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  • in reply to: Crom’s Anvil – 15mm Fantasy #55127
    Cosmotiger
    Participant

    Brown, I never use white, or black for that matter.

    That’s interesting. I’ve experimented with brown primer in the past, but I never stuck with it. Maybe it’s time to revisit it.

    in reply to: Crom’s Anvil – 15mm Fantasy #55117
    Cosmotiger
    Participant

    AB, are you priming these with white? I know that black primer is pretty popular with 15mm painters, but my own experience was that it often led to figures that I thought were too dark– especially figures that are shirtless or otherwise show a lot of bare skin.

    in reply to: Who still sells vintage 25-28mm fantasy figures? #55037
    Cosmotiger
    Participant

    By the way, does anyone still sell any of the old Metal Magic fantasy figures? The ones sculpted mostly by Josef Ochmann that Mega Miniatures used to produce? I have the impression that the casting rights and moulds/masters were spread to the four winds when Mega Miniatures sold them off piecemeal.

    Funny you should ask. I’m working on a dungeon crawl project with vintage figures and just ordered some of Ochmann’s elves from:

    http://www.turnkeyminiatures.com/

    Good service, fast turnaround, and the figures are very nicely cast. I would recommend them.

    Most of the remainder of the Ochmann Mega Mini/Metal Magic line seems to have gone to this company:

    http://www.midlamminiatures.co.uk/

    I have not ordered from them, so I can’t comment either way.

    EDIT: Whoops. Looks like someone already directed you to Midlam. I shjould have read the whole thread a little more carefully.

    • This reply was modified 4 years, 4 months ago by Cosmotiger.
    in reply to: So, they've found a new planet #47362
    Cosmotiger
    Participant

    Palmer Eldritch is on his way there now.

    • This reply was modified 4 years, 8 months ago by Cosmotiger.
    in reply to: ‘accuracy vs. looking right’ #42987
    Cosmotiger
    Participant

    Yep, you’ve hit on the issue with many lines of wargames minis. They are not really sculpted to an actual, consistent scale ratio. You can say a 20mm figure is 1/72 scale, or a 6mm figure is 1/285 scale– but they are not retaining the true proportions of a 6 foot tall man shrunk down 72 times smaller, or 285 times smaller, etc.

    Your example of the “3 foot wide shoulders” is just the beginning. Most of us also don’t have pumpkin-sized heads or 12 inch long fingers, but minis are sculpted that way. Partly for durability, but also for visual impact. When you start with figures like that, applying a strict scale ratio for cars and buildings will result in the sorts of situations you show in your pictures.

    in reply to: Do you even Camo? #41713
    Cosmotiger
    Participant

    I generally do paint camo on my sci-fi vehicles or at least paint them in drab earth-tone colors. It’s not necessarily because I think vegetation or terrain on alien planets will look just like Earth, but just because that’s what we expect to see when we look at a military vehicle. There’s not a question in you mind about what this model is.

    If it were some sort of heraldry or other bright colors, there’s some chance that the viewer could be confused, and pulled out of the illusion: Is it a civilian vehicle? What’s the deal with the red and yellow?

    • This reply was modified 5 years ago by Cosmotiger.
    in reply to: Robotech Project – n815e #36352
    Cosmotiger
    Participant

    Lots of nice stuff in this thread. Models, buildings and terrain, everything looks good.

    in reply to: But what if I die? #34432
    Cosmotiger
    Participant

    In the various Two Hour Wargames use a “role play lite” approach, where they designate your leader or hero figure as the “star” character (like a movie star, I guess).  This figure is described as representing you, the player on the table. But they give stars a “cheating death” rule. When a star character gets a killed combat result, they can cheat death and come back in later games in the same campaign.

    They explain it away by words to the effect that it turns out they were just knocked unconscious or somehow taken out of action temporarily, but not really killed after all.

    in reply to: Favourite Model #34431
    Cosmotiger
    Participant

    My favorite is the Space Marine labeled “Brother Reeves” in this picture. I always liked the pose, one of the few Space Marines that actually appears to be aiming his weapon.

    Cosmotiger
    Participant

    A few years ago, I would have said that 28mm was the only scale for a decent zombie game.  But now that 15mm manufacturers are putting out nice personality figures like these to  go with the mass zombie hordes, my mind has really changed about that.

    in reply to: Recommend me some cool sci fi novels #29457
    Cosmotiger
    Participant

    I would recommend “Redliners” by David Drake.  A lot of action, but good characters, too. Delves into the psychological costs of war.

    in reply to: Do the Use of Dead Figures Bother Anyone? #28825
    Cosmotiger
    Participant

    I’m not bothered by casualty markers with “dead” figures on them. I think something like Altius’ markers would  improve the appearance of a game, compared to using tokens or dice as markers.

    On the other hand, if I saw someone using markers that were extremely graphic in depicting gore, guts hanging out, severed limbs, and so on, I’d be annoyed, mainly because that seems like something someone does to try to seem shocking — some kind of socially inept bid for attention.

    I guess that amounts to sanitizing the horrors of war into something genteel and not so disturbing , but that’s what we’re doing  when we play a wargame anyway.

    • This reply was modified 5 years, 9 months ago by Cosmotiger. Reason: Edited for misspelling
    in reply to: Earthlight Division Kill-Team (6mm Sci Fi) #26584
    Cosmotiger
    Participant

    Nice work on the tank. The splinter camo looks really cool.

    in reply to: Have sci-fi figures changed? #26255
    Cosmotiger
    Participant

    Thinking more about it. it’s interesting that the two examples I used were sculpted by Mark Copplestone. While his figures are generally quite detailed, its not the “tubes and buttons everywhere” approach mentioned above. He adds a lot of practical detail, like ammo pouches and packs. The same goes for other historical sculptors that produced sci-fi, like the Perry brothers.

    And I thought of other examples: the VOR Neo-Soviets, and the Void Viridians:

    Although in general, I think of Void as transitioning into the clean-modern-new-anime style with a lot of their figures. (Many sculpted by Kev White, I believe).

    in reply to: Have sci-fi figures changed? #26252
    Cosmotiger
    Participant

    I would say there was a intermediate style between”old school-Heavy Metal” and “new style-Anime-Infinity.” For many years (for the sake of argument, let’s say early 90’s to early 2000’s), there was a lot of what I  call “Space Vietnam” or “History in Space.” Much of which was influenced by the movie “Aliens.”

    By Space Vietnam, I mean things like the Grenadier Future Wars troopers and the GW Catachan Jungle fighters, and original Cadians ( all  based on the the Aliens/Vietnam style, I think). Jumping off from that, there were  other historical or modern troops re-castas sci-fi. There was a ton of that in the 90’s. All the GW Imperial guard of the 90’s and the original Warzone figures are examples of other historical types re-cast  as SF.  It’s not exactly either of the styles discussed above:

     

    • This reply was modified 5 years, 11 months ago by Cosmotiger.
    • This reply was modified 5 years, 11 months ago by Cosmotiger.
    in reply to: [15mm] [WIP] Taskforce 414 Operatives… #12151
    Cosmotiger
    Participant

    I’m with AB, if the point is to be unobtrusive, I personally don’t think clear bases are any less noticeable than a simple, well painted “normal” base.  You can still see a clear disk just as well as a brown or grey earth textured base.

    Cosmotiger
    Participant

    That’s a very creative design for a four legged alien.  I’ve seen some minis that are basically sci-fi centaurs, but you’ve gotten away from that template.

    in reply to: Star Wars Command figures #10241
    Cosmotiger
    Participant

    Are there Rebel packs available, too?

    in reply to: 28MM Pig Iron! #7577
    Cosmotiger
    Participant

    Very nice painting!

    in reply to: Post apocalypse preferences? #6869
    Cosmotiger
    Participant

    To be honest, zombies have little appeal to me in games.  I’m just tired of them.

    But I like most other flavors of PA:  Planet of the Apes, Thundarr/Gamma World, Mad Max, or straight human gangs with minimal weirdness.

    in reply to: AB's 6mm sci-fi topic #5787
    Cosmotiger
    Participant

    Nice, looks utilitarian, but still has a little bit of a sci-fi appearance.

    in reply to: Remarkable Sci-Fi game in Nottingham #5134
    Cosmotiger
    Participant

    Thanks for the link.  Some really interesting and crazy stuff there.  You can really see the John Blanche influence.

    in reply to: Weathering and damage on 6mm models? #5133
    Cosmotiger
    Participant

    Mud and cack is good, I agree. Where I’m not so sure is taking chipping and weathering effects that look good on a 28mm Space Marine, and porting them directly to a 6mm mech.

    What it finally comes down to is experimenting with some models and finding a technique that I like and that I think looks right. (Or at least as “realistic” as a 60 foot tall robot gets) .

    in reply to: Sci-Fi Inspirations #4976
    Cosmotiger
    Participant

    Starship Troopers by Heinlein (and the Roughnecks TV series loosely based on the book and movie)

    Macross/Robotech

    Mobile Suit Gundam

    Aliens

    I don’t really play the HALO videogames, but the design and overall look is an influence

     

     

Viewing 24 posts - 1 through 24 (of 24 total)