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MustPlayThatParticipant
thankyou, I’m inspired by the fantastic rapid fire rules..
MustPlayThatParticipantMustPlayThatParticipantshould of put in 19th century
MustPlayThatParticipantI should say im playing solo
MustPlayThatParticipantDirtside 2 looks great! just what i wanted and free. thanks
MustPlayThatParticipanton my way now looking for Dirtside 2 thanks
yes who ever made this was a superfan
MustPlayThatParticipantMustPlayThatParticipantMustPlayThatParticipantthe story of the humble beginings of my setup to ready to play
trees especialy in france too. 🙂
MustPlayThatParticipantThanks! its come a long way from the first post, I’m going to be playing this scenario for a while, but I will definatly post future battles.
Rapid Fire Rules have changed my life 1/72 WW2 is abundant with models, and very cheap compared to other systems.
MustPlayThatParticipantok , I have finished the table. ready to play.
MustPlayThatParticipantthe bigger nibs are good for vehicles
MustPlayThatParticipantjust looked they do go on all surfaces thanks
MustPlayThatParticipantacrylic I dont think are as good as permanant oils ,Â
MustPlayThatParticipantits Ready, so see finished table, added all the trees I could get hold of.
MustPlayThatParticipantthankyou, that seems good idea for france
MustPlayThatParticipantok, its coming along, got it looking french. I love this scenario
MustPlayThatParticipantmore models on table, vehicles and buildings,
MustPlayThatParticipantThanks! I’m loving Rapid Fire Rules, and 1/72 models and figures fit with them.
MustPlayThatParticipantquck first turn germans. forgot in video, the german tank fired MG at infantry and got 1 casualty
MustPlayThatParticipantdone a quick video of the start of scenario, got it best as I can for now
MustPlayThatParticipanthad to peel back battlefield, as units were getting blocked, its an easy mistake to make, to over model a wargame​
MustPlayThatParticipantgermans moved forwards, and fired two tanks at each of the front AT guns, centre gun hit twice , the southern gun once, marked with green chits, the ATG have 3 crew, so still able to fire.​
MustPlayThatParticipantturn 1, tanks landed 2 smoke shells to the north, AT guns fired at tank on road missed, the motor fired twice missed. then german tanks fired at southern AT gun but missed​
MustPlayThatParticipanttable upgrade, and I got the panther tanks.
MustPlayThatParticipantyou need superglue to bond soft plastic to hard plastic, . you can also get tons of free stuff for the rules Free Downloads http://- Rapid! Fire (rapid-fire-uk.com)
the rules are great for me playing solo
MustPlayThatParticipantafter a quick play, I discovered the panthers had class 1 guns and the canadians ATG were class 3, so the Panthers were hitting quite often, the infantry supprisingly are the real problem for the germans. I will go again see how it works out
MustPlayThatParticipant….And One for All!  which is a free download from Eureka Miniatures. could not find it on website but a google search  for  Eureka Miniatures And One for All got it. its a two page realy interesting rule set
MustPlayThatParticipantI’m toying with the idea of assedding if odds of success are bad then add a red dice.
MustPlayThatParticipantjust used the INTERACT roll 4 to push wagon forwards towards gallowd for cover, the mission was to resue man from being hung.
MustPlayThatParticipantyou apply common sence, like a move maybe 8inches, or what suits your game
roll all 3 green and 3 red dice together, any red that matches a green is void.
you can get as many moves as you roll, so 1,1, and a 2 is three moves.
interact is like breaking down a door, or mounting a horse
when you roll an attack, then you roll 1 dice per attack a 6 kills if enemy is in cover, 5 or 6 if in open
if you roll a defend then next player to roll cant attack the unit that is defending
MustPlayThatParticipanteach side plays alternate per cowboy
if you roll 3 green dice, you have 3 green result eg if you roll 1,1,6Â you can move your cowboy twice and attack, but the red dice may be 2,5,6 so the 6 blocks your green 6, so no attack
attacks are 5,6 to kill enemy, but if enemy is in cover ony 6 hits
if you roll a 4 you can choose defend, this allows your cowboy to evade the next attack , but only for one roll.
MustPlayThatParticipantI will be Quick and to the point. I just tried an attack with some standin figs, and these rules work, but unlike westerns where you roll for each man, with a big battle you roll and apply to any of your figs in alternate turns
3 green dice, and 3 Red
green = available actions
red = blocking actions of the green diceroll green 1 = move,+ any other 1s = more moves
roll green 2 same as 1
roll 3 green climb 1 level
roll 4 defend and attack
roll 5 interact like reload, pickup, mount, etc….
roll 6 attackroll red dice and matching numbers to green block them
this is generic, but i use it for westerns gunfights. I wanted paperless and no record keeping for an easy solo game, you can alter some of the above eg roll 5 to attack aswell
the brits were in cover, but if one gets killedm then the wall area is free to climb by zulus, so reserves need to move to block again. all the zulus were not in cover and attack in contact. in my small battle i got 4 brits dead, and 8 zulus but the zulus fled at 2 men. the rules worked great. these rules would be good for shows, learn in one min.
MustPlayThatParticipantMustPlayThatParticipantMustPlayThatParticipantdont think so because 3 actions can be blocked by reds, but there are 5 times per red it does not block, and a d12 is a blanket block of all 6 pips, where a d6 only blocks one pip. but it is a very good idea of yours, it may even work better i will have to try. but i like picking out the greens and matching with reds it feels like a battle, it actualy works on a westwrn gunfight but dont know how it would fit others
MustPlayThatParticipanta sucessful attack is a roll 5 ot 6 , but if target is in cover 6. defend blocks any attack
attackd are rolled sfter the 3 green and red results
MustPlayThatParticipanthttps://store.steampowered.com/app/2890000/WWII_Squad_Level_Land_Battles_ssp/
steam link in case you want to try its free
MustPlayThatParticipantits now live and free on steam
MustPlayThatParticipantthars great, if you press the little E button or press E, there is a nice editor,
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