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Steve JohnsonParticipant
Lovely looking units and army.
Steve JohnsonParticipantDare I say it but more balanced armies? Over the course of my gaming life I’ve seen oh so many games ruined by uber armies, despite a wealth of wonderful background fluff. Mind you the same could be said of historical games, with Germans always having Tigers, or in the ACW the Iron Brigade etc etc.
Steve JohnsonParticipantBoth. A lot of the time I use historical actions as a basis for a game, to give a greater variety of options for a game.
Steve JohnsonParticipantBooks on the French Revolutionary Wars and the 1st Jacobite Rebellion for me.
Steve JohnsonParticipantGreat looking terrain items and a rather nice games room to boot!
Steve JohnsonParticipantA lot depends upon the scale. In BKCII, I leave them on, even though they have no effect upon the game, just because I like the visual aspect of it. For a 1:1 skirmish game, most definitely leave them on with them blocking LoS etc.
Steve JohnsonParticipantWell a whole new conflict I was unaware off and one that seems so full of gaming possibilities.
Steve JohnsonParticipantVery, very nice work old chap!
Steve JohnsonParticipantVery nice indeed
Steve JohnsonParticipantVery nice figures!
Steve JohnsonParticipantVery nice!
Steve JohnsonParticipantA lovely looking game and a great scenario with plenty of little surprises for all involved.
Steve JohnsonParticipantI’ll keep an eye for that, so thanks for the heads up.
Steve JohnsonParticipantFinding time to paint, which has been a problem for the past 15 years or so.
Steve JohnsonParticipantGreat show report and some wonderful looking games.
Steve JohnsonParticipantYellow is such a thin pigment, that several thin layers are required to get a good, solid and bright colour. A yellow ochre basecoat really helps thought. We hate having to spray yellow at work for these very reasons!
Steve JohnsonParticipantThey work for me and the ‘photos make them look like a real Russian village.
Steve JohnsonParticipantKeith Flint is working on a free set of simple Seven Years War rules, that are available via the Honours of War forum. Just scroll down to the bottom of the page for the rules. Hope this helps?
Steve JohnsonParticipantVery useful and it shows I’ve missed some posts.
Steve JohnsonParticipantVery interesting and comprehensive piece of work. I like the national characteristics in Honours of War and think they work very well, so am not adverse to these.
Steve JohnsonParticipantGreat to see something a bit different for once:)
Steve JohnsonParticipantThanks for the ‘heads up’ as that really is a great find!
Steve JohnsonParticipantPlastic Weld is still the best and the same stuff we use at work. IIRC the active ingredient is Dichloromethane rather than Acetone, and has a bit more ‘body’ than standard Dichloromethane.
Steve JohnsonParticipantBrilliant, simply brilliant!
Steve JohnsonParticipantHaving an son with autism and learning difficulties, I know some of what you are going through, as we’ve been there as it were. It does get better, just keep positive and we’re all rooting for you and the family.
Steve JohnsonParticipantSkirmish games are often over in an hour for me, but this largely depends upon the ruleset. ‘Big’ battles, such as BKCII, Honours of War etc, 2 hours is about the maximum we can stand. This is actual playing time, not including chatting after the game and the set up and take down time.
Steve JohnsonParticipantBrilliant find and they would be great to model for command stand, or as objectives as you say.
Steve JohnsonParticipantYou can buy low tack masking tape from car repair/paint shops which does help a bit. We tend to de-tack normal tape first by patting on our clothes, workbench etc, which does help reduce this problem. Have a play around and see what works for you, but the issue could also be that the buildings haven’t been degreased enough or that the paint isn’t fully dry.
In terms of thin tape, we use normal 1″/25mm tape, lay it on a cutting mat and then cut to the required size. Works remarkably well.
Hope this helps?
Steve JohnsonParticipantI used to have all of the books years ago, even when at Uni. Not sure what happened to them though. Never really liked the Sprague de Camp (or whatever the name was) versions.
Steve JohnsonParticipantWe thought so too, but the challenges change, whilst some remain!
Steve JohnsonParticipantI know where you’re coming from Mike on the work front, hence about 10 years ago I was lucky in being able to compress then reduce my working hours to help look after our son. Hoping to be able to semi-retire soon to carry on the support as he moves into adulthood.
I always check TWW 3-5 times a day at least, so keep up the good work!
Steve JohnsonParticipantAh, I wondered why it kept doing that.
Steve JohnsonParticipantWe had a vicar at my old club who was a notorious cheat, the result of which (apart from not going to Heaven) meant that no-one wanted to play him. Other members were border line cheats, but were just about tolerated, as the feigned shock when we pointed out their ‘transgressions’.
Steve JohnsonParticipantI couldn’t make it either due to a simply exhausting 12 hour day at work the day before.
Steve JohnsonParticipantI recommend Sebag-Montefiore’s book as it contains loads of detail, excellent maps and is a great read. You can also skip certain chapters so that you follow only the BEF, which they kindly tell you how to do at the start of the book.
Steve JohnsonParticipantHope to see you there Craig.
Steve JohnsonParticipantDepending upon dates, I’d be up for it.
Steve JohnsonParticipantSome abandoned as the rules failed to live up to our expectations. Many just parked until such time as I have energy, mojo and time to re-start them. A common problem amongst gamers me-thinks.
Steve JohnsonParticipantSimply superb work.
Steve JohnsonParticipantI combine it with a trip to drop the wife off at friends, meet up with other friends on the demo table and collect any pre-orders. The actual show I hate as it’s utterly soulless and simply too large. It it wasn’t for the aforementioned, I wouldn’t bother going at all.
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