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Well, I am pleased to report that the players got the vast majority of questions incorrect concerning Floriduh Man. My faith in gamer intelligence was upheld.
Thanks for that but I don’t have the time to do all the gaming I would like. Let alone travel, family, etc. But I will keep posting.
Thanks. I do wonder when that long-awaited book will appear.
And I’ve had these sheets for decades. Just use some spray and wash on the chalk pastels, throw them in the wash and if there is any residue pastel I just go over that area with some suitable spray paint.
I use a basic green or brown or whitish sheet and mark up road and fields appropriate for every game. Cheap and versatile. You can place shapes underneath for hills and ridges.
It was the combined fire from the Pz38t and PzIVs that really caused t hff e crews to bail. Once some damage was done, a couple of shock points was enough for the Green crews to run. Almost all the Soviet tanks were abandoned.08/05/2022 at 00:23 in reply to: Gully Hole Creek -War of Jenkin’s Ear Sharp Practice Game #172551
Not sure when Chris is going to finalize it, but the vast majority is complete. I am not sure if it will be under TFL.
The minis are quite an assortment. Old Glory and Blue Moon mainly, but there is some Essex in there.
Mark06/04/2022 at 18:07 in reply to: 'The Waist-High Cornfield' – 46 RMCommando and the Battle of Rots 1944 #171064
Thanks so much for recommending these book! Not a lot out there on the battle for Rots and the Aller ops in Germany. If you are a wargamer that appreciates tactical battles, these are fantastic.
And the German player went along too. Lifes too for ordinary games.
I have quite a few games on my flickr site:
And one of the albums covers setting up game tables:
I just use an old bedsheet dyed and spray painted with foam shapes for hills underneath. Soft pastels for roads and flat linear lines. Always happy to answer questions.
We treated spotting as variable in the kunai grass and jungle so units would roll a D6 and add 6 inches. This really kept the action close in.
I agree. I am really not a fan of gaming with folks who would try to take advantage of this. Lifes too short to game with a holes.
As Germans I figured I’d better pull back after losing my AT assets. Click on the big image for the flickr AAR.
About an hour. I do the base layout at the house with the pastels and hills to figure out where things go and then it takes a half hour or less to set up at the shop. Thanks.
Thanks for the compliments. We really like the scale and friction involved with IABSM. Ground scale in the rules is great for 6mm too.
Fantastic idea for a game. And an incredible amount of work to pull it off. Great presentation Really like the aircraft.
Figures are a mix of Eureka, Blue Moon and others, modified with some head swaps.
The book is not for any specific rules so easy to adapt to your fav.
If you haven’t you might want to clink on the link to the Flickr AAR and follow that.
IABSM uses blinds to assist in the sense of friction and unknown enemy dispositions. The large pieces are unexposed units or dummies. When they are spotted-identified, actual miniatures are placed on the table. If nothing is there-a dummy blind, then it is just removed. The blind is then in the deck that gets drawn from to activate a unit. Great system that does a nice job of simulating small level combat.
4 Panthers, 10 PzIVs Soviets had 30 T34s.
In addition some Tigers were off table and could up to 4 rounds a phase if their ‘card’ came up.
Freikorps has a line for 2SW, but its very limited. So a lot of head swaps and different paint jobs for most of the minis. Old Glory 15’s Southern Native Americans work well also.
I use TFL’s Sharp Practice. Units are 6 to 12 figures. Ground scale is around 1/100. Lots of character building possible and it is good for a 4X6 table. I am doing an AWI text game with 2 to 3 other players this week involving an attempt by jaegers to capture a Rebel leader.
It is pretty similar to my other games. Brown sheet with some foam shapes under for elevations. Dyed and pained fabric grass fields. A couple of plastic ponds, (not sprayed glued on this time-forgot the can, so their edge s keep popping up). A few pine bark and commercial rock formations. Lots of scatter, including some Woodland Scenics snow.
Some other AARs and tables here: https://www.flickr.com/photos/6mmgaming/albums
Happy to answer any specific questions.
That would be one way to do it, but I think my back would get worn out!
Well, we did play outside. Weather was nice but a bit breezy, as the AAR says.
Very nice. I too am looking forward to doing some (more) CoC in Burma. Have you tried the Pyawbwe campaign?
I have lost a few 6mm teams in the initial pickup I didn’t lose any figs in my Malaya 20mm games, but I have found a 15mm native American or two in the trees when laying them out for the next game.
I’ve been enjoying your latest CoC games immensely.
Fantastic. I’ve already linked this with my LFGS FB group. Looking forward t next installments
Jess with the T34/85s just wasn’t getting the activations. Along with the ISU122s. Mortars would have been a problem if they got close to target. As I said in the AAR, there was a definite stop time on the game. Historically the Wiking did pull back after the mortars either smoked the are or set fires to limit visibility. Roads are icy so no quick getaways with the trucks either.
That game was certainly a bit of an upset. No idea on future Malaya/Singapore 42 games. We enjoyed the campaign though.
And it has a fantastic beer and cider assortment too. Their website is: https://giga-bitescafe.com/
But most interesting stuff can be found on this Faceberg page: https://www.facebook.com/groups/GeorgiaHistorical/
If you are in the SE US and can make it to one of our Game Days you will have a good time.10/11/2019 at 23:12 in reply to: Copãceni, Cluj County, Transylvania, 4th October 1944 #126276
Another fantastic looking game that has all kinds of cool kit. I really love to see games that cover campaigns that get little attention from players.
Thanks for posting this inspirational scenario.
Great report! I think IABSM works quite well for solo gaming. And this kind of game that has one side pretty much immobile on the defensive is a good choice for solo gaming.
That sounds like a lot of fun. Hope to get up there next year.
Thanks. Considering that its free and has food and drinks on site, anyone who can should really give it a try. We are still getting games registered, so anyone who wants to run something can sign up on the google doc.
Chalk pastels work really well for roads. Just throw the sheet in the wash afterwards. Any residue just gets spray painted over before next game.