Home Forums Modern The Cassinga Raid, Angola 4th May 1978 (My 2019/2020 Demo Game)

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  • #125837
    Jemima Fawr
    Participant

    Over the last few months I’ve been building terrain, troops and aircraft for a demo-game that I’ll be taking around some of the shows, starting with ‘Warfare’ at Reading in two weeks, then ‘Crusade’ at Penarth in January and ‘Partizan’ in Newark next May. It’s now 99% finished and ready for the shows, so we did a little play-test at the club on Saturday and it went very well, so I’m happy. I’ve posted on my blog about the terrain-building. I’ll follow this up with a report on the play-test, the full scenario and then the actual show games:

    My 2019/2020 Demo Game: The Cassinga Raid, Angola 1978 (Part 1)

    My wargames blog: http://www.jemimafawr.co.uk/

    #125865
    Just Jack
    Participant

    That looks fantastic!

    V/R,
    Jack

    #125879
    Iain Fuller
    Participant

    Any game with a Buccaneer involved has to be good!

    The rest is rather spiffing too.

     

    #125893
    Jemima Fawr
    Participant

    Cheers chaps!

    Yes, there are precious few wargaming opportunities for the Buc and they did particularly well in this battle, especially in blunting the Cuban counter-attack.  One pilot even resorted, after running out of rockets, to doing ultra low-level high-speed passes over the Cubans to keep them suppressed (in game terms the same as a strafe, but can only suppress or disorder, not KO).

    My wargames blog: http://www.jemimafawr.co.uk/

    #125944
    Jemima Fawr
    Participant

    Here’s the report from the playtest game:

    My 2019/2020 Demo Game: The Cassinga Raid, Angola 1978 (Part 2 – the Playtest)

    My wargames blog: http://www.jemimafawr.co.uk/

    #125952
    Steve Johnson
    Participant

    Wonderful looking table!

     

    #125970
    Darkest Star Games
    Participant

    That is a great looking game.  Sort of surprised all that bombing at the start wasn’t more effective.

    So as a demo game you’ll be playing this a couple of times with the same people at different places, but with no show-going participants?

    "I saw this in a cartoon once, but I'm pretty sure I can do it..."

    #125983
    Jemima Fawr
    Participant

    That is a great looking game. Sort of surprised all that bombing at the start wasn’t more effective. So as a demo game you’ll be playing this a couple of times with the same people at different places, but with no show-going participants?

    Cheers!

    I pegged the Alpha-Bombs as having a +2 modifier, so the same as a 155mm artillery round landing among ’em.  That means they were killing outright on a die result of 8, 9 & 10, so on average should have been killing 30% of the time.  In the event 20% were knocked out, which is still a pretty high percentage, but I’m thinking that +3 might bet better…  The Buccs were attacking with +4 and were very effective – AA gun knocked out and nearly half of the Training Company dead.  Virtually everyone else under the air attack templates were disordered or suppressed, so they SHOULD have struggled to rally, but they had some very good dice-rolls in the manoeuvre phase (except for the Training Company, who had the worst possible result – milling around disordered and waited to be killed).  The Mirage strafing-run also killed a few more – disorder adds +1 (10%) to their likelihood of dying.

    • This reply was modified 1 year, 10 months ago by Jemima Fawr.

    My wargames blog: http://www.jemimafawr.co.uk/

    #125990
    Jemima Fawr
    Participant

    That is a great looking game. Sort of surprised all that bombing at the start wasn’t more effective. So as a demo game you’ll be playing this a couple of times with the same people at different places, but with no show-going participants?

    Oh I forgot to add that like all of my ‘demo’ games, anyone can play, but it’s not a participation game in the traditional sense (not unless you want to be stuck with me all day).  My usual ‘Battlefront: WWII’-playing mates will be at Warfare along with my old mate ‘Eclaireur’, but at Crusade it’ll be some mates from west Wales and at Partizan I’ll be meeting up with some other mates who have gone East to colonise England and improve the gene-pool.  But anyone’s welcome to play (within reason… those North Welsh chaps are frightful oiks). 😉

    My wargames blog: http://www.jemimafawr.co.uk/

    #125995
    kyoteblue
    Participant

    Fantastic looking game and terrain!!!!

    #126001
    Jemima Fawr
    Participant

    Fantastic looking game and terrain!!!!

    Cheers KB! 🙂

    My wargames blog: http://www.jemimafawr.co.uk/

    #126021
    Darkest Star Games
    Participant

    I think you’ll have a brilliant time gaming at the shows.  This scenario presents some really interesting problems for both sides.  And once the Cubans get rolling the SADF better hope they’re lucky with the air support!

    (did some reading on the raid, wow were the SADF lucky, despite the bad drops!)

    "I saw this in a cartoon once, but I'm pretty sure I can do it..."

    #126648
    Jemima Fawr
    Participant

    Smuggy McSmugface…

    My wargames blog: http://www.jemimafawr.co.uk/

    #126669
    Chris Pringle
    Participant

    Congratulations on the award – it was a very good-looking game!

    #126681
    Darkest Star Games
    Participant

    Niiiiice!  Well earned and congratulations!

    How did the games go?  Did the daring SADF raid pay off?

    "I saw this in a cartoon once, but I'm pretty sure I can do it..."

    #126684
    Jemima Fawr
    Participant

    Cheers chaps! 🙂

    Thankfully the scenario did turn out to be a cracking game on the Saturday, with a remarkably historical result: SWAPO suffered heavy casualties in the initial air-strikes, the South Africans had a scattered drop but rallied well to storm the camp and finish off SWAPO.  The first helicopter lift then extracted half the battalion just before the Cubans arrived. South African mines, RPGs and air power quickly did for the T-34s, but the Cuban and FAPLA mechanised infantry kept on pushing until they were half way up the town, but then they ran out of steam due to attritional losses and had to watch as the last Pumas lifted off the LZ.

    The only real diversions from history in the Saturday game were that Commander Dimo Hamaambo was killed in action, the South Africans lost a strafing Mirage to a very lucky shot by a DShK that he hadn’t previously noticed and the South Africans suffered a few more casualties than in the actual battle: They lost one section in the drop and three more during the assault, including ‘A’ Company commander.  They then lost three more sections during the Cuban counter-attack (due to a bold but perhaps foolhardy close assault on a T-34), including ‘D’ Company commander and the South Africans were forced to leave those casualties behind.

    I’ll stick a full report up later.

    My wargames blog: http://www.jemimafawr.co.uk/

    #126691
    Darkest Star Games
    Participant

    Wow, that is indeed a lot more losses.  How much of a chance did that assault of the tank actually have?

    "I saw this in a cartoon once, but I'm pretty sure I can do it..."

    #126695
    Jemima Fawr
    Participant

    Wow, that is indeed a lot more losses. How much of a chance did that assault of the tank actually have?

    If I remember rightly, historically they lost one missing, four dead and about 20 wounded, so that would equate to roughly 2-3 troop stands and the two company commander stands in our terms, so the overall casualties weren’t too far removed (the downed Mirage notwithstanding, which was a very lucky shot).  They did use smoke to mitigate supporting fire for the assault, but the T-34 and a supporting troop stand downed two of the South African sections with some good shooting (despite suffering the effects of suppression) and then the third one went down to a bad die-roll while trying to stick a mine on the tracks (or using his tin-opener. or whatever it is they do).

    My wargames blog: http://www.jemimafawr.co.uk/

    #126748
    Darkest Star Games
    Participant

    Oh man.  Well it was a good try for them.  I really like the idea of supporting units being able to actually support a friendly unit under assault, not many rules actually account for that sort of thing.

    "I saw this in a cartoon once, but I'm pretty sure I can do it..."

    #126750
    Jim Jackaman
    Participant

    Congratulations! Well deserved. That terrain is excellent and deserves an award on its own.

    #126776
    Jemima Fawr
    Participant

    Oh man. Well it was a good try for them. I really like the idea of supporting units being able to actually support a friendly unit under assault, not many rules actually account for that sort of thing.

    Yes, in BF: WW2 the non-phasing player will always get defensive fire, once the phasing player has done his air support, indirect fire and offensive fire (i.e. anyone who isn’t planning to move can be blazing away instead).  So ideally you’d want the target of your assault to be suppressed or disordered by all the supporting fires before you launch your assault.  You can also stick units on Overwatch, so they can fire back at any previously un-spotted defensive fire.  However, close assault is always a risky business and despite having stuck suppressions on the Cubans and used smoke to screen any other defensive fire, the Dice Gods were against the South Africans on this occasion!

    In the playtest game we had an interesting situation where the South Africans wanted to assault a building but hadn’t got close enough to spot any defenders (the defenders were holding their fire until the Saffers crossed the open ground).  Suppressive fire at the building didn’t have much effect, but the Saffers launched their assault anyway.  However, they left their AT Platoon on overwatch.  The defenders managed to ‘Disorder’ the attackers, but then immediately got subjected to overwatch fire and were disordered in turn by the AT Platoon, which swung the balance of the assault back to the Saffers.  That was a really interesting assault.

    My wargames blog: http://www.jemimafawr.co.uk/

    #126777
    Jemima Fawr
    Participant

    Congratulations! Well deserved. That terrain is excellent and deserves an award on its own.

    Cheers Jim!  🙂

    My wargames blog: http://www.jemimafawr.co.uk/

    #126900
    Jemima Fawr
    Participant

    Here’s my game report for the first day’s game at Warfare: 😀

    My 2019/2020 Demo Game: The Cassinga Raid, Angola 1978 (Part 4): The Game!

    My wargames blog: http://www.jemimafawr.co.uk/

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