Home › Forums › Sci Fi › 6mm Sci-Fi › Union Commander: The First Upheaval in Europe
- This topic has 11 replies, 5 voices, and was last updated 8 years, 7 months ago by
Alexander Wasberg.
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24/08/2014 at 17:20 #5657
Mr. Average
ParticipantJust thought I’d post this here, for general interest. For a long time, I’ve been working on a free-form campaign setting for the Commander System (Future War Commander, in particular) set in a Not-Quite-Near-Future milieu, and played at a large battle scale with 3mm figures from O8’s line. It’s the prequel-in-game-form to a comic book setting I worked out some time back called Federated Space. Without going overboard with the details, it’s set in a time when Europe, due to financial and political crisis both at home, in Russia and in the Americas, has fractured into a number of large but separate power blocs that, as power blocs do, begin to collide. Military forces and a new breed of private army, “Dispute Resolution Organizations,” do much of the fighting, and the result is a conflict called the First Upheaval, lasting nearly a decade and a half, culminating in a negotiated peace and the formation of the Federated Territories.
I’ve developed a number of forces for the game, most notably the St. Vincent Brigade and the Earthlight Division:
And 3mm-scale forces allow a satisfyingly large number of units on the field, for a feeling that big things are afoot in the game world, not just a few commandos behind enemy lines. The basic units not a squad or platoon, but a full company of armor or infantry. There’s artillery, air support, VTOL and helicopter units, orbital artillery and missile satellites, tactical nuclear weapons… this is a real Upheaval.
Just thought I’d add it to the mix around these parts!
24/08/2014 at 19:53 #5686Angel Barracks
Moderator24/08/2014 at 21:44 #5711Steve Johnson
ParticipantGreat background detail and perfectly layed out
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30/08/2014 at 00:34 #6446Mr. Average
ParticipantThanks, guys! I’m working up unit formation cards (in the mode of the old Space Marine) for the Union Commander “unofficial expansion.” It won’t make a ton of sense if you don’t know the Commander System rule set, but I like to think it still looks cool! Plus, it seems, in my opinion, likely to ease new players into the game by giving them some basic unit building blocks to base a force on, to speed up the game setup and keep from overwhelming a person with choices. It also sets a guideline for the “feel” I’m going for at this game scale. Forgive the high pixel depth here, but I wanted it readable. Once the campaign is playtested and the stats are set, I have ambitions of having them printed up on large-size playing cards for my game group. The miniatures the silhouettes were taken from are the 3mm scale hover tanks from Oddzial Osmy – I’m aware of the visual similarity to John Treadaway’s Slammers “Blower” tanks – I do hope he doesn’t mind.
30/08/2014 at 01:45 #6452Thaddeus Blanchette
ParticipantLooks wonderful! How did you get the silhouettes?
With regards to the organization, however, I’d make the company three 4 or 5 tank platoons, plus two command tanks. Not only os this more normal from a TO&E point of view (command vehicles are generally seperate from combat platoons), but you also really need one command unit for every 6-8 combat units in FWC. Also, if you are going 1:1 scale, I think you can designate a unit to be a commander, thus making your command blowers about the same as your regular blowers.
We get slapped around, but we have a good time!
30/08/2014 at 02:47 #6453Mr. Average
ParticipantI drew the silhouettes based on photographs of the miniatures in profile. All the stats on these cards are provisional, as I’ve yet to do any kind of serious playtesting. For comparison, though, this is one for the St. Vincent Brigade.
30/08/2014 at 11:45 #6462Thaddeus Blanchette
ParticipantJust beautiful stuff! I’m bummed you drew those sillouhettes, though, because I was hoping that there was a technological end-run around drawing… 🙂
We get slapped around, but we have a good time!
14/09/2014 at 05:47 #8257Mr. Average
ParticipantA new unit is on the painting table: the Krakow Winged Hussars. They’re an interface-assault combined arms mercenary battalion armed with dropships, tanks, APCs – the works.
14/09/2014 at 13:38 #8272Thaddeus Blanchette
ParticipantWhat are you going to use for the M-76s? Kit-bashed M-577s? I’d love to see those!
We get slapped around, but we have a good time!
14/09/2014 at 15:01 #8286Mr. Average
ParticipantAlas, they’re the M76 MacAuliffe tanks from O8. I haven’t quite gotten to where I’m kitbashing anything smaller than a BOLO at 3mm scale.
08/11/2014 at 02:13 #12262Mr. Average
ParticipantThe first few “model” vehicles for the Krakow Winged Hussars are coming off the line. The commander is denoted as the inverse of the line units. Line units are red with gold stripe; commanders are gold with red stripe. The colors are a bit washed out due to the fluorescent lighting. Nevertheless:
08/11/2014 at 09:07 #12270Alexander Wasberg
Participantlooks very neat, can’t wait to see the rest of the force 🙂
http://lasersandbroadswords.blogspot.com My project blog
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