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Viewing 40 posts - 121 through 160 (of 176 total)
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  • in reply to: OMG! Warhammer 40k! #17837
    Robey JenkinsRobey Jenkins
    Participant

    Because this forum tends to be populated by gamers of taste and discretion who know that, for all its ubiquity, it’s a rubbish game.

    R.

    in reply to: The Cult of Orcus – A D&D Collection #17787
    Robey JenkinsRobey Jenkins
    Participant

    Not related to the Cult of Orcus, but I didn’t think a new thread was necessary:

    This lovely sculpt is from Red Box Games and I’ve had it hanging around for, like, ever.  So I thought it was time to get some paint down.  The base is scratchbuilt.

    R.

    in reply to: AB's 6mm sci-fi topic #17679
    Robey JenkinsRobey Jenkins
    Participant

    Nice!  You’ve made a right mess of your keyboard, I see.

    in reply to: Microworld Heroquest #17678
    Robey JenkinsRobey Jenkins
    Participant

    That’s insane.

    in reply to: The Cult of Orcus – A D&D Collection #17610
    Robey JenkinsRobey Jenkins
    Participant

    They’re a real mix of manufacturers. Most of them are OOP classics that my client had painstakingly collected before sending them to me.

    R.

    in reply to: 6mm Dropship #17585
    Robey JenkinsRobey Jenkins
    Participant

    That’s really cool and looks exactly the right size to be shifting a platoon’s worth or so of troops around.

    r.

    in reply to: The Cult of Orcus – A D&D Collection #17584
    Robey JenkinsRobey Jenkins
    Participant

    So, a few more:

    And a lich-king:

    R.

    in reply to: Infinity Miniatures #17260
    Robey JenkinsRobey Jenkins
    Participant

    Grenzer Sniper from the Operation Icestorm box:

    R.

    in reply to: Infinity Miniatures #17255
    Robey JenkinsRobey Jenkins
    Participant

    Fusiliers:

    The one in the middle has green arms.  The other two have grey arms.  What do you think?  All green or all grey?

     

    R.

    in reply to: Amazon Lizard riders #17060
    Robey JenkinsRobey Jenkins
    Participant

    Face it, Mike, 6mm is just a phase.  😀

    I love the replacement of the tigers with dinosaurs.  They look brill.  Only complaint is how tiny the pics are, I can’t really appreciate the minis.  The do look cool, though.

    R.

    in reply to: Relics from Tor Gaming #16971
    Robey JenkinsRobey Jenkins
    Participant

    Hm. About five hours? I don’t really time myself.

    R.

    in reply to: Using a pinboard for wargaming #16899
    Robey JenkinsRobey Jenkins
    Participant

    Very imaginative approach and ideas.

     

    R.

    in reply to: 6mm Science Fiction #16586
    Robey JenkinsRobey Jenkins
    Participant

    The full blue ground force, coming in at ~30 points, depending upon how the force composition is structured:

    This represents the sort of force you’d have in a “large” game lasting 2 hours or so.

    R.

    in reply to: VSF Thrift Store Martian Terrain #16537
    Robey JenkinsRobey Jenkins
    Participant

    Nice find.  Let us see pics of them on the tabletop when you’re done with them.

    in reply to: 6mm Science Fiction #16514
    Robey JenkinsRobey Jenkins
    Participant

    More from Brigade Models:

    These guys are the Armoured Group from my Venusian Expeditionary Force.  The HorizonWars setting has four Eras.  During the Third Era, the Earth is devastated by a meteor strike, and the independent colonies of Mars and Venus both return to the Motherworld to investigate – but with very different agendas for the survivors.

    I have a pretty big force for these guys – the “blue force” in my collection – and will try to take pics of all of them soon.

    R.

    in reply to: Your most obscure project? #16505
    Robey JenkinsRobey Jenkins
    Participant

    Re-painting Moshlings from the MoshiMonsters children’s toy range. That’s probably the most obscure thing I’ve tried.

     

    seriously, though, I’m working on a Border Reivers project. There is one good 28mm range, but I only stumbled upon it by chance.

     

    R.

    in reply to: Scenic Basing at 3mm Scale #16442
    Robey JenkinsRobey Jenkins
    Participant

    Nice tutorial, and some clever ideas I will definitely steal.

    in reply to: Infinity Miniatures #16441
    Robey JenkinsRobey Jenkins
    Participant

    The only problem I’ve had with the rules is that they are a very steep learning curve for the new player. Their scope and depth is extremely hard for the new player to quickly accommodate.

    However, I still consider it one of the best small squad tactical games around.

    in reply to: Infinity Miniatures #16399
    Robey JenkinsRobey Jenkins
    Participant

    And the finished Nomads Spektr:

    Just a couple of minis left from the Icestorm boxed set, now!

    in reply to: Computerised Rules? #16371
    Robey JenkinsRobey Jenkins
    Participant

    There was, famously, the Ex Illis game, which was computer-based and which died horribly after, I think, three separate attempts to get it off the ground.

    I think that, for the vast majority of those interested in miniatures war games, part of the appeal is participating in a progress that is physically and mentally intimate (internally, not with your opponent – urgh!)

     

    so however logical it might be, computers will always be a part resort.

     

    in reply to: Warzone Resurrection: Imperial Hurricane Walkers #16360
    Robey JenkinsRobey Jenkins
    Participant

    Old skool awesome!

    R.

    in reply to: 6mm City Expansion Report #16305
    Robey JenkinsRobey Jenkins
    Participant

    Looks brilliant!

    R.

    in reply to: 6mm Science Fiction #16288
    Robey JenkinsRobey Jenkins
    Participant

    An update on that Brigade armoured group: here they are again with the splinter camo and antigrav effects, all done:

    R.

    in reply to: Mama Spank and Nervous George: 3mm Ogres #16276
    Robey JenkinsRobey Jenkins
    Participant

    They look cool!  A lot of SF stuff is practically scale-neutral once you get down to 6mm and below.  What counts as a monstrous super-tank at 3mm is merely a large heavy tank at 6mm.

    I happily run 3mm Dystopian Wars against 6mm Brigade Models and it seems to work fine.

    R.

    in reply to: Leading Edge Terminator Collection #16261
    Robey JenkinsRobey Jenkins
    Participant

    It’s worth as much as someone is willing to offer, and that’s about all that can be said.  They are, I believe, now rare and sought-after minis, but will only garner a high price from someone who is actually seeking them.

    You might like to wait until after the new movie is released – price could well go up!

    in reply to: Infinity Miniatures #16257
    Robey JenkinsRobey Jenkins
    Participant

    And I finished the Nisse.  BTW, for those who might not have noticed, I posted a tutorial on how to paint the camouflage pattern on the coat into the General > General board, as I couldn’t find anywhere else appropriate for mini painting tips and tricks.

    R.

    in reply to: How about a preview from Skullduggery Press? #16234
    Robey JenkinsRobey Jenkins
    Participant

    Stop forcing me to start another scale!

    R.

    in reply to: Infinity Miniatures #16213
    Robey JenkinsRobey Jenkins
    Participant

    And the finished LE N3 Authorised Bounty Hunter:

    R.

    Robey JenkinsRobey Jenkins
    Participant

    Thanks for your enthusiasm, guys.  There is a sort of hit point tracking, Ivan, but it’s nothing like as complicated as other mech games.  I’ll explain briefly:

    Each mech (or element in the full HorizonWars game) has five stats.  Three of these – Movement, Firepower and Armour – are “active” stats.  That means that, as a mech takes damage, these stats are reduced.  If M reaches 0, the mech is immobilized.  If F reaches 0, it can’t shoot anything.  If A reaches 0… ka-splosion!  Mechs can use Recover actions to try to repair damage to their stats, but the total amount of damage taken never reduces and the test is based on the total amount suffered, so the longer a battle goes on, the harder it becomes to repair damage.

    Usually, players choose which stat to reduce for each point of damage, but if the hit is a critical (contains a natural 12) the opponent chooses the stat to reduce.

    Army lists are tiny (I literally put blank templates on the back of my business cards) and you can design a force in minutes.

    Robey JenkinsRobey Jenkins
    Participant

    salute 2016, although copies of MechaWar can be obtained by way of a sneak preview… Thanks to the #vatmoss nonsense, though, you may have to count on meeting me at a convention to get hold of it now.

    R.

    in reply to: Infinity Miniatures #16198
    Robey JenkinsRobey Jenkins
    Participant

    Hurrah!  Finished the Father-Knight at last:

    R.

    Robey JenkinsRobey Jenkins
    Participant

    It certainly works on a 2’x2′ (I played a game with my children just the other day on the 2’x2′ set up in my studio).  It has to be admitted that games on boards that size tend to me much more down to the luck of the dice that any superior tactics, as the game places a lot of emphasis on manoeuvre for advantage.  When you get up close, things become pretty brutal.  I prefer 2’x4′ as the smallest size of table, and 4’x4’+ is recommended.  But I’ve not tried it on 3’x3′.  For a smaller size of game, it would probably be fine.

    R.

    in reply to: 6mm Science Fiction #16195
    Robey JenkinsRobey Jenkins
    Participant

    So after much deliberation, I decided to continue the splinter-style urban camo from the airframes onto the armoured battlegroup for consistency’s sake.  I also decided to add the lighting effect to the hover modules.  Thus far, I’ve finished one troop (although the one on the right of picture needs some more highlighting, I realized after taking the photo):

    Also, here’re the two pics of the airframes that I moved from their original sites:

    in reply to: 6mm Science Fiction #16161
    Robey JenkinsRobey Jenkins
    Participant

    I don’t know. Mike, am I allowed to promote Horizon Wars on here?

     

    Sand stripe is a great idea. I might do that. I also want to do some OSL around the antigrav pods. Tactically silly, but should look quite cool.

     

    R.

    in reply to: 6mm Science Fiction #16150
    Robey JenkinsRobey Jenkins
    Participant

    I’m always conscious that anything I post, you’ll end up seeing half a dozen times on the various boards, FB groups and other places we hang out, Mike. I’m trying not to seem “spammy”.

     

    Forums like this one, though, are a good place to share a record of collections on a specific theme. I should probably count up how many different armies I now have at 6mm. It must be closing on double figures, now…

    R.

    in reply to: 6mm Science Fiction #16147
    Robey JenkinsRobey Jenkins
    Participant

    And a fairly hastily-painted armoured company+ from Brigade Models:

    I’m probably still going to add camouflage to this force, but haven’t yet decided what form it will take.

    R.

    in reply to: Greetings Earthlings #16123
    Robey JenkinsRobey Jenkins
    Participant

    If you’re prepared to go up-scale slightly to the now-mainstream 28mm, you should check out Reaper’s Bones series of plastic minis at low, low prices.

    Or for a more up-market product for classic dungeon crawl games, but still reasonably-priced, look at Otherworld Miniatures.

     

    R.

    in reply to: 6mm Science Fiction #16112
    Robey JenkinsRobey Jenkins
    Participant

    A trio of flyers:

    The ones left and right are from Brigade Models.  The middle one is from Wargames Emporium.

    R.

    in reply to: 6mm Science Fiction #16074
    Robey JenkinsRobey Jenkins
    Participant

    Here’s a 9-point mech force for MechaWar.  These mechs are all Era2, from the “Maul” (mech combat sports) setting:

    This is a more organized force of indeterminate era, but clearly of Middle Eastern origin from the numerical indicators:

    Here are some Wargames Emporium (formerly Baccus 6mm SF) Command Horizon minis:

    And some infantry from 15mm.co.uk (which are sold as 6mm but which are more like 10mm):

    And here’s the stuff from Brigade that I chopped out of the posts above:

    A better shot of the Soviet heavy infantry:

    And a scale shot showing the Brigade light infantry (left), 15mm.co.uk fleet-scale mechs (make great 6mm heavy infantry) and 15mm.co.uk “6mm” heavy infantry:

    And no photo log would be complete without a shot of the lovely command utility vehicle from Angel Barracks:

    And for people wondering about Horizon Wars and what an “army” will look like, here’s a quick shot of a 25-point Battlegroup, no mechs:

    I consider this to be a “large” force, representing a company+: a platoon of light infantry, a platoon of mobile infantry (in the IFVs), a platoon of heavy infantry, a special forces unit, a heavy cavalry troop and a Command HQ (heavy cavalry).  A battle fought with forces of this size on either side will last about two hours.

    R.

    in reply to: 6mm Science Fiction #16072
    Robey JenkinsRobey Jenkins
    Participant

    I’m reorganizing my Photobucket albums, so some of the images above are going to be broken.  If I could edit the posts, I’d update the links, but… [glances at Mike]

    I’ll post the missing images, and lots more 6mm stuff here as soon as I’ve finished the re-org.

    R.

Viewing 40 posts - 121 through 160 (of 176 total)