Forum Replies Created
Looks great Jack! I look forward to following your project.
http://jozistinman.blogspot.com/15/01/2018 at 17:46 in reply to: Death Temple of Sarnath report from Siege of Augusta #81941
<p style=”text-align: left;”>Thanks! Had some great players</p>
Hey Ivan, going to pick these up. I am STILL, two or three years later, looking for a set of WW1 platoon rules that are simple but give me the feel I am looking for.
I have been trying to simplify complicated rules, but based on my one hour war game experience, a better approach seems to be adding chrome to simpler rules.
This smells like it is right down my alley… so I will force you to take more of my money!!!!
Shelldrake, thank you for sharing that! I have some 10mm Pendraken WW1 on order and was planning on individual bases with platoon sized actions. Seeing yours have convinced me I am not crazy (for trying this project.)
Shelldrake has combined my options, gone Skirmish AND small. For AWI skirmish, I am doing something similar in 6mm, copying this guy’s basing scheme.
One thing I love about the smaller scales is terrain storage is exponentially easier too.
I have a similar set of criteria, I need something that will fit on my 3′ x 5′ gaming table and something I can set up quickly and fight in a couple of hours.
Here are my suggestions:
- Go Skirmish. This seems to be a popular option, you can get a good game in using any scale you like with a couple dozen figures per side in a period that strikes your fancy, and it should all fit in a 3′ x 3′ space. Think games like:
Any or all of these can give a fun game if you like to skirmish either with or without guns
2. Go small: This is my current favorite option
Small scale figures are a great option to do battles on reasonable sized tables. While i love going to Historicon and seeing 20 feet long tables crammed with figures, it is not something I can do on a regular basis.
Do yourself a favor and go read this essay by Peter Berry right now and then come back…
Ok, he can say it better than I ever can. here are some great examples fo folks going small and playing great looking and fun games without breaking the bank or breaking their backs. And in many cases, I would argue more realistically because they have room to maneuver their troops.
Good luck and let us know which direction you go!
Thank you! Cigar Bix battle mat + Kallistra hills underneath + Grout sponge woods, easy peasy.
We have updated the post, check it out again, this time with my wife’s perspective added.
http://jozistinman.blogspot.com/22/11/2017 at 01:27 in reply to: Is there a link between number of games and number of different games? #76713
Yes, when I paired down my number if periods played, my games went up significantly. I spent more time thinking about rules and setting up games than painting another project that would not get used.
I have tinkered with my ratings again and am thinking about what you are saying.
Also…. I forgot and was letting vehicles reaction fire against infantry over 4″ away. So the rifle squad would go to ground and then take more shock dice BEFORE they had a chance to get another shot off. So, your observation jives, the Krasnovians were getting about double the number of shots off…
I want to incorporate some sort of reconnaissance / target acquisition aspect to the rules, any suggestions?
- This reply was modified 3 years, 7 months ago by JozisTinMan.
After the British Victory in the American Revolution, I figure you deserve it…
WOW! I am getting caught up on the forums, but just want to chime in, this looks amazing!
Look great! I really like your bases, too. You cannot go wrong with Nazis.
looks good, thanks for sharing. I have never looked closely at any AWI board games before, this is interesting.
I can only fit so many figures on the table!!!!! And I have to include Hercules Poirot, he is my wife’s favorite. trust me, it will be chaotic enough, I am working on my random event cards.
Thanks guys. We are trying to do two turns a week, so stay tuned!
http://jozistinman.blogspot.com/05/09/2017 at 00:50 in reply to: I need 2 volunteers to play a Matrix Game by email #70996
It is much easier to demonstrate than to explain. Hopefully I’ll have some arguments to post in the next day or two, stay tuned.
I have added examples of Matrix arguments for the players, see: https://tinmanmatrixgames.blogspot.com/
http://jozistinman.blogspot.com/02/09/2017 at 16:31 in reply to: I need 2 volunteers to play a Matrix Game by email #70886
I have enough victims, so closing it, should get started in the next few days, so stay tuned. I think there is a fair amount of interest in matrix games in general, but folks need to see one in action I think in order to be confident enough to dive in and play. Hopefully my little game helps.
http://jozistinman.blogspot.com/02/09/2017 at 00:42 in reply to: I need 2 volunteers to play a Matrix Game by email #70857
Going to open this up on another site… so get in while you can! Thanks!
Thank you! And thank you for all of the great rules you have put out. Getting a response from the master himself is an honor, kind of like writing a short story and having HP Lovecraft or Robert E. Howard tell you they liked it.
I am shamelessly ripping off your philosophy. I have never played in a game you have run, but I have seen them, and I love your approach and style.
Now ordering little plastic Oscar looking trophies from Amazon to hand out as well, to get everyone in the right frame of mind.
I ran another session, you can see it here: http://jozistinman.blogspot.com/2017/08/death-temple-of-sarnath-playtest-2.html
Thanks again and I will post how everything goes, I expect by March I will have run this a half dozen times at 3 conventions.
I my personal experience sporadically from 1990 – 2011 you’d keep your magazine and police up brass in the training area afterwards. I was never in combat, but I assume it would be much looser and discarding a magazine may not be unusual, unless you stay in and control the engagement area after the firefight, then you’d probaby police up any friendly magazines, of course along with enemy weapons, etc.
http://jozistinman.blogspot.com/20/05/2017 at 01:47 in reply to: SBCT Rifle Company BP Defense and Tactical Vignettes #62305
Thanks, Ivan! There is a lot I did not think of. I probably should have had the Infantry hide, then “pop up” and fire. They would be only subject to shock dice in reaction fire. Most of the armored vehicle kills were outright brew-ups.
Going to use this as my baseline scenario, next time I will try that tactic with the Infantry, then add attachments one at a time, such as a MGS or TOW platoon and see how it goes. I’ll probably end up with 4 or 5 versions of this scenario. Just to keep my jaded palette fresh, I am alternating weekends playing Company Command and 6mm AWI games, so might be a week or so before I get it out again, but will use the time to re-read through the rules.
I cannot wait to hear what Jack has to say, his vast experience with the rules will give me some great insights.
http://jozistinman.blogspot.com/14/05/2017 at 15:47 in reply to: One Hour Wargames: Updated House Rules and Wietzel's Mill #61981
Thank you sir! Your blog has been an inspiration. I find I really prefer the smaller space. I can easily make it pleasing to the eye, it is easy to set up and store, and I have room around the perimeter for coffee, markers, and dice and can keep the playing area fairly clean. I am thinking about using a little white board to track hits so I can get rid of the red dice on the table.
My next side project is going to be Sharp Practice on the same sized terrain at half scale using 6mm.
Personally, I don’t mind a brief Aar if it accompanies a scenario. My single favorite recurring feature in any magazine is “Bite Sized Battles” in WSS.
Thanks for the info. I buy single issues of magazines online as PDFs, may give this one a miss.
- This reply was modified 4 years, 1 month ago by Mike.
Thank you! I am very pleased with these and getting a lot to of table time with them.
Each battalion today has 1 command and seven line strips, so 2 extra line strips per battalion. I had them painted by a painting service, otherwise I would paint up extra command strips but they just would not match.
I might add skirmishers, keep the ideas coming! I will do some experimenting this weekend and post pictures.
Thanks! Sorry, I probably mixed up the steps or the order of the bases! Pico Armor are 1/600 scale or 3mm and there is a very complete range available from Odzial Ozmy in Poland, I purchase mine from Pico Armor here in the US: https://www.picoarmor.com/
They are ridiculously detailed for being half the size of Micro Armor and they have ACW and Napoleonics too. I whip them out pretty fast with a lot of dry brushing and army painter wash at the end to pick out the details. Check out how Bish does his bases, looks like fewer steps and a really nice effect!
Ok, here you go, I did the vehicles, now just need to finish basing them, get the infantry, and Putin’s your uncle!
Thanks guys, now to go generate a battle report to keep kyote entertained, but probably not as good as Jack’s!
These have been sold, thank you!
Thank you,sir! We walked about 10 miles a day the 4 days leading up to Historicon, so I am just now getting my breath back. Will have more posts over the next couple of days!
Thanks, guys. This is a really great system! I am printing up some cards for Sci-Fi games to add chrome easily like I do for pulp games. Having him up again this weekend, and I am sure we will get another game in. The system is deceptively simple, but nuanced enough that things like, oh fire and movement actually work, walking in front of a machine gun is a bad idea, and just like real life, your best laid plans can get unhinged.
The 500 pounder was left over from an airplane model I never finished putting together 25 years ago. The Terrablox terrain is great, you can throw together an interior in no time flat, it stores in a shox box, and just add appropriate props to turn it into a dungeon, space station, or house interior. Some of the best gaming money I have ever spent.
Yes, they are fine for SC. I live in SC and I see them quit a bit at revolutionary war sites, and here is a picture from a civil war battlefield. Should be fine to use them. I believe they were pretty common as, we had a lot of timber here that had to be cut to clear fields, so they were an easy to build wooden fence. (kind of like stone fences in New England, use what you have on hand)
Good luck with your project!
Your terrain looks amazing and really captures the terrain in Germany. It gives me something to aspire to! How large is yoru table? I assume that is Hexon terrain or some other hex system?
I have just updated my 3mm / 6mm woods on 2″ rounded hex shaped bases so I can put troops on up to 40mm wide bases inside them and still have enough trees to look like aforest. I am just finishing flocking them, but you can see the early prototypes here: http://jozistinman.blogspot.com/2015/05/brigade-commander-game-3-and-terra.html
I got the trees from “We Honest” on ebay.
I am still struggling with how I want to do BUA’s.
They look great! Sorry I have been quiet, got our oldest married off, now trying to recover.
I look forward to see battle reports with them!
Thank you so much for sharing this! Spurring me to start looking at my Sudan project again…
Busy marrying off our oldest, now trying to recover…
Chris, it is great to see you here! I have been a Matrix game fan for years. I doubt if you remember, but I played in a game you ran at Millennium in Austin about 15 years ago. I think it was Valentine Baker in a duel accused of murder, I was an Anglican priest, and we convicted the scheming Russian in the end.
Trying to adapt Matrix games for my wife’s 8th grade history classroom, I am going to work on it over the summer.
For anyone that has not tried a Matrix game in any of it’s incarnations, I heartily recommend it.
Not Connard has it correct, folks want to command armies and still put battalions in squares. Though, I do think there has been a trend away from this in recent years as newer rules tend to fall into:
- Each element is a brigade and I do NOT do formations (Grande Armee, Blucher, V&B) OR
- Man I really love formation and I want to command a Division or below (Black Powder, LaSalle, Large Battle Drums and Shakos, etc.)
What happens based on my limited experience is folks take rules in camp #2 and try to play Wagram on a 2000 square foot table and then wonder why they cannot get more that 2 turns in.
I would love to see you tackle either scale, although I like driving a Napoleonic Division. And if you need another guinea pig / playtester, I have two painted 6mm armies for 1809 patiently sitting in the box. Just sayin’
*** Edit ***
Just realized I did not answer your question. I would say for a tactical game (I am commanding a division or below):
- Battalion formations, Column, line, square
- Battalion Skirmishers
- Horse Artillery
- Something to differentiate lancers
- Light Infantry like Jaegers or 95th Rifles
- Probably a lot else…
- This reply was modified 6 years, 1 month ago by JozisTinMan.
http://jozistinman.blogspot.com/08/05/2015 at 13:39 in reply to: Anyone read "The Combat Soldier: Infantry Tactics & Cohesion in C20 and C21"? #23825
I second that… Thank you for your amazing analysis!
I agree peacetime tactical doctrine development tends to be mono-manically focused on a single technology or idea and develops cults of adherents. Between the wars we have…
- Tanks will win the next war!
- Bombers will win the next war!
- Submarines will win the next war!
- Eldritch beings will win he next war!
Experience seems to show that combined arms at the tactical level on up seems to be the way to go. Blind adherence to new theories is just as bad as blind adherence to old tactical doctrines and as usual in life changing your approach based in reality tends to win out.
I like your example sof doctrine development that DID work, especially marine amphibious doctrine.