Home Forums Ancients Want to play a quick but subtle gladiator game?

This topic contains 10 replies, has 4 voices, and was last updated by  Erik Walton 2 days, 13 hours ago.

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  • #108573
    Autodidact-O-Saurus
    Autodidact-O-Saurus
    Participant

    Salvete!

    I’m looking for play testers who will give honest criticism. I’m getting ready to upload my gladiator game to Wargames Vault but I have to admit it’s been a long time since I’ve played. I’d appreciate some input on the game play since it was over ten years when the original play testing was done. The game is card driven for actions, hexagonal movement and actions are resolved by using an opposed die roll mechanism. You’ll need figures (or counters) of your own and a hex board. The rules include record sheets for 10 types of gladiators and the action cards which you’ll need to print. Sixteen (identical) cards for each gladiator. The actual rules are only 3 pages long but I think there’s a lot of challenge to the game.

    Interested? Let me know. Like my other items on Wargames Vault it will be a ‘Pay what you want’ item.

    There is a review on Boardgame Geek from many years ago if you’re interested (https://www.boardgamegeek.com/thread/417605/crede-quod-habes-et-habes). I’ve redesigned the cards and the record sheet for the new version.

     

     

    Self taught, persistently behind the times, never up to date. AKA ~ jeff
    More verbosity: http://petiteguerre.blogspot.com/

    #108574
    Mike
    Mike
    Keymaster

    I can manage three pages, hit me up.

    #108575
    DM
    DM
    Participant

    I have a pile of gladiator figures looking for something to do, happy to give it a try

    #108581
    Autodidact-O-Saurus
    Autodidact-O-Saurus
    Participant

    Thanks so much. The more the merrier.

    Oh. I thought we had a PM system here at TWW. Guess not.

    Here’s a link to the rules.

    Self taught, persistently behind the times, never up to date. AKA ~ jeff
    More verbosity: http://petiteguerre.blogspot.com/

    #108582
    Mike
    Mike
    Keymaster

    PM access is on the menu on the home page under Sponsors.

    #108591
    Mike
    Mike
    Keymaster

    Do you want the feedback via PM, e-mail or other?

    #108605
    Autodidact-O-Saurus
    Autodidact-O-Saurus
    Participant

    PM would be fine. Or here in the forum would be OK, too–depending on the reviewers comfort level with that.

    Self taught, persistently behind the times, never up to date. AKA ~ jeff
    More verbosity: http://petiteguerre.blogspot.com/

    #108949
    Autodidact-O-Saurus
    Autodidact-O-Saurus
    Participant

    Any thoughts? Complaints? Confusion? Spotted Typos? A curious mind wants to know.

    Self taught, persistently behind the times, never up to date. AKA ~ jeff
    More verbosity: http://petiteguerre.blogspot.com/

    #108959
    Mike
    Mike
    Keymaster

    Sorry sorry, I did start making notes.
    Leave it with me!
    Sorry.

    #108991
    Mike
    Mike
    Keymaster

    I have come over a bit icky, I only have a few notes so far:

    So this bit:

    There were essentially three types of events in the Roman munera. The
    chariot races, or circus, the venetione, or hunt, and the murrus, the
    gladiatorial combats.

    It looks like it explains what the 3 things are, but not what the munera itself is?

    The player may allocated two additional points among these three campaign scores

    Missing word, may have allocated, or may allocate?

    I will try and do some reading over the next few days.

    #109068

    Erik Walton
    Participant

    I’m giving it a quick once-over right now, but will try to give it a more thorough read later. To kind of bounce off of Mike’s comment about the munera, I would recommend using semi-colons to differentiate between the three arenas. As written, you have a combination of italics and no italics and lots of commas, making it all kind of blend together.

    Also, you are using very large paragraphs to present the rules, and I feel like key components will be missed without bullet points, or simply extra spacing. For instance, on pg 3, the first paragraph under “Preparing to Play” describes that the game is on hexes, that the models need to face the corner of hexes, describes the various sides for the models’ hexes, which scores on the sheets are important, how many points each gladiator has in each area, and how they can customize. That is a LOT of information to start off with.

    Break it down into easier to reference chunks; heck you could even use rules reference numbers and such if you are comfortable with it. But give the reader some space to breath otherwise he or she will probably miss a rule or have an unnecessarily hard time putting their hands on a rule to reference.

    • This reply was modified 2 days, 13 hours ago by  Erik Walton.

    Oh that's my theme music, it's on now!

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