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Viewing 40 posts - 1 through 40 (of 1,040 total)
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  • in reply to: Latest additions to my Peninsular War Armies #155796
    Whirlwind
    Participant

    You are right, that seems a pretty reasonable deal.

    https://hereticalgaming.blogspot.co.uk/

    in reply to: Unbelievably Crass and Rude #155632
    Whirlwind
    Participant

    Seems pretty odd behaviour.  Whether you like the show or not it is hard to see how anyone’s life is improved by this kind of thing.  How would the complainant’s life be better if Sean stopped?  My life on the other hand, and those of the other listeners, would be worse.

     

    https://hereticalgaming.blogspot.co.uk/

    Whirlwind
    Participant

    Ah Leicester, of course.

    https://hereticalgaming.blogspot.co.uk/

    Whirlwind
    Participant

    Thanks both.

    I’ll stick on the extra photos here to save people going to the blog:

     

    Martin – could the one on the right of photos 1,2 & 3 be Lancashire? It looks a bit cruder than the rest

    https://hereticalgaming.blogspot.co.uk/

    in reply to: What's on your painting desk/table/corner #154955
    Whirlwind
    Participant

    Yes, the Baccus Sherman is noticeably bigger than the other stuff – but since their figures are a bit bigger too, that is probably fine; they should work well with Adler’s figures too I think, but not so much with the older Heroics and Ros and Irregular tanks.

    https://hereticalgaming.blogspot.co.uk/

    in reply to: What's on your painting desk/table/corner #154952
    Whirlwind
    Participant

    Some of the nice new Grumbler Miniatures 6mm Napoleonics.

    A couple more shots here.

    https://hereticalgaming.blogspot.co.uk/

    in reply to: 3rd Foot (The Buffs) 1740ish Warrior Miniatures #154661
    Whirlwind
    Participant

    Thanks for the tip.  What is the problem with the integral Warrior muskets?

    https://hereticalgaming.blogspot.co.uk/

    in reply to: 3rd Foot (The Buffs) 1740ish Warrior Miniatures #154646
    Whirlwind
    Participant

    They look very nice.  I occasionally wonder about getting some Warrior Miniatures figures, these pictures help.

    https://hereticalgaming.blogspot.co.uk/

    in reply to: No More Plastics #154515
    Whirlwind
    Participant

    @Sane Max,

    Just to be clear, is it the process of assembling plastics you don’t like, or you feel that there is a difference in the actual painting of the models?

    https://hereticalgaming.blogspot.co.uk/

    in reply to: Two Brothers in Vietnam #154468
    Whirlwind
    Participant

    Got you, that makes quite a lot of sense in the context of this campaign.

    https://hereticalgaming.blogspot.co.uk/

    in reply to: Showcasing my new 6mm army for Hungary 1848 #154452
    Whirlwind
    Participant

    Very pretty! Love the pitchfork handles and artillery carriages in the national colours…

    https://hereticalgaming.blogspot.co.uk/

    in reply to: C18 British Light Infantry Units #154413
    Whirlwind
    Participant

    Thanks very much Hwiccee, perfect.

    https://hereticalgaming.blogspot.co.uk/

    Whirlwind
    Participant

    Good stuff.  I bet the castle will turn out useful since there were quite a few old castles and forts scattered through the Iberian peninsula.  I like the basing of the figures too.

    https://hereticalgaming.blogspot.co.uk/

    Whirlwind
    Participant

    Thanks very much ferg.  I like Medina de Rio Seco as a scenario very much, I think it is quite testing on the tactical side for the players, and on the troop and command quality for the scenario designer and rules writer.

    https://hereticalgaming.blogspot.co.uk/

    in reply to: Two Brothers in Vietnam #154375
    Whirlwind
    Participant

    More great stuff Jack, thanks for posting.  And a very well deserved decoration!  Did you have to use any of the “can’t die” protocols for the heroes or is that just how the dice fell?

    https://hereticalgaming.blogspot.co.uk/

    Whirlwind
    Participant

    Many thanks Gone Fishing.  When I was writing about Neil Thomas I was thinking of his Ancient & Medieval Wargaming book, and the very similar rules in his Wargaming: An Introduction.  His One Hour Wargames are a step more simple than even those two.

    https://hereticalgaming.blogspot.co.uk/

    Whirlwind
    Participant

    Many thanks, McKinstry.

    https://hereticalgaming.blogspot.co.uk/

    in reply to: Two Brothers in Vietnam #153985
    Whirlwind
    Participant

    Just been catching up on March’s games, more great stuff. I particularly enjoyed 14, for some reason, the sense of intensity really came across.

    https://hereticalgaming.blogspot.co.uk/

    in reply to: How would you rate WWII fighters? #153791
    Whirlwind
    Participant

    That looks pretty good to me, especially if as you say, you give a damage rating independent of that or modify the rating by the damage (giving/taking) capacities. Many thanks.

    https://hereticalgaming.blogspot.co.uk/

    in reply to: How would you rate WWII fighters? #153778
    Whirlwind
    Participant

    And thanks for all your work on that John, very much appreciated.

    https://hereticalgaming.blogspot.co.uk/

    in reply to: How would you rate WWII fighters? #153777
    Whirlwind
    Participant

    Looking at that last performance chart, the only ones I think I really want to put a performance down-shift on are the 110, 210, 410; the Defiant; and maybe the CR4 & the I-153 too.  All for one reason or other design dead-ends for piston-engined air superiority fighters.

    https://hereticalgaming.blogspot.co.uk/

    in reply to: How would you rate WWII fighters? #153776
    Whirlwind
    Participant

    If you want to be really niminy-piminy, the rifle-calibre MGs all rated as 1 should really be 0.75 for the Italians and Japanese and 1.5 for the Russians; but I wouldn’t worry too much about what the Russians called “paint-scratchers”.

    I have been giggling about that way more than I should.  Love Russians!!!

    https://hereticalgaming.blogspot.co.uk/

    in reply to: How would you rate WWII fighters? #153693
    Whirlwind
    Participant

    Given your criteria, I would start from speed and then modify, usually downwards, if there is a specific reason to do so.  I would ignore any factor which was directly linked to pilot quality since that can pick up lots of other stuff.  I pretty much did this when I was messing about with my own version of Bob Cordery’s Portable Air Wargame rules and it worked fine.

    The other measurement I would use is what replaced what, modified slightly by role and reputation.  Air Forces in WW2 were trying to constantly upgrade, so I would just assume that aircraft got ‘1’ better when replaced by a significantly different type or marque, e.g.

     

    1 – Biplanes, obviously outdated early monoplane fighters, oddball design errors (e.g. P-26, Skuas, I-16s, Defiants, Blenheim IFs)

    2 – Average early war fighters (Hurricane, 109D and earlier, MB152, Bf110Cs, Oscars, LaGG-1, Buffalos)

    3 – Best early war fighters, Average mid war fighters (Spitfire I-V, Bf109E-G, P40s, Zeros, Typhoons)

    4 – Best mid-war fighters, Average late war fighters (Fw190A, P47s, Spitfire IXs, P51Bs, Bf109Ks, MiG-3s, Tojos)

    5 – Best late war fighters (Tempest, P51D, late-marque Spitfires, Fw190D)

    6 – Jets

    https://hereticalgaming.blogspot.co.uk/

    in reply to: “Generic” WW2-ish games #151650
    Whirlwind
    Participant

    This one?  Not played it but I have read it and it looks quite close.

    https://hereticalgaming.blogspot.co.uk/

    Whirlwind
    Participant

    Thanks Shaun, very interesting (another one on the ‘to steal’ pile).

    https://hereticalgaming.blogspot.co.uk/

    in reply to: Casualty rates vs combat experience? #150482
    Whirlwind
    Participant

    Just as an aside, some pdfs and sites examining casualties in tank units:

    WO 205/1165

    Survey of Allied Tank Casualties in WW2

    First United States Army Record of Operations and Annexes

    https://hereticalgaming.blogspot.co.uk/

    in reply to: Casualty rates vs combat experience? #150453
    Whirlwind
    Participant

    excuse me, a total layman, for joining in this discussion, but surely a simple explanation that occurs to me, having been in a tank with others, – I can only imagine how badly poor soldiers would cope with the difficulty of getting out of one in a hurry and in a panic. Those that manage it will be more likely to manage it again in future. Those that Panic or cannot get out fast the first time are not going to be around to make the statistics look bad the next time?

    I can’t make the maths of that really work. If pretty much all the crew of each individual tank are becoming casualties at the beginning, who exactly is escaping?  The only way to make it work like that is to assume that tank and crew losses are really astronomical at the beginning (far more than happened in reality) but replacements are plentiful and eventually the original 20% of ‘good soldier’ escapees form a progressively critical mass.  So I don’t think it can work quite like that.  A small part of that change might be that the behaviour of the original escapees is imitated, I suppose, although I am guessing this amounts to the same thing: bail out earlier.

    https://hereticalgaming.blogspot.co.uk/

    in reply to: Casualty rates vs combat experience? #150437
    Whirlwind
    Participant

    Did the crews bail out earlier in the engagement?

    This (by experience of when the ‘last safe moment’ to bail out actually was, plus probably the effect seen in Stouffer where for private soldiers, increased combat skill comes alongside reduced combat motivation).

    I think there may be an interesting mirror of this in how often German tanks crews abandoned their panzers before destruction.

    https://hereticalgaming.blogspot.co.uk/

    in reply to: Two Brothers in Vietnam #150401
    Whirlwind
    Participant

    Okay Jack, caught up on the last two fights, thrilling stuff. I have to say, I wouldn’t have cheated the first VC missed kill rolls in fight six, let the chips fall where they may, I say!!!!  I liked the last fight too – tense stuff, trying (and failing) to get the sniper.  Came across as very real, that one.

    https://hereticalgaming.blogspot.co.uk/

    in reply to: Casualty rates vs combat experience? #150396
    Whirlwind
    Participant

    There was one referred to in Brains and Bullets:

    The realisation of Sherman vulnerability is reflected in the way tank and crew casualties changed over time. For US armoured divisions, the first week in combat saw four crewmen killed or wounded for each tank that was destroyed. Crew casualties dropped sharply after the first few weeks then bounced along, gradually declining until, by the fifteenth week in combat, only one crewman was lost for each tank destroyed. This was a remarkable survival rate given the Sherman’s tendency to burst into flames.

    Although not directly answering your question, there are some studies which seem to reflect the same thing amongst US GIs in WW2 in Stouffer et al in ‘The American Soldier”.  This is a psychology-focused study, but it broadly indicates that WW2 soldiers tended to think that poor soldiers were more likely to become casualties, and newer soldiers were more likely to be poor.

    https://hereticalgaming.blogspot.co.uk/

    in reply to: I forgot that I built Hogwarts #150363
    Whirlwind
    Participant

    Nice!

    https://hereticalgaming.blogspot.co.uk/

    in reply to: Two Brothers in Vietnam #150172
    Whirlwind
    Participant

    Just caught up with the latest fight – enough good American luck at the right moments to stave off complete disaster.  The M79 doing just enough to stop the VC 2nd Squad and the dud grenade were probably the turning points for me…great report, very atmospheric.

    https://hereticalgaming.blogspot.co.uk/

    Whirlwind
    Participant

    Postage costs are just that, extraneous costs. I don’t mind if a manufacturer makes an extra 5p or whatever, they employed a good sculptor and cast good figures, they get my money.

    I don’t really get this, since it is the same money either way; and more, presumably that means you are now paying the manufacturer of the good figures nothing at all (who in the small hobby market will notice the absence) in order to spite UPS (who won’t notice your action in any way).

    https://hereticalgaming.blogspot.co.uk/

    Whirlwind
    Participant

    Apologies, I am again missing something in this thread.  If you are price insensitive, what does the postage matter? Because you can’t recoup postage costs if you sell them on (although I don’t think anyone has mentioned resale value as a reason so far)?

    https://hereticalgaming.blogspot.co.uk/

    in reply to: Two Brothers in Vietnam #149810
    Whirlwind
    Participant

    Great report, many thanks Jack.

    What happens mechanically to make the VC disappear?  Or is it GM fiat?

    https://hereticalgaming.blogspot.co.uk/

    in reply to: Terrain Aspirations vs Practicality #149738
    Whirlwind
    Participant

    I was going to post this separately but here seems as good a place as any.  My 6mm buildings have to serve in both ‘big battle’ and ‘skirmish’ games, as do the walls and hedges and so on.  With that in mind, what do people think would be the nicest way of using them?  I was vaguely thinking of creating some bases that the building could sit on top but not fixing the building to it, so I could use each building with more than one base and more than one specific building with each base, given similar building footprints.  Some could be ‘garden’-type bases, some ‘street’-type bases, others could be like smallholdings or something.  Any thoughts?

    https://hereticalgaming.blogspot.co.uk/

    in reply to: Two Brothers in Vietnam #149723
    Whirlwind
    Participant

    Nice report, many thanks.  As chance would have it, I was just reading some other rules which were talking about the very real dangers of accidentally making yourself visible coming out of a smokescreen…

    https://hereticalgaming.blogspot.co.uk/

    in reply to: Can someone explain VAT to me #149651
    Whirlwind
    Participant

    It is basically number 2.  Businesses with an annual turnover of less than a specified amount (currently £85,000) don’t have to collect and give over VAT.  Some do anyway, for various reasons (e.g.because they intend to grow past the level very quickly; they want to recoup VAT payments against certain start-up costs).  So here Baccus probably has a turnover of more than than amount and the 15mm trader probably doesn’t.  I am not in business, but I presume that helps the small resellers of plastic box sets and GW stuff make a profit too.

    https://hereticalgaming.blogspot.co.uk/

    Whirlwind
    Participant

    Apologies, I may be misunderstanding something here, but Shahbahraz is agreeing with you, isn’t he?  He is saying in the past there were some figures worth buying which stand the test of time (like your FAA) but there were some that were not; and that these figures that do are more often than not on the pricier side?

    https://hereticalgaming.blogspot.co.uk/

    Whirlwind
    Participant

    Yes, well done your Mum!

    https://hereticalgaming.blogspot.co.uk/

Viewing 40 posts - 1 through 40 (of 1,040 total)