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Viewing 18 posts - 1 through 18 (of 18 total)
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  • in reply to: Infamy! Infamy! #140989
    agent pumpkin
    Participant

    I went for Warlord figures as they were on offer. Apart from my usual incompetence in building plastic figures in impressed with the Romans. The Gauls however, are a different story. I really don’t like them. I’ve switched to Victrix for the main units.

     

    Also who thought multipart figures with metal and plastic parts was a good idea? Arghhhhh! 😆

    in reply to: First Infamy Game #140721
    agent pumpkin
    Participant

    Excellent, I’ll take a look.

    in reply to: Infamy ambush points #139978
    agent pumpkin
    Participant

    Wargames Foundry have a selection of Ancient Civilians. The angry farmers and urban types look great for Rome civil war campaigns.

     

    Ancient Civilians

    in reply to: Infamy, Infamy! First Impressions Video #139762
    agent pumpkin
    Participant

    OOh and a video of you playing I2/Snip Snip ?

    in reply to: Infamy ambush points #139761
    agent pumpkin
    Participant

    I’m definitely going down the Druid route as an ambush point for my Gauls and Britons. Would love a 28mm version of Getafix !

    Also really like the idea of using standing stones/Menhirs, especially as I have a couple of those from Frostgrave.

    Love the dog handlers as well, will have to seriously look at those.

    I’ll have to see what spare characters/civilians I have left over or can source for other ideas.

     

    in reply to: Infamy! Infamy! #139016
    agent pumpkin
    Participant

    The only bad thing I can say about Infamy, Infamy is that there is no easy acronym. What do we refer to it as? II? I,I? InIn? *snipped*

     

    I2?

     

     

    in reply to: Infamy! Infamy! #139015
    agent pumpkin
    Participant

    Or you use a number of Signa cards to power predefined magical abilities. So Romans have “Shields Raised” to reduce missile damage right? Slaine Celts could use woading or wind power or whatever to get the same effect, spending the same number Signa as “Shields Raised” would cost to use it.

    I think it wouldn’t break the game, but it would add a magical feel to it.

    Also for Heroes they would get specific “Infamy” cards that can be magical effects instead of the normal Roman/Barbarian ones.

    in reply to: Infamy! Infamy! #138897
    agent pumpkin
    Participant

    Mike.

     

    Take a look at the videos on youtube that Rich has done. You might see a way of modding the game that suits you.

     

    I think the card drivern mechanics should allow you to use special abilities/magic?

    in reply to: Infamy! Infamy! #138859
    agent pumpkin
    Participant

    @agent pumpkin Brits because of chariots and fanatics

     

    Brits were tempting, but I played them in 15mm DBA years ago and never had much luck with them!

    in reply to: Washington’s Army AAR #138837
    agent pumpkin
    Participant

    Impressive, most impressive!

    in reply to: Infamy! Infamy! #138832
    agent pumpkin
    Participant

    Really looking forward to receiving my copy of “Infamy, Infamy!” My Romans and various enemies are almost painted as are others in my group who are also excited!

     

    So my “Enemies of Rome” are going to be Dacians and Gauls. What has everybody else got or planning?

    agent pumpkin
    Participant

    Wow. This is really top customer service!

    in reply to: North West Frontier Chain of Command #124568
    agent pumpkin
    Participant

    What a super looking layout and the games sounded great as well.

    in reply to: Mansions of Madness: A Review #124557
    agent pumpkin
    Participant

    Hi. I have the first edition, which is fun but the second edition does sound a lot better.

    However, would you say it’s worth the price considering I already have the first edition?

    in reply to: Looking for alternatives to Necromunda #124556
    agent pumpkin
    Participant

    I have This is Not a Test by Worlds End Publishing. The physical book is quite pricey, but can be got from North Star Figures. The .pdf  is good value.

    TnT is a post-apocalypse game and is very good. Its almost a mix of Fallout and Necromunda. You create gangs  from various types, buy armour, hand weapons, big guns and go kill the opponents guys.  It has a nice way that it deals with turn order/initiative.I like how it plays especially the campaign. You get that similar leveling up as Necromunda with skills and things.

    With a bit of work on the background you could change it to any kind of world you want.

    This is not a Test has some “Lets Play” on youtube.  My favourite being https://youtu.be/w3pO7X8SLeE   by Guerrilla Miniature Games, it’s difficult not to get caught up in their enthusiasm!

    in reply to: Anyone Played Reality's Edge? #124529
    agent pumpkin
    Participant

    I have a mix of existing sci-fi figures, which includes Reaper Miniatures, Necromunda , Crooked Dice, Copplestone, Hasselfree, Heresy Miniatures etc.

    I shall keep looking for inspiration though.

    in reply to: Anyone Played Reality's Edge? #124519
    agent pumpkin
    Participant

    I’ve got the rules, but haven’t played yet. I also have This is Not a Test by the same author which uses much of the same mechanics. The latter is a post-apocalypse game and is very good. I like how it plays especially the campaign. For This is not a Test there are some “Lets Play” on youtube.  My favourite being

    https://youtu.be/w3pO7X8SLeE   by Guerrilla Miniature Games, I reckon they will be playing Reality’s Edge sometime soon.

    I expect Reality’s Edge to be just as good as This is not a Test.

    agent pumpkin
    Participant

    Oh, very nice!

Viewing 18 posts - 1 through 18 (of 18 total)