- 14/08/2017 at 16:39 #69862Just JackParticipant
It’s 0245 on 20 February 1942, and several hours ago American-British-Dutch-Australian (ABDA) surface forces were severely beaten after being dispatched to see off a Japanese convoy landing troops on the island of Bali. While the ABDA force was able to destroy the two Japanese troopships (and they’d already landed their infantry), two Dutch light cruisers were sunk, and the three accompanying destroyers were damaged heavily enough that they were forced to leave the area without picking up the survivors from the HNLMS Java and HNLMS De Ruyter. The Japanese had four destroyers escorting the two sunken troopships, two of which were heavily damaged, so the Japanese retired towards Bali, into Benoa Bay, in order to conduct repair of their damaged ships before getting back under way and escaping to the open ocean, ideally before sunrise brought more ABDA bombers.
What the Japanese didn’t know was that another surface force had been dispatched by ABDA command, and they were nearing the east coast of Bali. Their initial mission had been to intercept and destroy the Japanese invasion force of Bali, but the first ABDA surface group informed them the enemy troopships had been taken. Now the ABDA force entered the battle area with one mission: recover the survivors from the sunken Dutch cruisers Java and De Ruyter.
Overview, north is up. At left (top left, off camera to left, the two abutments at top center, and bottom left) is the island of Bali, with the point at left center being Cape Tafel and the little island just above it being Serangan. The big island at far right is Besar (which apparently is now called Penida?), the smaller island to its left is Ceningan, and the mid-size island just above it Lembongan. The Japanese destroyers are in Benoa Bay (far left), repairing their ships, while the ABDA force is at top right, heading southwest into the battle area.
With the US destroyers in the north already pounding the Michishio (top right), the Tromp’s 6″ guns are unleashed on the Arashio (top center), getting two solid hits, badly damaging the Japanese division leader. Please check the blog to see how the fight turned out:
Wow, that went much better than I expected, and I was really quite concerned that I was about to lose three light cruisers in two fights, against nothing but Japanese destroyers. I swear I don’t have anything against the Dutch! 😉
The fights were a lot of fun, and I think I like it a bit more now that I cut down the movement ranges. Other than that, the rules are working like a champ, giving a fast and furious game that I hope at least somewhat looks and sounds like a WWII naval surface action.
Thus closes out the three naval games I played on International Naval Wargames Day 2017. I’m not sure what’s up next, I’ve so many projects in mind, but I promise I’ll be gaming this coming weekend, and you’ll like it! 😉
Jack14/08/2017 at 18:06 #69864Victoria DicksonParticipant
I thought you were going to start that with a collision between US ships.
The rules seem to work well, looking forward to what you decide to do next. 🙂14/08/2017 at 22:55 #69887kyoteblueParticipant
Wowzer that was close, glad the ABDA got a win this time. Hope your next game has US Marines in it.16/08/2017 at 14:09 #69955Just JackParticipant
Vicki – It was a bit close, wasn’t it? I had something super cool planned, but didn’t work out this past weekend, I ended up painting a bunch of stuff. That and I need to close out Operation Payback, Phantoms Over Havana, and Cronistria before I can get to all the cool stuff I have planned…
John – Yeah, could’ve gone either way, I was super fortunate when the Tromp survived the torpedo spread. As for the next fight having US Marines… Not yet, but soon. Sorry man, I just have too much going on! And even then, it’s going to take more time, as I want to play air, land, and sea games, and I tend to play them in batches (i.e., three air games one weekend, three land games the next, not ‘one land game, one air game, and one sea game’), but I want to post them in chronological order, but that causes problems with sequencing on the blog. I’ll get there, I promise!
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