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Daniele V
ParticipantHello Mike, thank you very much for your comments!
1) The Hero does not add to the d6 in close combat, but has 6 strength points, the Villains only 1
2) +1 to all d6 rolls (movement and combat)
3) subtracts 1, I will correct
4) rather small, not too big ๐
5) it’s always been ” pay what you want” (suggested price $ 1.50)
Let me know if you try some games!
Daniele V
ParticipantThank you… I don’t have a 3D printer so I had to improvise. I will get more 3D trireme soon! We used some scenario rules for Salamis (basically the Persian have -1 to all die rolls and a reduced movement distance (4″) to compensate their 2:1 numerical superiority. If you try the rules let us know!
Daniele V
ParticipantAhaha nice joke. We made 2:1 for the Persians (according to modern estimations) but with a sensible advantage for the Greeks in ramming and boarding, to compensate.
Daniele V
ParticipantDaniele V
ParticipantDaniele V
Participant<p style=”text-align: left;”>I have Scum of the Earth and I played some games years ago, nice rules… I will try them for the Risorgimento too. Thank you all for your suggestions.</p>
Daniele V
ParticipantMighty Armies has many similarites to early DBA (some would say it’s a clone) but even more simple, and very fast. A game can last 15-20 minutes or so. It’s is fun, though… The book has some army list and a point system to make yours. There is a review here
http://shaun-wargaming-minis.blogspot.com/2011/08/mighty-armies-ancients-aar-greeks-vs.html
Daniele V
ParticipantOlivero, I play the rules as they are. I also play the Fantasy version.
Daniele V
ParticipantMy current favourite rules are Mighty Armies: Ancients, because they are incredibly simple and fast. I also like One Hour Wargames, DBA 1.0 (the 1990 version) and Basic Impetus 2.
Daniele V
ParticipantThank you, I will check Ad Mare Bellum
Daniele V
Participant1/72… lots of of cheap plastic figures and vehicles…
Daniele V
ParticipantI am planning to do Italian Ascari vs Dervishes 1890-93., using OHW Rifle & Saber as a start.
Ascari 1d6+2
Artillery 1 d6
Irregulars 1d6-2
Ascari lancers shoot 1d6-2 or melee 1d6
Dervish (foot and mounted) shoot 1d6-2 or fight d6+2 (foot move 9″)
this is the idea but I have still to try it!
Daniele V
ParticipantThank you!
Daniele V
ParticipantMicro Armour the Game is available as a free pdf from GHQ site (“Resources”).
Daniele V
ParticipantDaniele V
ParticipantDaniele V
ParticipantDaniele V
ParticipantDaniele V
ParticipantI have a collection of 1/144 pre-painted WW2 tanks (Takara, etc.) and I use them with Pendraken 10mm infantry (based 40x20mm with 4 figures or 20×20 with one support weapon with crew), they look acceptable together for me. But I have still to decide what rules to use.
Daniele V
ParticipantPendraken for me too… Do you think that WW1 Germans could be used for the German trained Nationalists?
Daniele V
Participantem4 miniatures sells the same 28mm scale small round shields https://em4miniatures.com/collections/plastic-fantasy-miniatures/products/plastic-shields-x-50
Daniele V
ParticipantI just read the Covering Fire one page rules… they are indeed a basic / condensed version of Crossfire WW2 (without any reference to the original rules, uhm)..ย for those interested I will really suggest to dig for a copy… on ebay or maybe some online shop has still them
Daniele V
ParticipantI played a lot Crossfire-WW2 back on the years. The rules were great for infantry engagements in dense terrain. No distance measuring and no fixed turns. There were rules for tanks but they did not work as well imho. I think Arty Conliffe gave up wargaming and never published again these and his other rules after they were sold out…
Daniele V
ParticipantGot Winter Hammer and indeed it’s a good example… thank you again ๐
Daniele V
ParticipantI will do this way… and maybe gradually add something from HoD, until we will end to use the WW2 full rules (that are very good!)
I will take Winter Hammer too… thank you!
Daniele V
ParticipantWith 28mm you can make one unit = 6 foot / 3 horse figures (instead of bases) and play comfortably on a 60×60 cm area. There are some photos in the rules that show it. You need about 5-6 units so it’s the right figures count. And with separate characters, unit traits and random battle complications, I think Scum Of The Earth is perfect for your project.
Daniele V
ParticipantYes they can be used for everything from ECW to 1914. More on the fun side, but very well thought and written.
Daniele V
ParticipantHello, I can’t help directly with your question but there is a Nordic Weasel Games category in the forum, try posting there (he replies personally)
Cheers
05/12/2019 at 09:14 in reply to: 6mm Ancients โ Do You Do It, and If So, How Do You Do It? #127622Daniele V
ParticipantWho makes the beautiful 6mm Sumerians?
Daniele V
ParticipantThank you…. I will check the rules and maybe upgrade my collection with some infantry etc…
Daniele V
ParticipantI like Kings of War, it’s very simple but fun (at least for my tastes) you can download the core rules and lists for free to give a look http://www.manticgames.com/free-rules.html
Another option is the new Of Armies and Hordes by Ganesha Games, I have still to try it but looks interesting, it uses area movement
http://www.ganeshagames.net/product_info.php?products_id=357
Daniele V
Participantok! Thank you!
Daniele V
ParticipantI am a guy! Thank you for your clarifications!
Daniele V
ParticipantThank you!
I have a couple of questions if you can help me:
- Skirmishers: “Limitations: Enemy missile fire rolls are Capped at 4”. Isn’t it a Benefit? Or do you mean that Skirmishers’ shooting are Capped at 4?
- Dwarf Trait “Refuse to Die: Does not remove a figure if losing a close combat”, if a Dwarf unit is losing by 3+ does it remove 1 figure instead of 2?
Overall the rules are great!
Daniele V
ParticipantThank you… I suspected this (and makes sense) but wanted to be sure ๐
Daniele V
ParticipantThank you, in the Warflag site I found some Napoleonic flags from petty German states that are perfect! (and free…) ๐
Daniele V
ParticipantOk I understand… it’s a simple and abstract game, I like it for what it is:)
I will do other games and experiment alternative (not allow firing on the move could be an idea)
Thank you
Daniele V
ParticipantI suspected it… maybe I will do in 6mm or larger
thank youDaniele V
ParticipantAm I correct in thinking that everything is in weapon range and you keep moving your model until it crosses into LOS of an enemy at which point they can react?
Yes, and movement is not measured with a ruler, you move each unit (squad or commander) from one terrain feature to another. Hence you need a lot of terrain. They are great for infantry in bocage, urban fighting, etc; there are rules for tanks, mortars etc but don’t work very well.
Daniele V
ParticipantThank you!
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