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Andrew BeasleyParticipant
Apologies to all and his memory for the delay in responding.
Jonathan – I regret never having faced you over a table and spending a few hours chatting face to face as I feel we have been ‘internet friends’ for many years across different forums and technologies.
I’ve enjoyed your comments / thoughts / dreams and humour (even if they differed from mine) and I will miss the posts, notes, ideas, knowledge and messages you left for me and others.
I can only hope your passing was painless for you and all that came across you find succour in your memory and internet presence.
May I end with a piece based on your first post here:
Today, as I rode by,
I saw the brown leaves dropping from their tree
In a still afternoon,
When no wind whirled them whistling to the sky,
But thickly, silently,
They fell, like snowflakes wiping out the noon;
And wandered slowly thence
For thinking of a gallant multitude
Which now all withering lay,
Slain by no wind of age or pestilence,
But in their beauty strewed
Like snowflakes falling on the Flemish clay.(Margaret Postgate Cole – 1915)
Rest in Peace my distant friend.
Andrew BeasleyParticipanttl;dr at the bottom…
Well it’s been around 4 months since I last posted here and hardly a dice has been rolled in all that time!
My mental health had slipped and between bed rotting and manic days I honestly felt that I was not adding anything but inane ‘likes’ rather than getting on with my part of this great hobby.
So (in true YouTube tradition) what has happened and where does this rambling thread go for here???
- I’ve managed to clear out a fair bit of the 28mm figures – not a great feeling to bin / give away / sell the dreams and aspirations but I got some pleasure from knowing the recipients wanted them and hopefully will make more use of them than I.
- I’ve read a fair few books and can highly recommend the Patrick Stewart autobiography and Micheal Scott 6 part work entitled Secrets of The Immortal Nicholas Flamel. Though aimed at younger readers, John Flanagan’s Rangers and Botherband books are a great switch off and full of ideas suitable for RPGs set amongst early English feudal lands mixed with Vikings. If factual books are more your thing, then No Way Out by Major Adam Jowett is a frighteningly addictive description of 21 days of war in Afghanistan. When I started it, I got so hooked that I forced myself to put this down after 178 pages when I noticed it was 5AM!!!
- Sue very kindly bought me a ‘bit’ of Lego for Easter – it’s taken a fair number of sittings (I could only concentrate for short periods) but I completed the little flying machine from the new Dune films (both of which we have enjoyed watching together and cannot wait for part 3):
- Cleared out most of the servers I had here. I have had 4 (physical) servers doing bits around the house and internet (across multiple apps) and decided that I honestly did not need these (or the 6TB of old data from my past) so a fair bit of work later I am down to the media server and a tiny network server. At the same time I cleared out a massive number of part completed microcontroller projects, archived over 140K photo files (yes 140,000+) and while going through all this data I managed to find over 1700 files for various rules (PDF / Zip / JPGs etc) and my old blog (mainly 15mm sci-fi) archives but no pictures (thanks Google – your old Blogger backup / extract routine was crap as you could not get the pics back with the referenced name) but dare not resurrect that and not sure I have the energy (or urge) to start again.
- I tried the local plastic model group (IPMS) – nice folk but way beyond my skill and interest level (discussions on the version of the artwork on the box and differences in castings as kits moved between manufacturers left me cold). I’m not convinced some were “happy” that the models I planned building were literally the cheapest I could buy on eBay rather than have a theme / plan.
- I’ve tried Facebook again as the OHW group is only here – not sure about long term but its better than it was though filtering the ‘noise’ is hard and joining / leaving ‘closed’ groups to find out what they are like is getting annoying.
- I purchased a couple of 3D printed ruined buildings for the 15mm fantasy figures and managed to get one painted in the last couple of weeks. The black paint refuses to stick well and can chip so need to address this – odd as it’s a GW pot (admittedly a couple of years old) and my normal Halfords undercoat. I think it’s the paint – it’s very thick and nothing else is reacting like this on the model. I’m happy it’s not uncured resin – it was washed / does not feel sticky and the undercoat had over a week to dry in the area giving me an issue (chimney block shows a minor white spot again). Maybe it’s something off my hands??? Very odd but the result (via a poor camera export at 01:45) is:
The big one is I’ve decided to retire and spent a long time sorting out some of the work / personal pension funds to cover the bills till the state pension is here 🙂 Took a lot of heartache / soul searching but I just could not work out what I wanted to do as IT holds zero attraction now.
As for my on-going hobby, I’ll be honest and say future wise it has yet to be written:
Ogre is a bit of a bug bear – it’s a way bigger project than I feel up to biting at this time and maybe buying into the 3D version all the years ago was not a good idea (despite my love for the background). I need to dedicate serious time to this somehow (no – unpainted is not an option). Best I can come up with is I’ll start with a small force and try to create a version of the OHW WW2 rules for Sci-Fi or maybe just a smaller Ogre vs a few units under the standard rules… For now though most of it’s parked under the bed (better than the roof but not a good as the shelves) and a small selection is in my painting draw.
My mind took the OHW block game down a stupid rabbit hole looking at lots of different type of figures (ancients to WW2) in different scales (2mm to 15s) to replace the blocks with a more traditional looking game. Having spent multiple weeks drooling over the ‘nice and shiny’ I’ve gotten nowhere as I honestly cannot see any gaming advantage over the blocks for now. I’m going to go through the ‘Portable Wargame’ books (plus Mighty Armies and HOTT) to see if I still fancy a small ‘army’ – this could be a single build project for next year but blowing the dust of the campaign will suffice for now. Sadly, I seem to have misplaced the raw blocks and troop prints for the Japanese Sengoku game – I’m 99% sure they have not gone out (i.e. just buried) but the next round of clear out should make them surface again.
Palaeo Diet is still just about unchanged – I’ve disposed of a pile of 15mm bits (and I think all the 28s) that where impulse bits or not really suitable / poor casts. I have found an interesting (though not proved) article on hunting mammoths and using ‘pikes’ set in the ground so this (and the classic ‘pit’ traps) can be the next modelling project https://www.smithsonianmag.com/smart-news/how-did-ice-age-humans-kill-huge-animals-like-mammoths-probably-not-by-throwing-spears-study-finds-180984958/
Getting better at painting – actually quite excited over this. I’ve an eclectic set of ‘free’ sprues stacked up (historical are going to hate me not using the right colours but I do not care), a few metal or resin 28s I like and a few bits for 15mm SoBH. Enough to try and get my hand / eye back in and have a bit of fun. Add to this the few kits I bought for IPMS then I think plastic glue and newer paint is going to be a big purchase for the rest of the year!
So expect a few posts in the future (I’m not putting myself under any pressure) that are hopefully higher quality content from me at some point in the next couple of months.
tl;dr After 4 months of time I’ve contemplated my navel, part sorted the mind, cleared out a fair bit, retired and I’m back to all but one of the games I planned ages ago!
Andrew BeasleyParticipantVideo is:
Andrew BeasleyParticipant… Square brackets just cut out what I had written in them
The editor supports some (but not all) BBCodes – these are strings that tell the forum how to display text and details of pictures etc and they use square brackets to differentiate the commands from normal text.
It’s a rather old compositor TBH and WYSIWYG can be easier to use if supported well – do not get me wrong, it’s very powerful and used on many many very big systems but is really a hang over from command lines and basic text editors IMO despite “only” being 25 years old (ie young in my timeframe but ancient in IT terms).
If you want to learn more then https://www.bbcode.org is the place to start but way simpler to avoid square brackets and use braces () or curly brackets {}
…The forum software seems a bit glitchy the last few days.
Try it on an iPad – been a battle from day one – lots of forums have issues with entry, LAF adds extra blank lines (double space) and randomly throws bbcode in when it feels like and here links and cursor positioning esp for edits are a nightmare 🙂
It can be made worse by ad blocking, pop up limits and anti-tracking software (all of which can update without you knowing) – you can try whitelisting the sites used but it does not always help.
One day forums will cope but doubt I’ll be around to see it…
Andrew BeasleyParticipant… maybe all done by Christmas?
Folks – note no year given – typical gamer target as it allows for the normal project creep 🙂 🙂
I do like the drunk wizard – the flagellant figures was a group I always wanted to field but then they went ‘silly’ in plastic and even worse in 40K. They still gave the odd nice one (the one in the pillory being #1) and some nice 3D ones are out now.
Andrew BeasleyParticipantI hate this stage of model prep, I think it dates way back to the older casts with hard metal or lines down faces.
I remember snapping a #11 blade and the end sticking in me without getting the lump off the model and having to clean files when they got gummed up never made for a happy day.
Much happier with plastic (not resin) any day 🙂
… I’m always spotting bits or flash I missed when prepping for priming. Put down the brush, pick up a knife, carve off the flash…
+1 to this!
…grab another brush, slop on some white – not primer…
Vallejo game color white 002 is a great primer and can be used as a normal bright white and works fine as a patch with the grey I normally use (ie no real contrast with normal paints).
Andrew BeasleyParticipant…People just seem to want likes….
Hunting for recognition and 15 mins of fame?
For me:
Social Media = Transitory Trends
Forums = InformationIt’s worth remembering Facebook was the follow up to MZs rapidly closed site designed to get its users to rate one another’s photos (it let users compare two student photos side-by-side and determine who was “hot” and who was “not”) – it was never designed for permanence – just the latest trends. Twitter looked to replace SMS and give your status to your friends – and no history was designed in or planned.
Andrew BeasleyParticipantCould be worth spending time at Partizan looking at magnets again – at least one demo game has 6mm tanks I could pick their brains.
Warbases have liners to hold figures on bases in place – it may be a bespoke cut for shapes other than circles so it may work out similar cost to foam but easier to manage getting things in and out https://warbases.co.uk/product/rub-tray-liners/
… with pins for gun barrels.
I’m already thinking of replacing the heavy tank barrels with brush hairs as they are bound to snap. As for blobs – at my age lots of figures look like this 🙂
… wedged between sheets of expanded polystyrene ceiling tiles…
Interesting idea – possibly thin upholstery foam would be a modern replacement though the plastic barrels may stick to it. Did a quick search – I can still buy these type of tiles for “creating a modern and stylish ambiance” according to B&Q.
… Cybertank from Microworld Games, in solid metal.[/quote]
Super paint job on an ace model. I do like the info strip – I could add unit designators / move and combat values…
Andrew BeasleyParticipantWonder if it’s a reaction to the Achtung Panzer! release?
As for postage – it’s horrible everywhere – guy on YouTube last night got stung £37 for a £12 component (though it £70 in the U.K. so he was ahead).
I just got my Ogre VAT / Customs / Postage handling bill and though I knew it was coming, the £11 for one letter still hurts!
Only good thing about the postage cost is I’m finding easier to justify a show trip or visit to a FGS than multiple suppliers.
Andrew BeasleyParticipant…more interest in our established Wars of the Roses range than our new Hundred Years War stuff…
Could this be the recent ‘surge’ in interest for Billhooks and the skirmish Rukus game? Both are getting a lot of press and popping up in blogs / videos a lot?
…the flea market was packed…
And smelly? 🙂 I’ve not seen a quiet bring and buy for years but have seen the prices going up in lots of stands. At Hammerhead folk where trying to sell basic painted figure stands for £30+ but the metals where only £15 new around the corner. Terrain was well over priced with folk asking £40 for MDF builds… Nice to hear that some bargains are still available though.
…would say numbers are back to pre pandemic levels, if not slightly higher.
That’s great news – the more interest in the hobby the better.
And a thank you for giving your time for the organisation of shows (even though I did not go) – you folk get little praise and deserve more!
Andrew BeasleyParticipantWell that ‘mistake’ worked well 🙂
Andrew BeasleyParticipantInteresting to look through the pics – more steampunk ships than I’ve seen in a long time there.
The list of traders was interesting – one that has disappeared from the net is still going much to my surprise (Scheltrum) but lots I’ve not heard off and a few I would like to catch up with again.
Wonder if Mike has seen Mighty Minis and the 3D printed Empire figs (maybe a bit small)?
Andrew BeasleyParticipantBOYL ???
Andrew BeasleyParticipantWith the recent attack in Hainault (London) (BBC News link) I would expect the filter to be cranked up to the max and reacting to the key words as they trend…
Unfortunately you cannot apply rules to multiple billions of messages (Blogginwizard / Facebook News) by hand every day and edge cases such as hobbies will always come second to the core filtering out of hatred / spam etc – humans are way way better (at the moment) applying a sense of logic to an article and companies like Meta are in a ‘no win’ as if they relax the filters they will get pulled up by the increase in violent / spam posts and if they are tight innocent folk can get caught.
Applying feedback automatically does not help (way too many bots feeding duff info back) and human moderation cost money and breaks peoples minds (BBC article 2021).
This issue is not new – Medium had an article back in 2019 and came up that the only solution is:
There’s only so much Facebook can do to fix the problem at its core. The solution lies elsewhere, with those of us willing to create a better platform from scratch.
Unfortunately – humans are pigs somedays and the greater the group the greater the risk of ‘extremes’.
Andrew BeasleyParticipantLike the rugged look!
👍
Andrew BeasleyParticipant“there is nothing to fear”
Going by every horror film I’ve seen every thing will be fine – you just need to spread out so everyone is searching on their own to cover more area 🙂
Andrew BeasleyParticipant…the coal fired boiler room on the massive spaceship and using wheels to aim the massive laser cannons…
You missed the ‘only two main guns on the whole ship’ – I think they launched nuclear shells rather than be lasers.
These bits reminded me of 40K and Steampunk ships – the use of the wheels are an obvious plot device to take up time for the good guys to reach the objective before the village was blown away – worse story point than slowly coming around a moon – would have been way quicker to move the ship…
I think the characters have some similarity to the 7 but need to watch both again before feeling there is a good match. Was not surprised there was 7 hero figures though 🙂
🙂 it does seem awfully like ‘300’ and ‘Watchmen’ were just lucky hits.
Never liked the Watchmen – seen it three or four times trying to enjoy it but I struggle part way through and been known to fall asleep… Maybe it’s the Doctor Manhattan powers that unbalance it for me – no idea.
Andrew BeasleyParticipantOHW style – 6 units
Interesting – not thought of this beyond converting the WW2 rules…
Andrew BeasleyParticipantDid not realise this was such a marmite film – read some of the reviews after watching it and glad we saw it first!
It’s not the highest writing quality but maybe being brought up with cheap sci-fi books (E Doc Smith anyone) this well covered the monthly fee 🙂
Andrew BeasleyParticipantWhen I was playing sci-fi then the size you give would be about right.
Around 30-50 figures with maybe one main ‘tank’ and a couple of lighter vehicles or possible up to 5 light vehicles and no heavy units would have been my top limit.
Andrew BeasleyParticipantHappy birthday – here’s to the next ten!
Andrew BeasleyParticipantThe mug is potty but kinda neat 🙂 Did you use the Cricut printer?
The ‘Red Cuffs’ have come out well though adding tufts on that size base is a quick way to the shakes I think (esp with my eyesight).
Andrew BeasleyParticipantI currently appear to be someone who talks about gaming, paints a little, and reads bits and pieces but doesn’t do much of anything. I assumed when I retired that life would be one glorious cornucopia of ludic entertainment. This seems not to be the case. I am as yet unclear how this state of affairs came to pass.
+1 on this though I do know how it came about!
Andrew BeasleyParticipantSpotted this in the news section from Butlers Printed Models the other day:
It’s not as ‘rough’ as I was looking for but looks good on the raised base (and can be built without the porch). It may be possible to add a coating (wood filler or DAS comes to mind) and scratch the reeds into it.
Anyone any experience with Butlers terrain? I’ve had very mixed results with 3D printers (as in companies that print things) on Etsy and eBay over the last couple of years and the quality they produce.
Andrew BeasleyParticipantThere is an update in the sidebar of the site I noticed today:
3mm range is now over the water with Microworld Games (Facebook link) – no idea if the Osmy range are going to be picked up in the U.K. by anyone though
6mm going to be with H&R soon (Mailchimp link).
No news on the 10, 15 or 28s though.
Andrew BeasleyParticipantThe’re great cannon fodder 🙂
Have you tried the ‘slap chop’ method at all? Stupid name (even its
creatornamer agrees) but folk are getting nice results after a bit of practise and careful selection of paint…I found a great match to my mat after trying lots of flock but it turns out to be a significantly different colour under the camera lens!!!
Andrew BeasleyParticipantSo I stopped coughing enough to get the laptop out (coughed the iPad off my lap today – it bounced) and knocked up this:
The basic rules are nice and simple at first glance, so phasing the turn into four steps I get a table like this:
Then I read my QRS and b*gger – I’ve forgotten the extra 3″ troops get if all the move is on a road – aargh I did not want two lines (normal / road) or worse two sets of phasing so I’ve come up with:
The way to read the table is as follows:
For each phase the letter determines who can move and the sequence they move in. i.e.:
- Phase 1 – cavalry move first followed by skirmish followed by infantry
- Phase 2 – cavalry move followed by skirmish and then artillery get their first move
- Road phase – any units on the road gain a 1″ move
- Phase 3 etc etc
OK – Missed the sequence of troop types on the road (CSIA) but I think this represents my ideal of dashing cavalry, sneaky skirmishers, plodding infantry and slow lumbering artillery but hey I’m not a historical gamer so YMMV (literally) 🙂
Some other points that impact move are simple to handle:
- Pivots are in phase 1 and 5 only
- Units that have to stop at woods / rivers etc do so in the phase they reach the obstacle
- Combat occurs as soon as contact is made – units would then be marked with smoke
- Units that retreat after combat do so in the same phase as the combat and cannot move during the rest of the turn.
I need to think about firing – it’s normally done by units that do not move and I will need to remember which units have moved during a longer turn. Three thoughts so far are:
- Units fire in phase 1 and are marked with a puff of smoke and halt
- Units can move and fire then stop (possibly the most ‘accurate’ representation)
- Units can move and fire and then move in later phases (YUK – Hate this)
For simplicity I like option 1 as it ties in with the hand to hand combat and smoke denote no move in the remaining phases.
Squares could be formed during phase 1, during the ‘road’ phase or at any point – I like the idea of limiting it to phase 1 so the troops do not run across the board and gain ‘extra’ time moving to the square.
The final points:
- Will the use of smoke clutter the cleanish board I have and possibly look odd with the blocks?
- Will this add anything to the game other than possibly extend the time through complexity?
No idea but there is only one way to find out 🙂
Given that I’ve not had the energy to do any gaming since the paint / builds a couple of months ago then I’m actually excited to play a few original style games and then compare to these mods…
Now, where did I put that campaign map???
Andrew BeasleyParticipantThat’s a great result – I tried the Woodland Scenics kit and paints many many years ago for 15mm SciFi but could not get a look I liked.
One thing I never tried are the sponge / foam ‘brushes’ and wonder if they would work or if they are too regular?
Andrew BeasleyParticipantApologies – should have been more clear (blush)
By ‘game’ I meant the gestalt ‘game’ not a specific rule set so you could play a combat orientated D&D where I think figures help clarify LOS or an adventure orientated D&D game where description rules.
I do think figures add to the game (bar from combat) just for the fun of collecting and painting them and I cannot remember any RPGs I’ve played where the dominated the game and normally they did not replace the descriptions of the rooms / positions but added to combat.
Figures do add other problems though – LOS and cover can become a sticking point and even laser pointers are not a 100% fix – here the relaxed descriptions win (e.g. ‘I will hide behind that small bush’) even if your figure is twice the size of it on the table 🙂
Andrew BeasleyParticipantAccording to their distribution site Javis are the U.K. distributor so it may be worth seeing if they can help http://javis.co.uk
Have to say I’ve not seen these before – they look more armour / model than the traditional gaming ones so possibly railway or hobby suppliers may know?
Andrew BeasleyParticipantWafflingThinking out loud…I was thinking about the movement method I am using with the blocks in my solo One Hour H&M games where the side to move is selected by a coloured cube pulled out of a bag and then I select / move a unit up to the full distance it can. This gives me a nice flow as I get to move some units in between the other side rather than a traditional UGOIGO sequence.
Given the number of units (12 at most in the whole game) / small area I’m playing with got me thinking about the lack of simultaneous moves and the situation towards the end of the turns where all bar one unit has moved and it then gallops across a chunk of the board…
I used to play Star Fleet Battles where each turn was split into 32 impulses and ships moved at set points in the turn depending on their speed.
I could split a turn into say 6 parts (impulse in SFB) and cavalry would move 1″ per part with skirmishes moving 1″ in parts 1,2,4,6 and infantry moving 1″ every OTHER part turn leaving slow old artillery moving in parts 1,4 so giving 6/4/3/2 inch total moves per turn. (Move lengths made up as I do not have my notes handy and this is a brain dump).
Movement would not be hard to track as all cavalry (on both sides) could be moved in the given part turn or not as required and the chart could be laid out showing the unit type to move.
Physically actioning the move is simple (may need to rule left to right and select which side actually moves first for example) as all I would need is a single 1″ stick and move up to its length with the blocks being a piece of cake compared to masses of individual figures 🙂
Firing and combat could take place at any part turn and would need a counter (be it smoke or marker) to track and gives the benefit that a unit I thought could charge may be held back if it’s severely wounded early in the turn by ranged fire.
Charges are a real issue – I can see I may bias one side to give them the combat bonus but think I can offset this by:
- Using a pair of coloured cubes and drawing one each turn for the side with priority or just alternate this each turn.
- Given the OHW book scenarios normally have an attacker / defender definition I could just say the attacker moves first into the combat i.e. charges if it can reach.
- I could simply rule charge bonus is given in the order of speed with attacking side getting the bonus.
- I could randomly pull a cube at time of combat
One interesting spin off is that units may get more than one combat per turn – no idea how this changes the ‘three hits and you are out’ I use or the game overall.
No idea if this makes sense to anyone but me or older SFB players – I’ll try to draw up a chart as the only move chart I could find was the ADB 32 Impulse PDF online and no quick guide in the cadet section bar from the simplified 16 impulse PDF chart that also lists the sequence things move per impulse.
Need to think the charge through – SFB did not have any bonus for charges as they do not really exist in space but it plays a big part in hand to hand combat…
Andrew BeasleyParticipantThey look fun 🙂
The modern weapons seem to help keep the monsters away (esp the Tommy gun) though – long term is this going to lead to a dull game or lots and lots of monsters do you think?
As for re-death of a mummy – good point I’ve no idea what it’s called!
Andrew BeasleyParticipantNice to see dirty / weathered T’au figures and the use of the spare shoulder pads works well with the none GW figures. I liked the old Gue’vesa conversions as light troops but these have a very satisfying bulk to them.
Not sure I can cope with the:
For the time being I am done working on my Tau/ISO force
but it was soon corrected with:
and have ideas about how to expand
Remember – once everything is completed a gamer dies 🙂
It will be interesting to see if the force does best in 40K or Xenos…
Andrew BeasleyParticipantexpand beyond waterloo
Going by this catch line I think this makes it a good move as the Napoleonic range has always been targeted as ‘Waterloo’ rather than the whole period from my limited knowledge. I do not see ACW or ECW needing the large number of different looking units types but that may be my lack of knowledge bias TBH
The ‘Punic’ label gets over the DBA issue of hundreds of army lists with different looking figures and may kickstart other manufacturers to make compatible sized figures from other nations and their troops. This ‘nation’ mix vs troop mix never sat well with me – abstracting the troops to generic types and allowing impossible battles significantly weakens the ‘historic’ claim of DBA (but I will say I do have issues with this set).
15mm 3D printers should get an early lead here as hopefully it will be a resize (and strengthen weapons) compared to a restructure for lots of troop types. The question comes down to – will the embedded generation change or will there be enough of a new market to go beyond the core set?
Interestingly the close packed Romans does seem to be making noise – having used blocks and 2mm I’m quite used to the solid look but understand the disappointment some feel. This may be the ‘marmite attitude’ for this set!
If Warlord get more folk interested in the period (oh shiny syndrome) or introduce a new person to gaming (one box that’s easy to build/paint) then it’s a win 🙂
Andrew BeasleyParticipantBetween naps I’ve managed to watch a video on what could be the most dangerous period for humans in my Palaeo game.
Big cats, giant snakes, big lizards and humans (to say nothing of giant wombats) are some of the extinct natives of Australia:
I know The Stronghold Rebuilt (kaptainkobold) often plays in this period and had featured some of these but it’s tempting to keep an eye open for suitable
monstersfigures and read up about the terrain and history…Andrew BeasleyParticipantJake does not use figures at all face to face or over Discord and Alice uses figures all the time for their face to face games but a dry wipe sheet for the area IIRC.
Wonder if it’s dependant on how combat orientated the game is?
Andrew BeasleyParticipantNever tried it and remember finding some of the figures way bulkier than any we had for fantasy RPGs (not that that’s a rule issue though).
The ‘official’ Sláine printed rules are half price https://store.warlordgames.com/collections/slaine if you are interested.
Andrew BeasleyParticipantHave to applaud the line drawing – the proportions of your horse is way better than the pony / cart horse cross of the original!
Andrew BeasleyParticipantCould you save a little time and work by using something like the AK basing material?
This would then give you a mud colour to work from.
Andrew BeasleyParticipantHave you looked at Hordes of the Things for the sort of scale you play at for Fantasy?
Hated the ‘correct’ English and terminology though enjoyed watching a few games at the Recon show. Even bought the DBA intro / guide book but got turned off by the arguments over the dice used rather than the game flow! Could be my mind just not taking things in as easily as it should…
I did spend time at Partizan talking to the DBA players but they are in competitive rather than teaching mode. Shame as I think they are missing a trick here.
Boots on the Table Don has released a more detailed video:
They look very nice.
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