Yes, I base = 1 squad but it’s the platoon thats the actual manoevure unit. (Sections are removed as casualties, thus representing a platoon’s decreasing battlefield capability.)
A platoon is made up of three sections, as in the picture below of a Russian platoon attacking. (Unlike BG-PG thre’s no need to identify a platoon commander or LMG section, you can use any type of base to represent a rifle section.)
Command is at Company+ level.
DB06/11/2019 at 18:36 #126033
Thanks David! Prod Mr. Clarke and tell him to get his priorities straight! They should align with my priorities! A lot of folks will be very happy to get their hands on this.
And because I am a weirdo, I will be playing at roughly 1:1 Figure to man scale in 3mm…
http://jozistinman.blogspot.com/06/11/2019 at 23:44 #126048Truscott TrotterParticipant
Colour me eagerly awaiting too.
Mr Clarke needs to clone himself so he can finish the ancients, finish the Far East CoC rules/lists, do the massive Market Garden PSC and release O group – that’s just for starters! 😁14/11/2019 at 08:40 #126449
The latest update to the development of the O Group WW2 rules is now over on the TFL blog and the GdeB blog!
Following on from a couple of recent play-tests we move away slightly from the pure “combat” aspect of the rules into a discussion on mechanisms that cover how we deploy our WW2 battalion, how it advances to contact and fights and also reflect on some of the reasons as to why battalions deployed and fought in the manner they did.
So, we look at the actual deployment of your battalion’s companies, looking at how the companies and platoons were deployed or could be deployed, including nut just on-table units and just as importantly holding units in reserve and the ability to commit them to battle at the right time and in the right place! We also look at the advance to contact phase and how we have tried to make the mechanisms covering this vital aspect of a WW2 battlefield just a little different from other wargames in order to try and produce a certain amount of the fog of war. Finally we discuss the actual contact and consolidation phases of battle and how we could in incorporate WW2 doctrine into the rules.
DB14/11/2019 at 08:49 #126452
Outstanding! I shall consume this with relish.
http://jozistinman.blogspot.com/14/11/2019 at 10:15 #126460Derek HParticipant
Looking forward to trying these out.14/11/2019 at 14:24 #126480Just JackParticipant
I am very much looking forward to these. Maybe I’ll finally get to fight my KG Klink as an actual kampfgruppe, rather than a series of linked battles.
Can you tell us anything about activation? Card based like IABSM, or dice like CoC, traditional IGOUGO, something altogether different?
**Edit: Please disregard, I just read the two blogposts at TFL, thanks!**
Jack14/11/2019 at 18:14 #126501
No cards – a set of dice throws indicate how many Orders you receive per Turn.
Orders are used to get your Platoons to do such actions as Move & Fire, Rally, Recon, etc.
DB15/11/2019 at 00:10 #126510Just JackParticipant
Yes Sir, thanks Dave!
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