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I second Deephorse. First of all, it is lovely seeing some 54mm goodness here at TWW
Well we often do show games in a bigger scale at the Warlords: (1/10th Star Trek, 1/35th Daleks; 1/35th Machinenen Krieger [or whatever it’s called], 1/6th scale Jason and the Argonauts and so on) or games with a bigger model use like 15mm Stingray but the subs were 8 inches long! The last couple of games we’ve done have been 15mm (Dark Side of the Moon and UFO) and we’ve done 15mm big games in the past (15mm Slammers on a 30ft long table…) but yes: it’s nice to do some propper ‘toy soldier’ sized gaming 🙂
As for details, well I’ve only been helping out with the terrain modelling components and taking some snaps but I can say that the scenery is a combination of resin from Ainsty and (for the lift shafts) MDF and wire mesh. The figures are… not sure about that but the Aliens are a combo of heavily modded ‘collectable’ Aliens (modded mostly with heat and snapping heads and re-gluing to get more out of just the four basic poses) painted in metal dry brush and Tamiya clear acrylics.
Rules will be a very heavily modded version of the old Leading Edge Games set from the eighties (as I recall).
The guys will be having their first outing at Salute and – in my duties on the day of snapping the show for a write up in MW – I will certainly take some more pics!
Well ya know what I’m gonna say before I say it….
The Drake Slammers stuff slide’s away from the ‘just ‘Nam in space’ approach as the novels progress: there’s quite a lot of Dave’s classical history material creeping in to the later stories as well.
But – other thn Slammers – the usual suspects. Forever War is wonderful, each successive Halderman book… well progressively less so, I think. Harry Harrison at his best (inclusing Bill the Galactic hero!) but not at his worst (usually when he was writing in collaboration with others).
Don’t do Turtledove at all.
I’m a big fan of the little black bars cross people’s eyes to retain annonymity 🙂
Where? What bit? 🙂
On the scenery front, I thought Dave Tuck’s bit on Snow boards was interesting, as was Tony Harwood’s continuing bits on cheap scratchbuilding. Next month, Tony handles a thatched Hovel!
Lovely game, Graham, and a subject very close to my heart.
Why not write me an article about it and the rules adaptation
Editor of Miniature Wargames
- This reply was modified 3 months, 1 week ago by John Treadaway.
I have long drooled over the pics of this game.
Thanks – that was a long time ago with wet photography and I can’t find the prints any more, much to my annoyance
Looks like good stuff.
As you can see, one of your vehicles made it onto the front cover (and there’s more shots inside in the Bridge at Kronstadt piece)
if I recall that corrrectly but didn´t you write Hammer´s Slammers rules
I did indeed and your timing is spot on: we put them on as a demo game at Salute 1999 (in 28mm).
I also did a Vietnam game called Low Level Hell based on the system too in ’97 and ’98 and the rules – such as they are – are still available. There was an article in MW in ’97 about those as well, as I recall, plus I did a scenery build piece as well.
Looks like good stuff. I was especially impressed with last issues Flash Gordon ship how-to, it had a lot more detail than I had figured and a great result. Nice to see the terrain tutorial is coming!
Tony does a slightly less ‘SF’ build next month: a European Storehouse
Looks like another interesting issue. And thanks for doing something on Silent Death. I started a new project last year that gone in hiatus and maybe this brings me back on track with it.
It was fun playing a game with Joe and Kevin Dallimore: I just love the system from the first time I reviewed a copy three decades ago. I mention in the article that I’m working on a card driven ‘AI’ for a robot ‘Betafortress’ (or similar) that allows on or more ships/players to cooperate against a non player ship. When I have it finished I’ll do an article on that as well and make it available for folks.27/11/2019 at 00:44 in reply to: Fogou Models MUD BRICK STARTER – 28mm adobe terrain #127185
Clever idea casting them in coloured resin.
Very slick looking models – the infantry in particular.
Just had a look at your website. Impressive! If you ever fancy a product review, give me a shout.
Editor of Miniature Wargames
- This reply was modified 4 months, 1 week ago by John Treadaway.
Nice shots and cracking painting. Well done that man!
Very cool! I do enjoy the Slammer-verse. Very crunchy without all the daft skulls and what-not.
I believe that’s spelt ‘skulz’… And yes: I agree 100%. Proper nasty warfare but set in a (mostly) SF environment that looks a bit like VietNam with ray guns.
Cool. Cadbury’s Chocolate Fingers FTW
They’re superb, aren’t they. Scratch built hangers based on something Tony Francis had hoarded for years until ‘just the right opportunity’ came along. There’s another nice shot of it from a different angle here:
I can’t quite remember what Tony used but it comes from the same sort of starting point, as I recall, as this did for me:
That brown thing top right (which I did a few years ago and still use regularly) is a desk draw tidy turned upside down with a similar number of widgets, doors and windows added.
- This reply was modified 4 months, 4 weeks ago by John Treadaway.
The website is being restructured but (hopefully) that should do it!
This issue sounds good. Let’s hope the local WHS has a copy left by the time I get down there.
I know I shouldn’t say this as it makes me sound like a dreadful schill, but – with the offers available on subs – it makes economical sense and you get it delivered early to your door for free.
Talk about a slaughterama. Defenders really were mincemeat, despite their valiant (and fool-hearty) efforts. Too bad for them they couldn’t get those IEDs going. Maybe next time they hide them in prams instead, then they could get the sympathetic media coverage when the Slammers got trigger happy on “civilians”.
The IED bit with the vehicles is usually effective at equalising the forces but the players were just too savvy (maybe they’ve read other times I’ve used the idea on other games like here or maybe they’re just too smart!). I also wanted to try out the ‘pull a chit from a cup’ routine as a method of randomising it amongst the loads of parked cars rather than my usual approach: a detailed map of every single IED.
But up armoured blowers and a determined bunch of players is just too much for a greater number of not-very-good defenders. It was fun watching the Slammer’s players faces as we got out almost 10 Wolverine Vikings plus infantry; almost 20 Solace Marzak AFVs in various configurations; another 10 or so light aircar ‘vans’, some towed guns and calliopes and the thick end of 70 Infantry TUs and put them on a side table.
They just needed to trust the quality of their troops!
Do you know when 438 will be available on the Kindle? Still waiting and it is much later than prior months.
I don’t I’m afraid: I was rather assuming that it would be by now. If you can email me on the Warners email address (in the front of the mag) I can forward your enquiry to our subscriptions department!
Also, for most of us, I suspect the answer is ‘who gives a damn’.
Right with you there! The hobby is about what you can bring to the table.
“Diversity is our strength” (blah blah blah)
Thanks Whilwind! That one comes from here http://www.hammers-slammers.com/c2013_1.htmhttp://www.hammers-slammers.com/c2013_1.htm
but there are lots more in the gallery pages: http://www.hammers-slammers.com/galleries.htm
The Salute 2013 ones have a lot of scenery sized comparrison shots like the one I showed. Like this:
The Slammers games I do (Slammers the Crucible) are what I’d term ‘mostly’ in scale. Buildings are 15mm or thereabouts (some are model railway ‘N guage’: see below) but not chosen for foot print but merely for availability and convienience of purchasing options.
Ground scale is ‘mostly’ 1/100th: shooting HMGs (or the equivalent) down the length of a 36ft table at Salute raised some eyebrows a few years ago (and you really did need a laser pointer!) but it works.
Other games? Well, if I’m playing Star Fleet Battles (though it’s been a decade or so) or Silent Death, say, no one expects the ‘ground scale’ for a space ship to be realistic, do they?
- This reply was modified 6 months, 2 weeks ago by John Treadaway. Reason: typo
That, sir, is a splendid idea and one I will certainly think about stealing/using! (delete as applicable etc )
Thanks for the write up and glad you liked the Dark Side of the Moon (Anderson UFO) game 🙂
There are a number of reasons (easy to post pictures, decent level of conversation and sensible moderation etc) but it’s probably best summed up in two, simple phrases:
It ain’t frothers
It ain’t TMP
That’ll do nicely…
(Ahm, Mr. Treadway, what are you wearing on this picture?)
Ah – I’m wearing an old Live Role Play costume (from 15 years ago). The think on my head is a lasertag sensor and I’m carrying a light up laser sword and wearing ‘armour’. Sat in the pump roomn of a secret nuclear bunker near London. Waiting for a Dalek…
Well it seemed a splendid idea at the time!
Here’s another shot
From here: http://spacepatrol.werelords.com
- This reply was modified 8 months ago by John Treadaway.
I’m not “anti” on the practice of dividing up articles into two-parters in general.
I’m not a big fan of two parters either but – for various space reasons in the issue – this one had to be split. (The next issue has a Herward the Wake piece by Chris Swan and is in just one lump!)
I took all of the shots at Chris’ one afternoon for four (or maybe five!) games, and time – and indeed space (and light!) – were all a little tight so you are right: in an ideal world it should have all been in one lump with the pics I’d taken.
Been a while since I had the time to look at this thread.
I gotta say Darkest Star that your paint jobs are superb.
Of course they’ll survive
If no one buys them, er… no they won’t!
Same as if no one games a 25 year old set of rules, no one will make a new set (why would you?).
Anyway add to that wargames shows (if no one goes) figure ranges that no one buys [Blah blah blah] etc etc (just fill in whatever ‘niche’ of the hobby applies)
Well that’s a dozen and a half responses with five dozen opinions!
It’s a tough gig…
The digital versions of Miniaure Wargames are easy to access as well, I believe, though you miss out on the odd item that’s stuck to the cover
Head office regularly makes unbeatable subs offers (the one at Salute was less than a quid a copy!). I almost suscribed myself (he says, acting like a shameless shill )
Good points all, Kitfox. I went to Claymore for the first time two years ago and loved it and it’s my ambition to get to just as many shows as I can but yes: the games with two people playing what amounts to little more than a club night game (and even – astonishingly – arguing over the [expletive deleted] rules!) really grinds my gears and I will call them out where and when I can. I mentioned, about the last Hammerhead I went to (a great show IMHO where all of the games are meant to be party games), that some of them, er… didn’t move all day long… So – regarding reports – for me it’s not just about photos of games but it’s about commentary as well, I think.
And that comment (about static part games at Hammerhead) has already had me approached about that from one of the games organisers (not one of the ones I was actually aiming at, I have to say) to raise the issue. So people can be made aware, I think and doing that in ‘print’ is often very effective, so I’ll do what I can on that matter. Sunlight is, after all, the best disinfectant…
As for buying periodicals versus the internet, for me, the difference between the web and a magazine is the same as the difference between a book and a magazine: we all have lots of books and most are bought to be on a fixed subject. We buy them (what’s a library?*). And then we read them. It reminds me of Tolkien’s comments about Hobbits: burrows full of books they’ve already read and maps of places they’ve already been. For me, a magazine is meant to pique my interest in something I wasn’t necessarily expecting. You know: before I get so old that I no longer care (and wish to retreat to my comfortable hole!).
To mix my metaphore’s, get off my Shire!
*Haven’t been in one in a decade but I don’t want to see them die
I’m not sure: I have a volunteer who may write a piece on it which – if I can squeeze it in the mag – will be good!
And therein lies the problem.
As was said on the MW436 thread, three wargamers and four opinions! (ok five but.. well you can see what I mean!).
About this time last year I wrote a piece in the magazine on a game I played with Henry Hyde. It was based on the Charles Grant scenario book and it was (of course) an 18th century Horse and Musket piece called Seige Train. It was a great day out of fun gaming: Henry’s figures are smashing toy soldier lovlies (Spencer Smiths and so forth) and the company was splendid and the scenario was well thought out.
What it got me to do, of course, was adapt it for an SF setting (Hammer’s Slammers, just for a change…) so I wrote a ‘double article’ about the scenario in both settings. That’s sort of what I’m aiming for, magazine wise: like has been said – scenarios and rules that can be used in a wide context: I just love it.
On other ‘areas’, I do show reports because I often find the games inspirational and (I’ll admit) I’m very biased: after years of my involvement with Salute I think that shows are of fundamental importance to the hobby and I want to promote them when I can, especially if they are great days out and I can bring my experience to the review. And – being immodest about it – there are not that many people on the planet with my experience of wargames shows.
Product reviews: I only tend do these if I think that they are something you won’t find without help (like obscure manufacturers) or if I’ve got something to say about them that you might not have noticed from looking at their pictures on the web. It’s hard to see where models don’t fit together very well from a picture of an assembled and primed figure from a manufacturer. Even if I don’t finish painting them, I do at least get that far and can report where they don’t meet requirements. Ever bought a “28mm” figure that’s actually 36mm tall? Ask me about it. That’s why I review stuff holding a ruler…
Clubs and individuals? Yeah: you’ll find less of those in the mag over the last three years I’ve been the editor. And – after popular requests and due consultation – the ‘find a club’ section was reduced from four to two pages a while back and will be placed just on the web from 438 onwards (well, that’s the plan).
I wanna make MW a mag for almost everyone: that’s my ambition. But I will need readers!
I certainly can’t do it without them!
Bit of a group reply on all of those comments.
First off thanks for the positive comments – and the negative ones as well: the latter at least means that the reader cares enough about our hobby to comment and debate which is always a good thing. Oh and yeah – it gives me a chance to bang on about the historical/non-historical hobby horse which I’ve certainly touched on in recent editorials in the magazine (as readers might have seen). So: guilty!
@Oichin: sadly, the debate is still very much alive and well in the hobby (judging by my mail box and conversations I get when I attend shows and material I see on the web) and yes – I’m still shocked by it. But… there it is. As regular readers of the mag might see there are three prime cases of contributors who – for me – embody all that is positive about the hobby. Along with Conrad Kinch (the Send 3 and 4 pence columnist with a very wide taste in absolutely everything, period wise) there’s regular Dave Tuck and his team who write pieces on all of their interests and they have covered Greek Warfare (in the latest issue) but have previously written on the Terminator films, ACW, AWI, Western Gunfights, WWII (last issue), Victorian river boat scratchbuilding, Chinese naval battles with junks and more. He, along with regular Chris Swan who’s written on Francis Drake, Wild West, Jason and the Argonauts, Tex Mex wars, Norse mythology and – in the next issue (hopefully) – Hereward the Wake are just typical of the open view many very experienced wargamers (notice I don’t say ‘older’ as I’m trying to be polite!) have and what they bring to the magazine.
They are the backbone of what I am trying to achieve here: But – as others have said – you can’t please everyone.
@Willz, I think that the internet is close to maximum stupidity as we speak. There is, I fear, a new age of intolerance coming to us all, and wargaming – with all of the violence and neo-nazis it patently generates – will be near the front of the chopping block queue, I suspect. So renew your subscription (he says in an obvious attempt to gain sales!) before the magazines are also gone, just when you needed them the most!
@Irishserb I get my copies (with always an extra handful for spares) sent to me as if I were a subscriber in the regular post. They come in a poly bag and – even if they have a sprue on them – I’ve never once had an issue with damage. But – if you do – a promptly sent email to me (at the magazine address) with a phone camera shot of the issue in question and the problem will always be forwarded by me to our subs department who have a good record of dealing with issues.
Anyway gents: thankyou for your interest. The next mag has some fun planned: I’m hoping to include the Hereward I mentioned earlier, with maybe some Napoleonic pieces (maybe two or three), North of Delhi February 18th ccentury, building trenches and rocky outcrops and lots more!
Looks good Iain. Sadly I won’t be there 🙁
It’s all about balance. Sure, last month we led with a Fantasy Item. But the month before it was Cruel Seas, and the month before that it was Wild West shoot outs.
Then (still in reverse order) it was Ultracombat Normandy (D-Day) and before that American War of Independence.
Going back further this year, February was Rangers of Shadowdeep (fantasy, granted) and January was a Russia at war double bill (Cold War and Kursk).
And those were just the front covers. All of the magazine issues themselves contained a balance (there’s that ‘b’ word again) just as the latest issue does. That balance is representative of everything in the hobby – historical and non-historical.
I honestly don’t understand what the issue is here (pun intended). It’s like criticising a magazine on ‘Sport’ because every single issue doesn’t have a picture of a footballer on the cover…
And no: I’m certainly not trying to edit a magazine based just on “what sells”. Seriously, look at this issue: Drake’s new world explorations? 17th Century Great Northern Wars in Sweden? Tolkien? And not the popular GW driven, Peter Jackson stuff from the films, but the much more obscure First Age, ‘serious’ Silmarillion material? If I wanted a magazine driven purely on sales, it’d be full of GW stuff and Flames of War (and all of it’s derivations) or Bolt Action (ditto).
And fine though that might be, what I’m after here are interesting articles written by skilled writers on subjects that they know about with games and scenarios that readers can play, all backed up by nice pictures. But then, my gaming tastes are pretty ‘catholic’ so I’ll play mostly enything.
Except for weird anime, I guess!
You’re absolutely right Jeffers: Hoplite Warfare, Swedish 18th Century, D-Day small unit action, Building a greek temple, Francis Drake, Airbrush techniques for any AFV and painting a half timbered house (irrespective of what it’s called). And there’s the German WWII uniform patterns (again, irrespective of what they are painted on). Plus paint assemements (of special ‘fantasy paint, no doubt…) and a review of 14 historical books and four pages of historical product and figure reviews. Oh and a blasted wargames show where some of the cheeky games featured weren’t all historical (though about half of them were, damn their eyes!). I agree: solid F&SF to a jot and tittle.
OK, scratch building a Star Trek Shuttle, Tolkien and four pages of Fantasy Facts reviews: ya got me….
You’re right: bring back the all historical issues, I say!
Aw crud, as a digital subscriber my hands won’t be getting on the freebies. The internals look to be great as usual though.
Worth buying extra paper copies just for the boats and other stuff on coming issues (he says in a shameless act of self promotion )
The rule system does reflect what you should and shouldn’t do with different forces. The Antargrans are trained but not veterans (and certainly not Elite) so – with a large force and not that much in the way of leadership (even with a named colonel with elite skills) – you’ve gotta use them in defence really: set up a sniper; use him to designate literally a dozen missiles a turn rom the APCs and jeeps to saturate targets (while hoping he’s not spotted, of course…) and – while you’re doing that – gradually creep forward the armour to blow big holes in people (especially with the Zentaurs) and use leadership to up their firing ability a bit.
Oh, and use the infantry buzzbombs en masse. If you can do that from a defensive position, the Antagrans work well. In the attack? Not so much. That’s why they employed mercenaries!
Talking of which, the Waldheims – with their anti tank guns – can work well in defence or offence: I just didn’t use them well. The Thunderbolts work well in the attack but he fought back hard from a defensive position and managed to catch a lot on the road while I was deploying. And for a change – other than his ability to blow his own main guns with poxy dice rolls – Tony’s dice throwing wasn’t too bad!
He certainly deseerved the win! Oh and I put another page of pics up – Tony supplied his ones.
- This reply was modified 11 months, 1 week ago by John Treadaway.