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  • in reply to: Video games to watch on Youtube? #66471
    Michael Campbell
    Participant

    If you’re looking for something different in a game viewing experience, I would point you to playthroughs of one of my favorite games of all time: Brutal Legend. if you’re unfamiliar with it (and that’s no surprise, it’s kind of a cult game) Imagine an old-school fantasy hacky-slashy adventure, but with all the imagery drawn from 1980’s heavy Metal album covers…

    in reply to: Legend of Galactic Heroes Book 4 #66415
    Michael Campbell
    Participant

    (blink, blink)

    They’re out? I had heard rumors….

    Excuse me a moment while I squee…

    SQUEEEEEEEEEEEE!!!

    in reply to: My Little Pony #28052
    Michael Campbell
    Participant

    Just be careful! Equip them right and ponies can be mountain-smashingly powerful…

    Michael Campbell
    Participant

    In this modern digital era the role of the wargaming magazine has changed from that of a ‘source’ to that of a ‘resource’: After all, what’s the point of devoting a half-dozen pages to photographic porn of the latest show when it’s possible to get almost live twitter feed on the day of the event?

    When it comes to rescource articles my personal favorite types are:

    –How-to’s: Tips for making things that improve your gaming experience, usually with resources available from the hardware store (in my case literally) across the street. This usually involves terrain or basic painting techniques. A lot of you may stare down your nose at this sort of thing, but as Stan The Man said once ‘EVERY issue is someone’s first issue’

    –Appetite whetter historical articles. These are potted little histories about less-than-wellknown periods that could make for fun wargames (a personal fave of mine in this being an article in Battlegames about the brawls between paramilitary factions in Germany during the interim.) just enough to make you say ‘ooh, that could be fun!’ and point you in the direction of further resources…

     

    in reply to: What rules/system are you using? #6808
    Michael Campbell
    Participant

    My fantasy rules of choice are Lord of the Rings. To me, fantasy games are all about the heroes, and LOTR gets them right: They’re not army-slaughtering ubermenschen, and they’re not the faceless guys in the middle of the front row that give you a +1 bonus. In LOTR heroes can do amazing deeds yes, but they also lead charges, bolster the courage of panicking units, and generally be the right person in the right place at the right time.

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