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Viewing 38 posts - 1 through 38 (of 38 total)
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  • in reply to: Detritus #63044
    darthfozzywig
    Participant

    That coke can not only is out of scale on my terrain, I’m going to lose my mind when it gets knocked over on my stuff.

    in reply to: Jagannath's 6mm Sci Fi – Another group! #49036
    darthfozzywig
    Participant

    Good work. Those big vehicles especially came out nice.

    in reply to: Ostfront Released #48775
    darthfozzywig
    Participant

    That’s great. I’ll have to check those out!

    in reply to: Ostfront Released #48686
    darthfozzywig
    Participant

    Very helpful – thanks!

    in reply to: Ostfront Released #48647
    darthfozzywig
    Participant

    Has anyone given the rules a read? How does this compare to CDIII, FOW, and/or Spearhead? How big a table do you need? Question, question, question?

    in reply to: Apparently I've Become a Vietnam War-Gamer #48603
    darthfozzywig
    Participant

    Super cool!

    in reply to: Rather unusual Imagi-Nations #47704
    darthfozzywig
    Participant

    Cute! That looks really fun.

    in reply to: African project so far, the river #47703
    darthfozzywig
    Participant

    Fun stuff!

    in reply to: So, they've found a new planet #47396
    darthfozzywig
    Participant

    We could build an asteroid belt…and make them pay for it!

    Slightly more seriously, finding an existing sub-light culture might be less distressing than the remains of a destroyed one.  Who destroyed them, why, and are they coming for us? Fermi Paradox time!

    in reply to: Alien plants from dollar store fake flowers #47395
    darthfozzywig
    Participant

    Nice. Weird enough to look different, but not so weird that it looks ridiculously unrealistic.

     

    +1

    in reply to: Anatomy of a spaceship #47324
    darthfozzywig
    Participant

    Cool!

    in reply to: So, they've found a new planet #47323
    darthfozzywig
    Participant

    Darthfozzywig: Thank you, oh wise Zen master! I hope you can appreciate the sound of my one hand clapping!

    It beats the sign of your one finger waving. 

    in reply to: So, they've found a new planet #47322
    darthfozzywig
    Participant

    Tricksy thing about being the first generation to head out for the new world, you may not be the first generation to get there. Technological progress will likely result in space travel that is significantly faster for follow-on ships. They might need to be equipped to upgrade you as they swing by, otherwise their orders might be to get the hotel ready for your eventual belated arrival. 🙂

    in reply to: So, they've found a new planet #47313
    darthfozzywig
    Participant

    Are we explorers or conquistadors?  

    Yes. 

    in reply to: Game of Thrones, 15mm Impetus #47312
    darthfozzywig
    Participant

    Wait wait wait.  Dothraki and Unsullied may be fighting for Daenarys in the latter part of the series, but they are not Targaryens.

    You should get clarification on what your daughter wants. Does she want Daenarys’ army, or does she want a Targaryen army like Dany’s father or great-grandfather might have led, with household knights in black and red, Westerosi bannermen, and maybe some dragons (if you go back a few generations)?

    in reply to: Anglo-Saxons vs Normans – Devon Wargames Group #47311
    darthfozzywig
    Participant

    Looks great.

    in reply to: 3mm Napoleonics #47310
    darthfozzywig
    Participant

    Nice!

    in reply to: WFRP v1 Power Behind the Throne Question #47308
    darthfozzywig
    Participant

    I LOVE LOVE LOVE The Enemy Within campaign, and have gone through it once as a player (back in ’88-91 or so), and have run it twice.

    I’ve also GMed for years, and I’ll say Power Behind the Throne was one of, if not the, most challenging adventure for me to run. It’s got a LOT of NPCs to manage, each with their own agenda, knowledge, timetable, etc.

    Lots of spoilers:

     

     

    Not exactly. Persuading the Graf to change the destructive policies requires a majority of influence (essentially “votes”) from the NPCs. The players – through the various means available in the adventure – need to secure the loyalties/favor of NPCs with a sufficient total influence in order for the Graf to change course.

    Some of those NPCs will come to support the PCs via good roleplaying, convincing them of the danger, etc., but many of the major influencers are being blackmailed or otherwise controlled by the Purple Hand. By uncovering and foiling those plots, the PCs gain the loyalty or favor of the grateful NPC, who in turn is willing and able to help persuade the Graf.

    The easiest to meet – the Elven master of the Hunt, for example – have the lowest influence with the Graf, but are often gateways to the higher-ups at Court. Befriending them is usually a critical first step.

    I highly recommend printing out copies of the NPC illustrations as handouts to help your players keep everyone straight.

    A handout of the (publicly-known) festival events is also good for the players to have, since it helps them know their options as to where and when they can observe or participate in the activities…and then run into key NPCs.

    You definitely need keep a good copy of the event schedule on hand, clearly marked as to which NPCs are where at any given time. The whole adventure depends on the PCs being actively involved in the festivities and getting to meet the right people at the right time.

    If they are not proactive, or if they (or you!) are easily overwhelmed by the sheer number of NPCs and options, the Purple Hand will pull off a big win in Middenheim, which will make for interesting politics in the future…

    • This reply was modified 4 years, 8 months ago by darthfozzywig.
    in reply to: Firefly Board Game #47213
    darthfozzywig
    Participant

    I’ve played it a few times. I can enjoy it for the Firefly-ness of the story it makes, but as a game I think it’s something of a mess. I didn’t feel my decisions were very meaningful, and I think games are all about meaningful decisions. Example: most of the mission cards have a short cut – e.g. if you have item X you succeed, otherwise you roll the dice.  But since you acquire both missions and items rather randomly, you may find yourself repeatedly rolling against long-odds while other plays happen to have “horses” or “fancy duds” or whatever that allows them to skate on. It ends up being really random. Fine for a narrative, but not necessarily a satisfactory competitive game.

    in reply to: "What Luck, Chaps!" #47174
    darthfozzywig
    Participant

    Take this to inspire that Old School mood. I always dress like this when playing toy soldiers.  

    Of course. Don’t we all?

    “Time to roll the dice – pinkies up!”

    in reply to: No Man's Sky #47173
    darthfozzywig
    Participant

    I had more hands-on time with it yesterday, and I think the creatures are still the most compelling part of it. If you’re a completionist, you may find yourself exploring forever happily…but perpetually unsatisfied. I can see myself getting bored by the sameness of each experience, however.

    What this is currently missing is the Minecraft ability to modify your environment. NMS requires you to find and harvest resources, but they are essentially just fuel or money. Minecraft is about building and changing worlds, which opens up endless choices for players. If they could bring that quality to NMS, it would be amazing.

    Still, NMS was an 8-man team, so this game is still a remarkable achievement. It’s just not a complete game to me.

    in reply to: No Man's Sky #47005
    darthfozzywig
    Participant

    My friend bought, played, and sold it in the past few days.

    “No good?” I asked.

    “Too good,” he replied.

    Since there are no clear milestones, goals, etc. (e.g. mini-bosses, etc) for him, he would just play and play and play. Basically checked out for a few days straight. Just too dangerous for a compulsive explorer type to deal with.

    The procedural creatures are pretty amazing. I’m not a fan of the single-biome-planet implementation, but there’s still a lot of great stuff in this game.

    in reply to: Madaxeman.com ADLG in a Tank Museum #46990
    darthfozzywig
    Participant

    Very amusing reports and a very cool setting for a game.

     

    in reply to: Guess the figure competition (no prizes) #46987
    darthfozzywig
    Participant

    Important note: just like I never remember my umbrella when it rains, I only guess correctly when there’s no prize.  

    in reply to: Guess the figure competition (no prizes) #46986
    darthfozzywig
    Participant

    The culprit is Minifigs and it is a Highlander from their French Revolution range  

    WOOHOO!

    in reply to: Guess the figure competition (no prizes) #46979
    darthfozzywig
    Participant

    1. Can anyone guess what the figure is?

    I’m guessing some sort of Jacobite Highlander. I’ll guess Minifigs, just off that base (I have a bunch of old Napoleonics from them)

    2. Does the photograph make you want to buy some of them?

    Not so much.

    3. If you had taken this photograph would you have bothered to upload it.

    Not a chance.

    in reply to: Oops — #46978
    darthfozzywig
    Participant

    Uggh. Sorry.

    I’ve managed to avoid that so far. Having said that…

    The first – and last – time I used Armory primer rather than cheap and effective black spray paint, a big batch of 15mm minis turned out FUZZY.

    I about lost my mind.

    My wife came home to find me in the back yard scrubbing tiny soldiers with a toothbrush. No, I’m not crazy at all…

    in reply to: Air Combat in the Pacific #46977
    darthfozzywig
    Participant

    Those look great!

    in reply to: Thickening PVA #46870
    darthfozzywig
    Participant

    <THROWS HOME MADE RIVERS IN BIN>

    Hahah yeah, that was pretty much my reaction as well.

    Dang. Those are amazing water features.

    in reply to: Made some (better) desert hills #46864
    darthfozzywig
    Participant

    Those came out nicely!

    Painting them was a good idea. I made a bunch of cork tile terrain ages ago but didn’t paint it. It was rather dark and gloomy, even for the battlefields of the 41st Millennium!

    in reply to: Welcome to the General Forum #46860
    darthfozzywig
    Participant

    That moment when you don’t know if the guy is walking with Godzilla or with a French environmentalist death metal band.

    A 400-foot-tall frontman (thing?) makes for a great stage presence.

    in reply to: Battle Yonkers #46854
    darthfozzywig
    Participant

    WOW!

    Great way to get that battle on the tabletop.

    in reply to: Influence of Paints #46852
    darthfozzywig
    Participant

    For fictional camo, I usually try to come up with something cool in my head, and then see if I have the paints on hand to make it work. I’ve got a bunch of paints around, though, so it’s usually not too difficult.

    in reply to: Welcome to the General Forum #46851
    darthfozzywig
    Participant

    Hey all. I was lured here by the nefarious Kyoteblue. I like tacos and ’71 Cabernet. My favorite color is magenta. I enjoy long walks on the beach…with Gojira.

    in reply to: Sassanid Empire speed paint #46850
    darthfozzywig
    Participant

    I wish my “speed” painting were both as speedy and good.

    in reply to: Darkest Star Games Venturians #46772
    darthfozzywig
    Participant

    Thanks for posting the review – that’s helpful. Those look cool!

    in reply to: 6mm Modern buildings #46771
    darthfozzywig
    Participant

    Those look great.

    With modular bases, you can easily add different details to suggest different features as well: parking lot lines, school yard marking (four square or basketball), etc.

    I haven’t gotten any of the Gamecraft 6mm buildings (I’m on a 15mm kick at the moment). Allen’s a great guy, so it’s nice to see people posting them.

    in reply to: Fantasy cottages in 28mm #46770
    darthfozzywig
    Participant

    Very nice!

    This brings back fond memories – that article was the first building I ever made.

Viewing 38 posts - 1 through 38 (of 38 total)