Forum Replies Created
I’ve got a list of requests for more Spacelords and they are on it…
Whatever it is AB, let’s hope it’s not breakable.
Doug: Any chance of the Wartech MG pack soon?
I like those. They could have many possible uses. Any size comparisons with Mongrel, Mofo or similar miniatures at all John?
Not something I keep from my partner either. She knows how much of a saddo I am already. She just resigns herself to it now.
It is a strange notion and one I have seen across fora as well. Perhaps it’s older wargamers who are more prone to ‘mine n hers’ finances?
Just got very excited to see the Wild Goose post on the Mike Bravo blog: http://mikebravominiatures.blogspot.co.uk/2015/08/wild-goose.html
So excited I left a comment! I’d love to see THAT particular range developed.
Bravo! Mucho enjoyable campaign sir! 😉
Amera do these 15mm dunes, but they may be a bit large? Dimensions on the web link.
M211 Sand Dunes HERE (scroll down)
Neat. 🙂27/08/2015 at 17:31 in reply to: Bushwars rules by Sam Scott? New EMPRESS Minis lit the fuze to game this period #30039
Empress? Or Eureka?
So, not a Flipping Long Gnu Spear then?
Another cracker there Alexander. Thanks for updating!
Yay! Hurry up Friday!04/08/2015 at 09:47 in reply to: Rainforest War – Phase 1: The Battle of Sotillo's Thumb #28600
Really nice looking game – the terrain and toys are just brilliant! I like hex terrain at this scale, it really fits somehow.
Are you thinking of the Control Battalion, Mr Average?
MJ also do the Dark Alleys, Dark Corners 20mm range – LINK – I use the Vampire Guard armoured troops as Sardaukar.
And Elhiem do some 20mm sci-fi figures that would mix in well – LINK
Small 15mm Dune-inspired range (Spice Range) from MJ Figures: LINK
They look to be a very similar style to 15mm.co.uk’s Laserburn range.
Small 20mm (yes, 20mm!) Dune-inspired range (Sand Wars), also from MJ Figures: LINK And they do worms! Shai Hulud!!
Plus 20mm Sand Wars vehicles and buildings: LINK
Use the drop down menus from Product Ranges, then 15 or 20mm, to see them all. It’s a slightly odd set up.
Thanks John, I’ve worked my way through many, many times now. I love the Slammers galleries, so much eye candy, it hurts!
I do hope that TWW can become a hub for future Slammers goodness.
Great images Tony! Thanks for posting.
And Commander Treadaway, so nice to see you over here. I look forward to many more Slammers posts on TWW.
I am thinking quite a sleek design with very few details. windows and so on but no greeblies.
OKI sleek? Sounds perfect. Definitely go for the repulsor lift or maglev detailing.
Just the thing for the Liao Valley Train Job! Or for Junker saboteurs! Squeee!
You’ll also need a station module or platform hub. Just sayin’.
Love Gone With The Blastwave. Top job!
- Large square or rectangular (or even round) reservoir with a mesh or lattice on the top surface for growing yummy yummy kelp or similar
- Small add-on front modules to turn OKI MHUs into shops, bars or similar
<slips back into ponder mode>
- OKI storage silos
- OKI water tower
- OKI admin building – two stories? The company overlords have to have somewhere to plot…
- The Junker Bunker (wtf that is, I have no idea, it just sounds cool)
- New Hex2Go pods or colony ship storage modules
- OKI Moisture condenser/pump house or irrigation module (L-shape to butt up to the deema seed fields?)
- Hydroponics domes (or longhouses) for those sensitive Earth species that just can’t grow outside
- Mine entrances – rocky mound with built in airlock or blast doors big enough for vehicles, suggesting a sloping incline into the mine
- Research camp – several portable modules combine to make a scientific outpost – much like arctic research bases nowadays
- OKI or Stonehaven or Junker bar
I may be back with more later (you lucky people).
Needs more chain-blades…
Very cool. I especially like the implied hoveryness and the ‘liberated’ agribot.
What if the aliens have very extended life spans and reproduce at a tectonically slow rate? The psychology of horde attacks would be abhorrent to them. They just can’t deal with the casualty rates and moral is shattered. Whereas, we breed like rats.
And what if within the alien camp there are dissenters based on the need to minimise casualties, and fragmented ideological groups that have arisen due to the low tech cockroaches (us) having handed them their arses?
Trouble is, they NEED our planet fairly intact. And they need us gone.
1. These aliens are advanced enough to have developed interstellar travel. Arthur C Clarke wants to know why, if they have managed this without annihilating themselves, they still have warfare.
They have to stick together for the time being to pull the invasion off and survive.
2. Hydrogen bombs have been around for a whie now, and a lot of countries know how to make them. Edwin Corley wants to know what “Jesus Factor” prevents them being freely used by aliens or Terrans.
Neither side is prepared to risk fiery rad death. To the aliens, H-bomb tech is crude and unstable and dangerous to their own side. Like flaming pigs.
3. The Terrans are fighting from the bottom of a gravity well. Even in the absence of H-bombs, tipping quite a small rock out of orbit onto a city will make quite a mess. Robert Heinlein wants to know how the Terrans win when the aliens have the gravity gauge.
As proposed, they need the world intact, not with a ruined atmosphere enshrouded in perpetual night before the next ice age kicks in.
4. The Terrans may have defeated this alien invasion, but, unless they are the shipwrecked remnant of a dying race (in which case, why not claim refugee status?) there will be more of them out there somewhere. Orson Scott Card wants to know how cadet Ender proposes to deal with them.
Perhaps they were perceived to be on a fools errand by others of their kind. Or they are all there is and their psychology has no concept of refugees. Maybe the humans theorised about that during the conflict and still don’t understand why they attacked us rather than negotiating. But would we negotiate with ants to get them to leave the garden? Were the aliens shocked that we even fought back at all?
*brain fart* – Are they those freaky Kometenmelodie tree thingummies?
I used to be in the grip of the madness that is painting figures for RPG sessions. Could never keep up, so orcs and skellies subbed for gnolls etc. Really grated on me, so I gave up!
And a mate and I made a detailed 3D 25mm starship interior for Traveller and then suffered a total-party-kill the first session we used it!
I can see the logic of specific models or terrain for a particular scenario in a tabletop game though. Sometimes its a shame not to!08/07/2015 at 13:47 in reply to: Blog Update: Bits for African Imagi-Nation Border Crossing #27403
It’s a bit cruel to burden a parrot with a peg leg…
Looking forward to the border clash AAR!07/07/2015 at 12:27 in reply to: Blog Update: Bits for African Imagi-Nation Border Crossing #27388
What the kyote said!06/07/2015 at 12:11 in reply to: Blog Update: Bits for African Imagi-Nation Border Crossing #27328
I love the new buildings and have thoroughly enjoyed all the Mugabia-Uwanda War posts. Great blog irishserb!