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Viewing 40 posts - 81 through 120 (of 384 total)
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  • in reply to: Use of Splash Markers in Naval Wargames #99166
    Avatar photocmnash
    Participant

    John,  Thanks; you’re confirming my thoughts as well as giving me some v interesting ideas – penalty for being shot at, and bonus for same target

     

    For one thing the relative range will be different from one ship to another 

    D’oh! that did not even occur to me, but now you’ve typed it, it’s obvious …

    but also I can’t see it being practical to communicate all the data over radio in the heat of action

    This is what I was thinking

    I have been trying out the Fire When Ready pre-Dread rules recently. They have an interesting system of using splash markers combined with a card rectangle with the name of the firing ship and battery on it. On the first turn of firing the marker is placed so that the splash is away from the target ship and gives a -3 modifier. If you hit the card base is slid under the model, giving you a +1 next turn. If you miss the marker is placed with the splash next to the target but the card facing outward, giving you a 0 modifier. Any targets with markers from more than one firing ship get a -1 to hit mod

    That does sound interesting … will have to look at that idea

    Perhaps the way to make BC a little more realistic would be to have individually labelled splash markers corresponding to the firing ships?

    This is what I was considering, but wanted to find out if there was collaboration that I was unaware of.

    Thanks for the replies gents; much appreciated

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    in reply to: Crom’s Anvil – 15mm Fantasy #99042
    Avatar photocmnash
    Participant

    I do think the 2.5D system is better than full height walls. Easier to reach in and move figures about.

    I agree. Full height walls are nice in theory, but a pain in reality

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    in reply to: Tiny Air Combat #99018
    Avatar photocmnash
    Participant

    I googled “rod shaped neodymium magnets 1mm diameter 10mm length” and got a bunch of hits; top of the list was:

    https://www.guysmagnets.com/neodymium-magnets-c11/1-mm-x-10-mm-neodymium-rod-p296

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    in reply to: Crom’s Anvil – 15mm Fantasy #98845
    Avatar photocmnash
    Participant

    the other used to hold thongs

    This made LOL – slightly embarrassing in the office … 

    It IS a great looking figure

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    in reply to: Crom’s Anvil – 15mm Fantasy #98380
    Avatar photocmnash
    Participant

    That looks pretty good to me.  Maybe you should make the ends so that you can put two of them together to make a longer one?

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    in reply to: Fishpots and Fitters #98378
    Avatar photocmnash
    Participant

    Great work as always Jim!

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    in reply to: AOS – Battle of the Nile in 1/3000 #98377
    Avatar photocmnash
    Participant

    That looks really good! How did you create the sea effect on the bases?

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    in reply to: Wargaming aphorisms #98376
    Avatar photocmnash
    Participant

    It doesn’t matter how you base your figures, you will re-base them before using them …

    After you have spent hours searching for X, you will remember that you sold/binned X last week, after having had X for years and never used it …

     

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    in reply to: Good News! Bayonet Strength is coming back! #98157
    Avatar photocmnash
    Participant

    That is brilliant news – was always a fantastic resource

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    in reply to: Part Works mag with 3 pots of GW paint #98043
    Avatar photocmnash
    Participant

    Thanks for sharing that Norm – hopefully will remember to pop into WHSmiths this weekend

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    in reply to: Missile Threat – AAR #98016
    Avatar photocmnash
    Participant

    Wherever it is – thanks for sharing!  I really like the crashed plane – nicely done

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    in reply to: Scratchbuilt USS Onondaga monitor in 1/2400th #97997
    Avatar photocmnash
    Participant

    Damn fine results Jim – very impressive piece of work there

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    in reply to: Best vendors of laser-cut bases in the UK/EU? #97890
    Avatar photocmnash
    Participant

    Warbases are great, so are:

    Supreme Littleness – http://www.supremelittleness.co.uk/

    Charlie Foxtrot – https://www.charliefoxtrotmodels.com/

    Blotz – http://blotz.co.uk/index.php

    I’ve used all 4 at various times via mail order and had no problems with any of them.  I believe that Charlie Foxtrot, Blotz & Warbases are all at Colours if you wanted to see before you buy.

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    in reply to: Cheap magnetic sheets #97538
    Avatar photocmnash
    Participant

    I tried to get some of the flag sheets at a local but they never had any stock of them. I wanted to see how strong they were.

    I got mine from the online store – using the collect at store option which is free. As to strength, I don’t know how to quantify it … they seem to me like any other magnetic car sign, pretty good really IMO, obviously YMMV

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    in reply to: Cheap magnetic sheets #97444
    Avatar photocmnash
    Participant

    Today the Works have a 25% off if you spend £10 with the code TODAY25, so you could get 10 flags for £7.50 … if you need that much magnetic sheet!

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    in reply to: Okay, I’ve cracked #97306
    Avatar photocmnash
    Participant

    Thanks Greg

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    in reply to: White Bear Red Sun #97285
    Avatar photocmnash
    Participant

    Whatever the reason was, it’s gone away – they’re now listed as £7.50 …

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    in reply to: Okay, I’ve cracked #97283
    Avatar photocmnash
    Participant

    Where are the barricade/fence thingies from?

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    in reply to: Normandy-Caen Campaign Help Requested #97281
    Avatar photocmnash
    Participant

    I’m too much in awe of your ambition Jack to be able to give any help … not that I’d be able to anyway!!

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    in reply to: Painting thatched roofs #97280
    Avatar photocmnash
    Participant

    I just do a straw colour with a black wash … looks good enough to me

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    in reply to: White Bear Red Sun #97024
    Avatar photocmnash
    Participant

    Hi David,  Do you know why the rules are currently priced at £9.71 marked up to £9.83 ?

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    in reply to: Clash of Giants Jutland #96933
    Avatar photocmnash
    Participant

    Hi Alan,  While I can’t help directly, you could look at the Yarkshire Gamer blog posts on his Project Jutland:

    http://yarkshiregamer.blogspot.com/search/label/1%2F2400%20WW1%20Naval

    I think I’m right in saying that his project was the entire battle in 1/2400 … very inspiring, if beyond me!

    This post has the first time the game was actually played:  http://yarkshiregamer.blogspot.com/2016/12/project-jutland-roll-bones.html

    Huge numbers of ships on an 18′ x 7.5′ table … amazing to see

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    in reply to: La Guerra Del Pacifico 1879 #96931
    Avatar photocmnash
    Participant

    Thanks for that MattH.  You’ve pointed me towards the rules I’d prefer I think – Dahlgren & Columbiad.

    When I get them, I’ll ask for the changes that you’ve made as well (hoping you’ll be kind enough to share!), but that won’t be for a while yet

    Thanks again!

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    in reply to: La Guerra Del Pacifico 1879 #96915
    Avatar photocmnash
    Participant

    That looks like a lot fun – thanks for sharing!

    Having tried out the rules, what are your impressions of them? do you know if they use the same basic rules as the other similar time period rules by Long Face Games?

    (I’m seriously thinking of getting the White Bear Red Sun set)

    PS – very brave to play in a loft in the weather we’ve been having!

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    in reply to: One project in "every" scale #96806
    Avatar photocmnash
    Participant

    You won’t take my miniatures away while I sleep, will you? They’ll still be there when I wake up? I need them, you see. I have… plans.

    What miniatures?  Those weren’t the miniatures anyone was looking for ….

    😉

    I don’t think I’ll be qualified to comment on anyone’s projected project until I finish one of my own …  It is actually possible to finish a project, isn’t it?  That’s what you find at the end of a rainbow – a way to finish a project – isn’t it?

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    in reply to: Russian Scout Platoon #96543
    Avatar photocmnash
    Participant

    Per, your blog posts are always of interest – I get them by email, please keep them up!

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    in reply to: Burning Sands #96536
    Avatar photocmnash
    Participant

    maybe save the loot for buffs? Like a healing potion that has a one off use and costs gold. Or a glass flask of yellow lotus that shatters when thrown and has an affect? Not day to day things like rope and what not, but things that are a one off dice changer?

    I think that would be the best bet, personally. Not necessarily one-offs perhaps; magic weapons are a common fantasy trope, but not so much in Howard’s stories … on reflection, I think one-offs is probably best

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    in reply to: Burning Sands #96532
    Avatar photocmnash
    Participant

    The game balances on the edge between skirmish wargame and rpg-lite; as on the wargame vault product page:

    Think of it as a sweet spot between an RPG and a tabletop skirmish game.

    Introducing the list of D&D 3rd edition skills takes it too far towards an rpg, IMO.

    Also, I don’t think that as a game definitely with an emphasis on ‘The Hero’, worrying about an equipment list isn’t necessary – that’s something that should be part of a scenario; if Erland is exploring a tomb, he’ll have the rope, torches, etc, that he needs, unless it’s dramatically convenient that he drops them all into a bottomless pit …

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    in reply to: Difference between 1:600 and 1:700? #96530
    Avatar photocmnash
    Participant

    Brendan, just looking at wikipedia, I see that a Vosper private boat MTB was 21m (68 feet) long; at 1/600 that’s 3.5cm, and at 1/700 3cm, so that ‘100’ can be quite a difference for models in that size!

    I would suggest that you go with either a) the that you have more of, or b) the scale that has more available to get, depending upon whether you’ve got most of what you want or not.

    Another alternative (& what I would personally do) is to use both scales if they look ‘right’ together to you, just don’t get the same boat/ship in both scales!

    Probably just telling you what you already know, but I thought I’d try to help!

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    in reply to: Breakout from the Cherbourg Blockade #96476
    Avatar photocmnash
    Participant

    Cool – I didn’t realise those shapes were there! Thanks Jim

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    in reply to: Breakout from the Cherbourg Blockade #96474
    Avatar photocmnash
    Participant

    Nice report Jim – how did you do the speech bubbles?

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    in reply to: Burning Sands #96471
    Avatar photocmnash
    Participant

    Heck, you could even put in there a buckler that gives +1 vs melee (both defense and attack) but no bonus vs arrows.

    Having done some sword & buckler fighting in medieval re-enactment, a buckler certainly should give a bonus to attack and defence.

    A buckler really is a second weapon – one that’s much more easy to block with!

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    in reply to: Burning Sands – The Chronicles of Erland #96438
    Avatar photocmnash
    Participant

    are the images big enough do you all reckon?

    They are for me, but it wouldn’t hurt for them to be a bit bigger IMO – say 20-25% bigger

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    in reply to: Burning Sands #96351
    Avatar photocmnash
    Participant

    I don’t think you should reduce the critical damage, tbh – that’s a nice rule as is.

    Keep shields as +2 vs missiles and make them +1 in melee – removes the condition I suggested and it’s easier to remember. Also, I don’t think that you should change something in the core rules in an expansion … it’s for expanding rules, not changing them?

    You were talking about light, medium & heavy armour, but now you refer to chain?

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    in reply to: Tale of a wandering Slayer #96347
    Avatar photocmnash
    Participant

    Alexander, where did you get the bubbling pools from? they look great!

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    in reply to: Burning Sands #96337
    Avatar photocmnash
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    I would suggest that a shield adds +2 if used by itself and +1 if used with other armour – after all, the armour on the left arm is covered by the shield

    Actually upon reflection, that makes a shield on its own ( +2) just as protective as light armour and shield ( +1 & +1 = +2 )

    So what’s the point of light armour?  I guess it gives you some protection when using a 2-handed weapon – greatsword, greataxe, bow, crossbow, etc …

    And if you are introducing rules for surprise/ambush then you’d still have the armour protection, but not necessarily the shield … as you would if attacked from the rear

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    in reply to: Burning Sands #96309
    Avatar photocmnash
    Participant

    I would suggest that a shield adds +2 if used by itself and +1 if used with other armour – after all, the armour on the left arm is covered by the shield

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    in reply to: Burning Sands #96305
    Avatar photocmnash
    Participant

    I would tend to agree with you, the first option is easier, can be scaled easily enough and doesn’t require any additional dice rolling.

    I agree

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    in reply to: ChargeDog's Fantasy Adventures #96159
    Avatar photocmnash
    Participant

    Very interesting to see what you’ve done with the various sprues – thanks for sharing it!

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    in reply to: New ruins terrain #96077
    Avatar photocmnash
    Participant

    You’e done a fine job with them OldBen1! Any chance of a link to the maker?

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Viewing 40 posts - 81 through 120 (of 384 total)