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  • in reply to: Retro Sci-fi #197105
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    Pulp Alley is great for this sort of game.

    in reply to: Bases… #197002
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    I’m in the “simple bases that match the table camp.” Brown, with green flock.  A few sets of my minis are based with a neutral gray instead, mostly sci fi where urban settings would dominate.

    in reply to: Cutting and storing terrain tiles #196860
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    I never glue trees or building to terrain boards.  I always base them separately – then you can reposition them or swap out pieces to gain a great deal of more variety out of a board. It is also easier to store and costs very little time or money over fixing them to the boards. I typically have a couple standard sizes in mind (e.g. 8 inches, 6 inchs, 4 inchs) for building/forest footprints and plan locations that can accommodate them on the boards.

    in reply to: Cutting and storing terrain tiles #196841
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    I cut mine on a tablesaw – most big lumber/hardware will cut them for you if you ask.  I use 1/8 mdf with a piece of foam insulation glued on top, both cut to the same size.  I’ve seen both mdf and foam sold as 2×2 pieces here in the States, labelled as “project panels”.  But I’d bet you could buy a full sheet (4×8) of each and have them cut for a fraction of buying pre-cut panels.

    Storage is in a stack in the closet with a piece of fabric in between to minimize scratches.

    in reply to: I have a problem, need help! #195872
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    1. Good scenery will sell used.
    2. Some of my middle school kids have used terrain as backdrops for stop motion animation.
    3. build scientifically or historically accurate terrain like you’d see in a museum display. If you get good you will find people/places to display them.
    4. get into architecture/landscape architecture and build architectural models

    5. Demonstrate to your parents that you can play games in a responsible and constructive manner.

     

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    Thanks for the run down. It sounds more appealing than killteam or normal 40k. I still haven’t bought any official GW products since about 3rd Edition but its cool to see them really branching out into a lot of smaller size games lately.

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    Beautiful tables. What do you think of combat patrol? Much variety over the long term with the scenarios and rigid forces? Able to stand on its own or really just the gateway to 40k?

    in reply to: 3mm Warlord Titans #195448
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    Onslaughts would work great if they were bigger, but I don’t think they are any taller than your Reaver proxies i.e. they are all about 40mm tall. That being said you might be able to ask them to print an upscaled version for you. He does his own printing, owns the designs and is a nice person to talk to.

    in reply to: 3mm Warlord Titans #195423
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    I spent a while trying to drum up a good Warlord Proxy to match Vanguards 3mm. I think the old Epic “Beetlebacks” that Mr. Average mentioned are the best fit.  I also considered some of Adeptus Titanicus Knights.  In the end I just decided I didn’t need Warlords, but I’d probably try converting a few Cerastus if I did.

    in reply to: Warpath Kickstarter launched #195297
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    Looks pretty cool. If I did the back of the napkin math correctly it costs about 1/5 as much for an complete army compared to its main competitor.

     

    in reply to: Relicblade #195254
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    😕

     

    in reply to: Relicblade #195253
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    😕

     

    in reply to: Relicblade #195252
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    Mike – I like Fluffy!

    Andrew – that is an excellent idea. I think I’ll do that.

    Thomaston – It is a small figure count (3-8 figures per side) and small table (24 inches x 24 inches).  It plays very quick (less than an hour per game), and use cards to aid play.  There are three overall choices for your army – Adovcates (Good guys), Neutral, and Adversary (Bad Guys).  You can mix and match any characters from within one of those categories as well as use any Neutral character when building a party.  The cards for the game are either Character Cards, Upgrades (potions, small magic items, extra skills, gear etc) and powerful Relics.  These cards come with the models or can be purchased separately (including as pdfs). To build a party you simple pick from your character cards and maybe add a few upgrades.  The cards do a great job of explaining all of the special rules that will be used in each game.

    Players take turns alternate activating one character at a time. Each character has a pool of Action Dice that they can use to Move, Dodge (improve defense for the turn), and Focus (improve the chance of success for a different ability for the turn).  Actions have target numbers, and you roll to try and perform them.  Some, like Move, have a target of zero, you can always move over flat ground.  Others like Climb require rolling above the target number. Each character also has three special abilities – for example the Questing Knight has a basic attack (Longsword), and powerful attack (Vicious Strike that takes two actions) and an utility action (Command) – he can give an action to an ally.

    The characters tend to follow this pattern with one or two the abilities being common to other similar characters (i.e most knights have similar attacks) and one or two being unique.  Fighter types tend to have two different attacks, higher armor, few actions. Rogues tend to have more utility abilities and more actions.  Spellcasters usually have two different spells or magical abilities.

    Different types of characters a grouped by keyword – for example the Iron Tyrant and the Questing Knight are both “knights” and have nearly the same profile with the exception of one of their abilities.  There are knights, rangers, rogues, scouts, clerics, wizards, druids, witches, monsters etc. Some upgrades can only be used by certain keywords – for example extra spells.

    Attacks are based on a target number, and damage is an opposed role.  Figures have hit points tracked on the cards, and if badly injured they lose actions.

    Most scenarios include placing objectives: interactive terrain, perils like wandering monsters, treasure (in the form of items etc from Upgrade cards) or Relics.

    Relics are powerful and weird magic items.  Many scenarios revolve around searching for one of these – they are immediately usable in games if found. In campaign play, each side is allowed to bring a single Relic that they have found in previous games if they want.  Relics can be lost and claimed by opponents on the battlefield. I think that in the cards I have, there are about a dozen Relics that I could use, ranging from “The Sword of Ruin” to “The Sludge Encrusted Eyeball”.

    The basic rulebook (Seeker’s Handbook) has 9 scenarios, four environments with unique encounters/terrain/relics that can be used if desired and a Mordhiem/Frostgrave style campaign system.

    Anyways – there is a free demo if you are interested, including print and play paper models, on the main Relicblade website.

     

    in reply to: Relicblade #195211
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    I finished four characters for the Adversary faction this week, 3 Iguans (lizardmen) and their pet Basilisk:

    Any good name suggestions for him? At the moment, I’m leaning towards Nibbles.

    With 8 painted minis, that makes two complete warbands for the game ready to play. I’m thinking that I’ll eventually add a few more minis for each side to have some additional options, but that is down the line a ways. First, I’m working on some scratch-built terrain, and then the plan is to focus on some objective markers.  One of the really cool details that I like in the rulebooks are the author’s (Sean Sutter) sketches of terrain boards for the game. There are 8 different environments at the moment for matches to take place in, and his little boards are great inspiration.

    I have a few more pictures of the other painted figures on my old blog if anyone is interested in following the progress on this project in more detail.

    https://beneaththecurve.blogspot.com/2024/02/relicblade-adversaries.html

    in reply to: New Leadhead PhD: Legio Imperialis #195112
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    Yeah – I’m with you Darkest Star. Space Marine/Titan Legions was awesome back in the day – for all of it flaws it’s probably still my favorite. I’ve resisted the temptation mostly because no one is playing it locally at the moment.

    in reply to: Small games -> Hex moves OHW #195034
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    Love that Ent.

    in reply to: Relicblade #194938
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    Thanks all – If they look good, it’s because the figures are really nicely detailed.

    Wouter – Relicblade is one of my two favorite skirmish games – the other is Twilight which I started playing in 15mm after seeing your photos here on TWW -thanks for the inspiration on that one.  I’d love to see some of the 15s that you are using for Relicblade.

    Andrew – while all of the game rules/minis/cards etc are all tied together with a really tight artistic theme, the game isn’t really tied to the miniatures – it clearly states in the beginning of the rule book that the characters are archetypes or classes not specific individuals.  There are monster creation rules that let you use anything from your collection, too.

    That being said, I have found a lot of great 15mm figures that I feel line up well with the character illustrations in the game.  Almost all of my 15mm Relicblade figures are from Splintered Light Miniatures. I’ve built all of the Battle Pigs from SLMs pig-faced orcs, all of the Iguana Men from SLM’s Dragonmen, all of the Temple of Justice Figures and the Lone-guard from various packs. You only need five or six figures per side max so in 15 I started with two complete forces for about $25.  Some of the later factions (Bone Constructs, Shrimpmen) might be a little harder to find figures that match the art – but the force building rules are very open so it isn’t a big deal if you can’t find something you feel represents one.

    Here are my 15mm Lone Guard – standing in for the Swordsmen, Ranger, Captain, a Relic Marker:

    And a Sabertooth, an Infiltrator, and a Rogue.  You’d probably only use five of the six figures in a standard size game.

    in reply to: Legions of Battle by Crusader games #194685
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    Glad it was helpful. If you only saw 25 reviews you probably only saw the first page. I think there are over a hundred … although the further down the list the less detailed the info is on some of the games.
    I disagree with several of his points as well, but I stumbled upon it when looking to start a large scale rule set after about a decade of exclusively skirmish games. (Mostly inspired by Mike’s 10mm WFB thread). I’m glad to hear that you like Oathmark that is currently what I am leaning towards. There seem to be two camps – those that love it and those that say it’s boring. Many reviews talk about how great the campaign system is as a highlight but (having not played) the campaign system seems pretty lame. But the base game sounds fun based on a read through.
    I did play Mayhem a few times when it first came out long ago – it is a fun game IF you don’t mind investing the time into detailed list building, and learning a bunch of unconventional wargaming rules. It really blends a lot of push your luck, resource management elements. My brother is really into euro-board games and loves Mayhem.

    in reply to: Legions of Battle by Crusader games #194653
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    There is a decent review of it on Boardgame Geek. It’s part of a huge geek list where the same person has listed and reviewed almost every fantasy mass battle miniature game published. If you look at the whole list he has a paragraph about what he likes in a rule set that will help you see where he is coming from.

    in reply to: 10mm WFB #194433
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    Impressive to see it all come together in a series of games!

    in reply to: 10mm Mordheim board #194032
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    Very cool. I started the same thing over the summer using 6 inch tiles for an 18inch board. I managed to pick up some of the old warmaster skirmishers and crossbowmen for cheap. The skirmishers set is perfect for mordhiem with 12 different sculpts using swords and bucklers, pistols etc. Have copplestone 10mm for hired swords. But I ordered a bunch of Ratmen from Magister Militum around the time they announced they were closing. After months of waiting I never got the figures (but did eventually get an email apology and refund). I’d love to see what you use for some of the other warband. I have set of the skirmishers and crossbowmen that would form a couple of warbands I’d be happy to give/trade to anyone interested in a similar project. I’d love some skaven or chaos- there are some good choices out there, but I could bring myself to buy 4 or 5 full packs for two or three figures from each.

    in reply to: It’s back…. #192695
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    I actually think the new designs are good, but they also aren’t a huge improvement over the old ones. Building the tanks and dreadnought etc with all of those tiny plastic options doesn’t seem all that appealing to me. It would be interesting to see side by side comparisons with Vanguard infantry and tanks…which are huge for 6mm.
    Glad to see that it had an enthusiastic launch.

    in reply to: It’s back…. #192621
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    And it looks like Pendraken is hitting production with their new 10mm sci-fi lines soon: https://www.pendrakenforum.co.uk/index.php/topic,22738.0.html

    Three new 10mm sci-fi lines all coming out at the same time… hopefully it will create a lot of new interest in the smaller scales!

    in reply to: It’s back…. #192596
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    Lots of fond memories of 2nd edition epic. Still a favorite. I doubt I’d buy into either of the new games – so much good 6mm out there already from small companies. But having two new systems with complete support from bigger companies has to be a major plus for small scale sci-fi fans everywhere.  Great news all around.

    in reply to: Project Slow Burn #191646
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    Yeah, he was a huge source of inspiration…

    in reply to: Returning to 15mm #191450
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    That looks like the original pack of snake men in Critical Mass’ line of Mercenaries. They were so popular a few of them were made into separate full lines – but Ral still has the first sets in with the mercs.

    in reply to: 3mm Scale Legions Imperialis #191393
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    Beautiful project! You’re right everyone has troubles, but that won’t keep us from wishing you well.

    I second Deleted User’s request for a painting tutorial. I was excited to try 3mm epic a couple years back and got frustrated after several attempts that ended in unsatisfactory paint jobs, leading to the project fizzling.

    in reply to: Bonefields – 3D Waymarkers #190113
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    Very cool. I hadn’t heard of Bonefields. I’d love to hear how you think it plays once you get a game or two in!

    in reply to: WFB Project Conundrum #189391
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    There are some other good options out there. Cibo’s Little Dudes has a pretty full lineup 10mm of most of the forces and IMHO captures that slightly more cartoonish aspect of the art found in the earlier editions.

    Mike has a good list of 10mm on his blog, but Warmonger might be another good option for Empire as they were sculpted for the owner to play warmaster with originally.

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    Love it. Looks like you all had a blast. Thanks for sharing.

    in reply to: 3D dungeon crawls #185604
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    There are great examples of this sort of board for Space Hulk from back in the day. We played all of the campaign scenarios multiple time and a lot of the later ones focus on multiple levels.
    I always liked this clever project by Warinabox: http://warinabox.blogspot.com/2012/11/spaceship-detailing-while-you-wait.html?m=0

    I think a lot of new skirmish games have simplified vertical movement.

    in reply to: Conquistadores and Native Scouts for Mordheim? #185428
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    There is a Town Cryer with rules for three different types of Tilean warbands. They are very similar to the basic mercenary lists – so they would be well balanced. It’s one of the better non-core warbands.
    There are also Human Scouts and Pathfinders that are Hired Swords in Town Cryer articles that could fit for Natives – or you could just make them some of your Champions.

    And an entire Lustria campaign…So you are totally covered! Broheim has all of the articles archived on their website.

     

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    Mr. Average- what are you using for bases? Any shots of these guys in action yet?

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    Here is an example of transparent tacks/pushpins. These ones are 20mm tall after clipping the metal off and were 50 for $5 USD. The flat surface make it really easy to attach mini’s well. I’ve used them as 3mm aircraft bases and as 6mm anti-grav tank bases. All sorts of sizes out there, if you decide to go this route. Including ones that are large enough to mount squadrons on.

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    Well for your 1/600 transparent thumbs tacks are cheap and very easy. I just snip the point off so that you just have the grip.

    in reply to: Microworld’s 3mm Fantasy Log #183353
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    This whole line is awesome. I picked up the orcs and elves on release.

    Very excited to see this range continue to expand!

    in reply to: Old School Xmas Stuff #181860
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    Whoa, that’s cool. I got a pair of socks.

    in reply to: I’m getting old … #181634
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    Creating a baffling array of choices seems like the business model.

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    The PC game Darkest dungeons has an interesting system in the relative timescale of an rpg where characters accumulate stress and then relieve it through rest, drinking/vices, talking with companions. Too much stress creates negative traits that cost both treasure and skipping an adventure to remove. I like the campfire chats especially where the characters personalities influence how they try to cheer up their companions and their companions personality determines if it works or backfires. Eg a crusader talking about duty and honor is not likely to motivate a highway man. Torchbearer the TT RPG is supposed to be similar, might be a interesting system in there.

    in reply to: Warhammer books to read #181253
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    Not a book, but I have fond memories of Shadow of the Horned Rat. It was a little clunky to figure out, but did a good job of adding to the background, adding bits of lore as you traveled through the Old World. Of course that was 20+ years ago, I think we were playing 3rd edition when it came out.

Viewing 40 posts - 1 through 40 (of 196 total)