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Viewing 40 posts - 1 through 40 (of 449 total)
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  • in reply to: 6mm Sengoku village #151587
    Noel
    Participant

    So beautiful.

    Noel
    Participant

    You are so prolific.

    I swear that every time I turn around, you are posting a new project. It’s amazing.

    in reply to: Amazing retro scifi diorama #149108
    Noel
    Participant

    I think that looks great!

    in reply to: 1066 from Wofun by Peter Dennis #149107
    Noel
    Participant

    Oh those look cool!

    in reply to: Dark Age Book Recommendations? #149044
    Noel
    Participant

    Oh that seems interesting! Thank you!

    in reply to: Dark Age Book Recommendations? #148332
    Noel
    Participant

    Thanks!

     

    My wife surprised me with a copy of The Timetraveller’s Guide to Saxon and Viking London, which is a fun book.

    in reply to: Space battles the game I’ve never played #148249
    Noel
    Participant

    How much heat does a spaceship radiate? Mostly, they would be quiet lumps producing no detectable thrust (only needed if some course correction was required) with light absorbing coats of paint, angled hulls to confuse sensors, little in the way of signals, encased reactors. They’d appear as lifeless blobs or shadows, probably moving in a way that mimics natural objects or junk.

     

    You would most likely be hit by their missiles from very long range and they would be gone before you could trace the missiles back to the point of origin. If they had no intention of capturing your base, they wouldn’t even have to get close at all.

     

    Of course, your base would also have to be detected. If it’s precise location isn’t known, it would need to be found.

     

    The board game Stellar Horizons, designed by a Space X engineer, has players trying to find each other, even bases, before they could fight. It’s not easy.

     

    In The Expanse, ships avoid detection without a lot of effort. They can disappear quickly once they break contact.

    Like the navies in WWII sending scouts to even attempt to locate the enemy, only much harder.

    in reply to: Space battles the game I’ve never played #148142
    Noel
    Participant

    I’m sure you’ve read somewhere that space is very big.

    If ships wanted to not be seen it would likely be easy, unless some new technologies allow for better detection.

    We are still continually being surprised by objects that come close to Earth that were not detected beforehand.

    in reply to: Dark Age Book Recommendations? #148089
    Noel
    Participant

    Thanks, Mike. These look like great suggestions!

    in reply to: Dark Age Book Recommendations? #147937
    Noel
    Participant

    Will definitely check them out.

    in reply to: Dark Age Book Recommendations? #147893
    Noel
    Participant

    Oh, you are really giving me some interesting choices, here.

     

    Thank you!

     

    I recall my earliest interests in ancient Rome as a teenager and just heading to the bookstore to see what they had. With virtual bookstores now offering an overwhelming selection, it’s even harder to find a starting point with a new period of history.

     

    This is so helpful.  Thank you.

    in reply to: Dark Age Book Recommendations? #147863
    Noel
    Participant

    Thanks, Mike!

    in reply to: Early Medieval Board Game Recommendations #146885
    Noel
    Participant

    Perhaps 878 Vikings?

    Noel
    Participant

    I recently discovered Heroes of Normandie. It’s a sort of serious, sort of Hollywoodized version of WWII. It originally started as a miniatures game, but they decided to make a boardgame out of it instead.

     

    It has some interesting ideas. It uses a square grid, but each space is treated as an octogon and sometimes you target a space, others you target the intersection of spaces.

     

    It doesn’t pretend to be a simulation, although it does fire team tactics pretty well. Weapon differences, unit organizations and tactical doctrines are represented. Morale is less present than I’d like.

     

    You have a limited number of move or fire activations per turn, depending on your force org and quality. Any units not activated can just move later on.

    Noel
    Participant

    Love the look of those ranks!

    in reply to: 10mm Early Macedonians for l’Art de la Guerre #145961
    Noel
    Participant

    Oh so beautiful!

    in reply to: Another C&C Napoleonics Solo AAR video #145353
    Noel
    Participant

    I’ve recently come across these and have been enjoying them while I sticker blocks.

    in reply to: Folder Bot 3000, also known as Bender #143760
    Noel
    Participant

    Cheese it!

    in reply to: Havok Skirmish #143716
    Noel
    Participant

    Amazing, I never heard of this but it looks cool.

     

    Do you have trouble finding miniatures for it?

    in reply to: Folder Bot 3000, also known as Bender #143715
    Noel
    Participant

    Good work

    in reply to: Eutaw Springs AAR #143336
    Noel
    Participant

    Nice

    in reply to: Warhamster 40,000 9th Edition #141741
    Noel
    Participant

    I started in 2nd and really enjoyed it. I had fun with 3rd, but didn’t like 4th and that is when I departed from 40K.

    in reply to: Kaiju/Giant Robot Gaming #139594
    Noel
    Participant

    Funny that you mention it, for Father’s Day my wife gave me Giga-Robo!

    https://boardgamegeek.com/boardgame/177014/giga-robo

     

    I’ve been enjoying it so far! They plan on making a Kaiju version in the future that will integrate with it.

     

    I know there is also this, which is getting a positive reception:

     

    https://boardgamegeek.com/boardgame/303051/godzilla-tokyo-clash

    in reply to: My First Black Seas Ship #136502
    Noel
    Participant

    All I see are pictures of a real ship.

    Where is the painted model?

    in reply to: Judge Dredd Solo AAR First time Try Out #135764
    Noel
    Participant

    You need an adult language warning!

     

    This looks absolutely fantastic!

    All the elements have come together nicely to create an atmospheric table and game.

     

    I actually bought Pulp Alley specifically for Dredd, because it is designed for action-adventure type settings that focus on characters. The game typically  has players focusing on completing objectives (called Plot Points) rather than just beating on each other.

    Parts of the table can be designated as perilous, meaning models have to pass tests to navigate them. Maybe an angry old lady swinging a bag with a brick in it, or an entire avenue being used by Boing enthusiasts, local City Def practicing or radioactive dust. Really, it is up to your imagination.

     

    I think it is worth checking out.

    One day I’ll have time to get back to my Dredd collection.

    in reply to: Another Building for the Mega-City #135610
    Noel
    Participant

    Looks great

    in reply to: It’s All Greek To Me: A Greek Myth AAR #135364
    Noel
    Participant

    I love Greek mythology stuff so this was  cool to see and it looked like fun.

     

    This past Autumn I got an all-in pledge for Mythic Battles: Pantheon.  It was expensive but it comes with a lot of miniatures (they are very nice). The game itself is a lot of fun, it’s a miniatures skirmish game that does away with terrain building – you play on boards.

     

    Great to see other mythology gaming out there!

    Noel
    Participant

    The Ares game Battlestar Galactica Starship Battles is very good at small numbers dogfighting.  That’s it’s focus (each player controls 1-2 fighters).

     

    The models out so far are from the new series, but they are going producing old series fighters, too.

     

    The quality of the models is very high and prepainted well, with details such as pilot names printed to scale (so you need a magnifier to read them they are so tiny).

     

    The rules are slightly more complex than Wings of War (same system), but they have a nice compromise of giving vector-style feel without needing a calculator.

     

     

    in reply to: Judge Dredd: The League of Fatties #133396
    Noel
    Participant

    Wonderful work.

    in reply to: Which Modern Figures For Hunting Lycans? #132852
    Noel
    Participant
    in reply to: Blue Glitter Apocalypse! #130804
    Noel
    Participant

    Any real life location is perfect for Fairy Meat.

    in reply to: Playing an impossible game #129958
    Noel
    Participant

    Sometimes I find myself in a badly designed scenario where one side clearly has no chance to win. It is often accompanied by “real war isn’t balanced or fair.”

     

    Sure, but when playing a game, players should feel engaged and have fun.

    As Ruarigh wrote, an asymmetric scenario should still have victory conditions defined for each side to claim a victory in the game, even if none would exist in a real life counterpart.

     

    in reply to: Judge Dredd Miniatures Games First Look Video #129498
    Noel
    Participant

    Thanks.

     

    I think I’ll give a different box a shot and see how they compare.

    in reply to: Judge Dredd Miniatures Games First Look Video #129384
    Noel
    Participant

    My local shop got a bunch of the sets in stock, and he remembered I used to special order the previous line.

     

    I picked up the Fatties and was disappointed in their size compared to the old ones (which I managed to hunt down ten of after the line was discontinued).

     

    How do the other models compare in size? I want to supplement my collection, rather than replace it. Otherwise, I’ll be completely broke!

    in reply to: Robotech Project – n815e #129216
    Noel
    Participant

    They do cost more and, from comparisons I’ve seen, they are smaller.  But they are beautifully detailed and they aren’t being produced by PB.

     

    I may buy some just to check them out. I do hope they expand the line to at least all of the combat mecha, if not also Zentraedi infantry and Cat’s Eye, etc.

    in reply to: Robotech Project – n815e #129191
    Noel
    Participant

    Kids Logic has been producing a new line of miniatures that has me thinking about this again.

     

    https://www.kidslogic.toys/pages/minitechgames

    in reply to: Nail Varnish Holders #129190
    Noel
    Participant

    That’s a nice way to organize them.

    I bought one of the mdf organizers and I think it is disappointing.

     

    in reply to: Genuine, but very un-pc, question… #128927
    Noel
    Participant

    You can print up a bunch of “card backs” then cut them out and put them in sleeves with any old set of playing cards.

    in reply to: (SALE) OLD SKOOL NORFSTAR!!! #127762
    Noel
    Participant

    I never realized how big German tanks were.

    in reply to: 6mm sculpting trials #127357
    Noel
    Participant

    This is a great start

Viewing 40 posts - 1 through 40 (of 449 total)