Forum Replies Created
I’m with Northern Monkey. However, it might be worth a go and see what happens. If anything goes outside the remit of TWW then close it down and delete, simple. You are the one doing the work Mike and I’m sure you have enough to do. But if you feel you have time then go for it.
Fantastic! So much detail. I thought we were doing well with the level of detail we get from 6mm these days.
I mean, how small can we go before we start to lose the detail. 2mm?, 1mm?….a micrometer? Really good stuff.
It’s great! And may I say, I love this way of presenting terrain and miniatures, with “scenic” photos (as if “in-world”) that tell a little narrative. It’s something I’ve gotten used to from LAF and have been wishing to see more of elsewhere as well.
Oh and you will sir…….you will.
I’m working on something now and I’m almost done. Some of you peeps might remember something I did earlier on in the year. I’ll give a clue, “project Stratosphere”. And will be showing it in fluff format, if that makes sense.
Cool, a real bustling community.
For me it’s simple. A wargaming forum where you can discuss just that. No off topic political raging, no back biting, trolling. No people with condescending tones or any other BS. Just like minded people who all share an interest in the same hobby. Because after all its the people that make the forum. Otherwise there is no point.
Plus the forum is laid out well and easy to navigate. Nuff said.
I’m wondering where the research staff are. What the facility is all about and why the dissress.
I too found it to be weak for all the above reasons.
However, I was very excited to see the tanks. That part, no matter how historically incorrect was good. Probably because I saw Fury and Tiger 131 at Bovy back in June at the tankfest. Seeing the tanks drive past you was impressive and to see how much goes into them to keep them running. Even though the panzer 4 and Fury broke down.
Next year, they are thinking about putting on a show with all the Tigers they have and more ww2 German armour.
PalG: Your back story facet sounds very cool. Integrating isolated populations into a trans-stellar “received culture” is an idea which never occurred to me as a theme for Sci Fi gaming. Well done, sir. Now, how one would do that opens up a whole can of worms about social engineering and a people’s right to be who they are. If the TIB’s remit is to achieve reintegration at any cost then I imagine there are quite a few planet-wide Waco’s unfolding in your story and it begs the question, “Who are the extremists?”. Fascinating stuff! Cheers and good gaming. Rod Robertson.
Indeed, I too must congratulate you PalG. An excellent background story and a golly good excuse for a bit of interstellar war mongering.
I suppose that’s the big question and open to individual ideologies. Are the Junkers the extremists? Or is it the RDF?
Here’s a weird legal-temporal question about sub-light speed travel and colonization. Suppose colony ship A departs Earth in the year 2100 and travels for 80 years to get to its destination. Due to its velocity and time dilation that trip takes about 85 years from Earth’s relative perspective. A second colony ship B departs Earth 75 years after ship A but can accelerate/decelerate much more quickly. Thus it travels at a much higher velocity for most of the trip. Ship B takes 4 years to make the journey but much greater time dilation makes that trip seem to take 12 years from Earth’s perspective. Ship A arrives at the new world before ship B from Earth’s perspective but Earth is light-years away. From ship A’s perspective they arrive in the year 2180 but they arrive in 2185 Earth time. Ship B arrives in the year 2179 from their pespective even though from Earth’s perspective it arrives in 2187, two years after ship A. So legally who got there first and has the primary legal claim to the Planet? Given Earth’s distance should its temporal perspective be the base line or should we consider the time perspectives of the ships? It’s all a bit confusing when temporal distortion is part of the process. For another example of time dilation screwing with your head, the Big Bang is happening right now from the temporal perspective of all photons able to move at the speed of light in our universe as no time has passed since the Big Bang – from their perspective. Could this be why photons interfere with each other when shot through a slit aperture at different times? From their point of view they are going through the slit at the same time even though from our point of view they are going through at different time. It’s bloody confusing. Cheers and good gaming. Rod Robertson.
So basically time dilation is when the past, present and future overlap?
Do any Sci Fi games take into account temporal distortion/dilation in their game mechanics? Passing close to a massive star, neutron star or black hole can also cause temporal dilation which could effect weapons, targeting and reaction times. Massive objects also distort space and possibly distort dark-matter (the hypothetical glue which holds galaxies and the universe together). Are these concepts ever addressed in space combat rules for non-warping/jumping sub-light speed ships? I am almost completely ignorant of space gaming save playing Traveller in the distant past, when paper was king, and some few X-wing games more recently. I apologize if my naïveté offends others. I’m just a rube in space! Cheers and good gaming. Rod Robertson.
As interesting as it is you would have to come up with a simple set of game mechanics to represent time diliation. For me could make a game a bit complex and confusing…..
…..I can picture it now on one of my game reports if I were to add a time dilation rule to KR16….the RDF arrive on Proxima b to rescue the colonists from the evil Cerberus Corp. The CC squad fire on the RDF squad, but they haven’t arrived yet due to the time dilation. But from the perspective of the CC squad they have. But because the RDF came in a faster ship they got there before the CC squad, although from the CC point of view they haven’t. But still managed to rescue the colonists before the CC squad got there…..
No, I pretty sure I’ll end up confusing myself.
Wasn’t it Einstein’s theory that massive objects distort space, hence gravity? Like a person standing in the middle of a trampoline. Their weight pushes the centre down and anything around that person slides into them?
Good stuff, always worth a read.
I will be ordering some of these at some point for my RDF. Because I couldn’t be bothered to paint my RDF at the time, guess who did?
So when I do go and paint a squad for my RDF and need them to match. This will come in mighty handy for a reference.
Interesting stuff. Time dilation is certainly worth reading up on a bit more and including in my fluff. I like things to make sense, however. To keep things on track……..
I have received in the post 2 new gaming mats. One ice world and one red planet. I couldn’t to bothered to make a new one as mine is wearing out.
So was wondering to create a new world using the ice map to run along side my Mars stuff.
Take this new planet, Proxima b. Good name by the way. Could have ice regions? Water, trees and grass etc…but for now I might do a small ice map and call it Proxima b!
How do you precieve Proxima to be. Very like Earth? A little? Or do you think they have it all wrong and it’s nothing like it? If you were making a gaming mat based on this new planet, what would you include?
yeah don’t we all end up having multiple genres?
Not me, but I am not the norm.
Me neither, somehow managed to avoid it. Probably because I never finish doing things to what I have now. Thats just the one genre. Never seem to finish anything. Well, maybe a pack of biscuits, might finish that.
I’ll have a go. I’ll see if I can post the pics. I’m trying a different hosting image site thing. Don’t like photobucket anymore. So bare will me, everything is always trial and error with me.
OK have some links at the moment. Seem to be working. Now I’ll do the waffle.
I’ve decided to write in character format for my entry. I like fluff and always thinking about background blurb. These one off character models really do that for me. Here, Sir Timothy talks about survival and how it becomes a state of mind. A glimpse into his darker side.
“the loss of an arm or an eye is just that. But a man’s sole, his spirt is what defines a person. You can’t break a man like a Juraped or sand slug. To break a man’s will you have to show him what a messy, terrible thing war is and show him that you relish in it. Shoot to wound, kill the wounded, burn them. Remove what their preconception of what a man is and you become their monster. When they fear you: you become stronger, better. But never forget, it’s a display, a facade. Like a lions roar or a razor hounds wail. If you loss yourself in the display. You become weaker, reduced and that could be fatal”.
Shooting is my other hobby, next to SF wargaming.
Clay pigeon shooting when I have the time. Also looking at practical shotgun, where you shoot targets against the clock. Fast loading is the order of the day. But requires a section 1 firearms licence, which I can’t be bothered with right now.
Some really nice stuff you have there. There’s a bit of all sorts going on. SF, old West, fantasy etc….
6mm figures do vary a fair bit. You expect to pay a bit more for your models. Chunky and packed with detail, so good quality overall and these are no different. Nice models.
I think the price is really good, especially 3 packs for a fiver.
The biggest thing about any solo play is being honest with yourself. After all you know what the enemy is up to.
Both those rules do seem to work solo. Can’t really say much about other rule sets.ni should really try a few more.
Hi there, welcome to the mad house. Glad you’re liking your dip into 6mm SF. I’m a bit of a fan of Fubar and KR16. Can’t remember how I got into 6mm, but do remember moving over to Fubar after Mike’s influence.
So I completely blame Michael for my 6mm KR16 addition.
Haven’t been too active lately, what with work and all. Thought I’ll catch up on some 6mm SF goodness and find this.
I’m liking this a lot, maybe a next project after what I’m doing at the moment. As AB said, you don’t have to think too hard to come up with scenarios for this unique bit of scenery.
I must say I’m seeing some good stuff on here. I’ll have a butchers at your blog later, as this is interesting.
Anshan antics? I too am wondering. I’ve been quite inspired recently by events on here. So much so I’m continuing with my ongoing project.
“The lose of an eye or an arm isn’t half as bad. These new artificial limbs they have these days, which often work better than the real thing. And if you get arthritis, you can cure it with a can of oil” – Sir Timothy
“The tendency of the junker insurgent is his belief that there is a sensible reason for continuing the resistance and losing his life. Day out and day in he makes unnecessary sacrifices for a cause long since lost” – Major McCallum RDF
“I truly marvel at our accomplishments in genetics. But can’t help but wonder if we are playing god” – Dr Hess Bio-Tech Corporation
“Cerberus stands second only to god himself. We must be absolute in our divine and we as it’s children must make this happen”
– CEO Cerberus Corpation
Just another advantage of 6mm…. you can build stupidly big stuff and still game with it.
Not just that but also SF in general, allows you to use your imagination and allow for big stuff. Although I would never throught that big. But it works and looks great.
Cool, so how long were you painting all those Stricken for? I’ve had enough painting figures after the second!
Interesting stuff there. What are the Charryblossom height buildings?
Can’t say that I’m that familiar with Horizon Wars, looks interesting and some nice scenery and fluff too.
Makes me want to start painting up the couple of Mechs I have. Purchased them at Blast Tastic last year and done nothing with them.
It seems I have a lot of catching up to do.
Really great stuff there, certainly going to nick a few ideas there. Especially the flooring.