Forum Replies Created
Always loved the idea of small scale Mordheim. Both warband are off to a great start though the vampire may be a bit overdressed 😁. Sets her out from the rabble of course but also makes her a big target.
Are you going to do some terrain as well?19/06/2022 at 00:41 in reply to: A battle with over 700 figures ends the Belmainian Civil War #174845
Funny to see how the well ordered lines end up in the usual chaos.
It is actually cheaper to order through my Etsy store than it ever was to order from my store directly, as the VAT is collected up front, hence no extra surcharges. As with anything, it depends on how much you buy. For example, I just had a UK customer order a mixed goblin and orc force of 7 packs. Models were 34.65, shipping 12.53, VAT 9.44 for a total of 56.62 gbp. About 112 20mm strips at 50 pence each. Definitely more expensive than Magister Militum though. Great looking project!
You know, this post and topic has pushed me over the line to place an order for some 3mm dwarves and orks. They were in my basket for a long time as I prefer humans and undead, nevertheless I decided to go ahead and made the tough choice between goblins and orks.
For me, shipping is going to be expensive anyway, whether it comes from the US or the UK.
I have been wanting to do the same thing, though I am waiting for undead to be released.
Yours look incredible, great job.
Not the best characteristics, but they’re cheap and very characterful. A full unit of 60 can no doubt take a beating and still be mildly effective (cough, cough, meat shield).
Angry townsfolk, ready to defend hearth and home and burn witches?
A big mob of flagellants?
Both the banner and the building are exceptional. Great stuff 👌👍.
Interesting conversion, I love the idea and the things such as the shield, weapon and colours. Only thing that looks a bit off are the clothes and the belt, but I’m hardly an expert on the culture.
It’s a very nice change and take on the classic fantasy races. Reminds me of those Roman Orcs I once saw.
The house move fell through so whilst that sucks chunks, it does mean getting the models unpacked and on with some painting…
That sucks big time. Hope you find another suitable house soon. Any urgent reason you wanted to move?
Welcome and looking good.have a few but think to keep it simple we will use👍 That would have been my first suggestion.
Looking good! Lovely troll in particular.
Which ruleset are you planning on using?
Quite a few nice models and the terrain doesn’t look bad either, depending on the price of course.
I did briefly read a few Slaine comics in the past but wasn’t a big fan. Could be fun as a miniature game though.
Looking forward to the reviews.
I don’t have the entrepreneurial spirit, nor the funds for this kind of thing.
But congratulations, that’s wonderful news. Also, thank you for everything, the service, the talks, the quality of everything you delivered.
I am happy to hear you and your family found a way to support your daughter’s needs which is not going to cause a lot of extra stress.
Are you going to keep on running the Wargames website? I definitely hope you will try and keep this going.
I never played WFB to be honest, all the individual based models really put me off. Warmaster was my first brush with 10mm and a game I still enjoy. But Mordheim was the first GW game that got me really hooked, all the rest was nice and I had fun playing, but Mordheim was on a different level.
So, I can hardly say anything about the pros and cons of individual basing in WFB, only that I prefer multi-basing for larger battles. Makes it easier to transport as well.
For mass combat I actually prefer multi-basing and never understood why GW decided to do single based models for WFB.
That being said (and slightly of topic), I am wondering what you are using as a base for your 6mm sci-fi models. Is it just MDF?
You mean the left one with the armor right?
Yeah that’s right.
The reason I prefer the head of the sculpt more is because the one from the illustration looks almost doll like (and too tiny), while yours is more natural looking. And in a way more feminine.
The pose of the illustration is another thing I can’t really wrap my head around. I tried standing that way a few times myself and it just doesn’t feel right. You would think she’s relaxing, but then she would lean on her sword more and propably would have put one foot in front of the other. Maybe she’s mocking someone?
So, I think you did a great job. It’s always hard to make a 3d model from a 2d drawing. On top of that you need to make some compromises because of the scale you choose.
Yeah the illustratio is done in the Korean MMO style with nice body and a tiny head. I got to stop lookng at the side-by-side comparison or I’ll be redoing the entire head soon.
Her head looks fine in my opinion, better than the illustration even. The one thing that bothers me is her left knee. The knee looks thicker than her thigh in the photos and a bit too low maybe. I can’t really put my finger on it otherwise, just that it looks off.
Very nice! The proportions are a bit different, but it is very clear what your source of inspiration is.
A braid is a great idea. Something loose like this would fit with the illustration.
Yeah, that’s exactly the type of braid I was thinking of as well.
Another thing you could consider is a small diagonal mounted backup knife on her belt, just in case. Or maybe a drinking bottle even.
I would add something like a small braid (or braids) on the back of her head, her front has a lot of detail and it would look wrong if her rear is largely devoid of it imho. She probably needs something to keep her hair out of her face when she is fighting anyway.
Very nice work on the face.
Already an incredible job.
Great use of an old sprue, very innovative. I can see how this speeds things up compared to using a wire frame.
GW will probably take a similar stance against this kind of heresy as it does to 3D printing, so prepare to be ignored and maybe even prosecuted.
Not seeing anything wrong with the length of the legs though, it looks more natural this way. Most people have legs which do not run up all the way to their shoulders.
Land-batleship sounds very appealing right now. As soon as I had these undercoated I realized the four legged mech could have been designed based on actual tank turrets and engine exhaust. T-26 for Russian. FT-17 or one of those cavalry tanks from France. Vikers 6ton or 7TP for Brits and PzI or II for Germans. Back to designing.<noscript></noscript>
Fantastic design, kind of what I would like my Dieselpunk mechs to look like. How tall are they and did you sculpt them yourself?
Your output of finely sculpted models is incredible. Sometimes it only seems to take you days to create a whole bunch of models. Wish I had your talent and patience.
What a monster, the sound must be deafening.
A great model! Loving all the details.
I hadn’t noticed to be honest, but now that you point it out …
There are indeed a lot of small models with massive heads and oversized weapons out there. Must be a style choice that many people find attractive.
That being said, I am trying my hand at sculpting 6mm models (not that I’m any good at it) and a lot of the heads are the size of their chest .
Doesn’t it have anything to do with the limitations of printing and sculpting? Faces are one of the most important parts of a model, so I can see why they want to blow up the head to unreasonable proportions, just to get the right expression across.
I also used an old towel on my buildings and combed it through after I drenched it in PVA.
Terrific looking unit, they may have had to wait a long time for this but it was worth it.
Nice first post!
Looking forward to hear more of your ideas and exploits in the game.
Sorry to revive this old topic, but I was simply amazed by this project when I just went through all the posts. If the original poster is seeing this: “Any updates?”
I am slowly getting convinced to consider 6mm for skirmishes and this topic definitely got my attention.
A fantastic natural look!
Uruk Hai in space make so much more sense than green bodybuilding mushrooms.
I think they are amazing. The white skull on their helmets gives them such a great brutal, tribal look, without any need to start converting.
Bit surprised you made your base look regular 40k Orky though.13/10/2021 at 10:11 in reply to: Fantasy harder than History? (alt title: “Fantasy harder than you think?”) #163118
I believe playing historical games can be just as daunting as fantasy. It all depends on how much research you want to do, on how deep you want to immerse yourself in the history or lore.
For historic games there is often a lot more going on than just a superficial description of races and the world, there’s politics for example.
Fantasy is often based upon real world events (we are simple creatures) or historical facts, so there definitely is some familiarity here as well. Names may change and there may be a twist, but overal it rarely offers anything new.
I don’t really look down or up between the two. For me personally I prefer Fantasy and Sci-fi over historical games, mostly because I don’t want to research uniforms and such but rather do and create my own thing. Because of this, games like WFB, which are lore heavy, are also less to my taste.
Such skill, they look incredible!
Walls are excellent, nice and solid. The giant is a great model too, great brushwork.
As for the skeletons, I think I would spend the extra time anyway and go for the drybrush on top of the contrast paint. It just looks that much better.
Very nice, very characterful models.
Oooh, they’re outstanding.
+1 to that. Never got the whole two legs with a snake head thing but they make such great enemies it’s impossible not to love them.
I see them more like corrupted humans or hybrids, the same way as you get those fish people in the Lovecraft lore.
If it were my setting, it would be the former. Faith can be a powerful thing, but it corrupts, whether it’s a golden aura or a snake head will depend on the Gods they are devoted to.