Forum Replies Created
You are right, that seems a pretty reasonable deal.
Seems pretty odd behaviour. Whether you like the show or not it is hard to see how anyone’s life is improved by this kind of thing. How would the complainant’s life be better if Sean stopped? My life on the other hand, and those of the other listeners, would be worse.
https://hereticalgaming.blogspot.co.uk/14/04/2021 at 18:14 in reply to: Identifying Different Manufacturers’ Shermans – Help Wanted #155107
Ah Leicester, of course.
https://hereticalgaming.blogspot.co.uk/11/04/2021 at 09:13 in reply to: Identifying Different Manufacturers’ Shermans – Help Wanted #154961
I’ll stick on the extra photos here to save people going to the blog:
Martin – could the one on the right of photos 1,2 & 3 be Lancashire? It looks a bit cruder than the rest
Yes, the Baccus Sherman is noticeably bigger than the other stuff – but since their figures are a bit bigger too, that is probably fine; they should work well with Adler’s figures too I think, but not so much with the older Heroics and Ros and Irregular tanks.
Some of the nice new Grumbler Miniatures 6mm Napoleonics.
A couple more shots here.
Thanks for the tip. What is the problem with the integral Warrior muskets?
They look very nice. I occasionally wonder about getting some Warrior Miniatures figures, these pictures help.
Just to be clear, is it the process of assembling plastics you don’t like, or you feel that there is a difference in the actual painting of the models?
Got you, that makes quite a lot of sense in the context of this campaign.
Very pretty! Love the pitchfork handles and artillery carriages in the national colours…
Thanks very much Hwiccee, perfect.
https://hereticalgaming.blogspot.co.uk/29/03/2021 at 11:53 in reply to: Italian Napoleonics and Spanish buildings in 6mm scale! #154398
Good stuff. I bet the castle will turn out useful since there were quite a few old castles and forts scattered through the Iberian peninsula. I like the basing of the figures too.
https://hereticalgaming.blogspot.co.uk/29/03/2021 at 07:21 in reply to: Medina de Rio Seco – A Polemos General de Division Refight #154382
Thanks very much ferg. I like Medina de Rio Seco as a scenario very much, I think it is quite testing on the tactical side for the players, and on the troop and command quality for the scenario designer and rules writer.
More great stuff Jack, thanks for posting. And a very well deserved decoration! Did you have to use any of the “can’t die” protocols for the heroes or is that just how the dice fell?
https://hereticalgaming.blogspot.co.uk/28/03/2021 at 19:47 in reply to: Gallic War Campaign Battle Nine – Battle of the Garumna #154372
Many thanks Gone Fishing. When I was writing about Neil Thomas I was thinking of his Ancient & Medieval Wargaming book, and the very similar rules in his Wargaming: An Introduction. His One Hour Wargames are a step more simple than even those two.
https://hereticalgaming.blogspot.co.uk/28/03/2021 at 10:17 in reply to: Gallic War Campaign Battle Nine – Battle of the Garumna #154336
Many thanks, McKinstry.
Just been catching up on March’s games, more great stuff. I particularly enjoyed 14, for some reason, the sense of intensity really came across.
That looks pretty good to me, especially if as you say, you give a damage rating independent of that or modify the rating by the damage (giving/taking) capacities. Many thanks.
And thanks for all your work on that John, very much appreciated.
Looking at that last performance chart, the only ones I think I really want to put a performance down-shift on are the 110, 210, 410; the Defiant; and maybe the CR4 & the I-153 too. All for one reason or other design dead-ends for piston-engined air superiority fighters.
If you want to be really niminy-piminy, the rifle-calibre MGs all rated as 1 should really be 0.75 for the Italians and Japanese and 1.5 for the Russians; but I wouldn’t worry too much about what the Russians called “paint-scratchers”.
I have been giggling about that way more than I should. Love Russians!!!
Given your criteria, I would start from speed and then modify, usually downwards, if there is a specific reason to do so. I would ignore any factor which was directly linked to pilot quality since that can pick up lots of other stuff. I pretty much did this when I was messing about with my own version of Bob Cordery’s Portable Air Wargame rules and it worked fine.
The other measurement I would use is what replaced what, modified slightly by role and reputation. Air Forces in WW2 were trying to constantly upgrade, so I would just assume that aircraft got ‘1’ better when replaced by a significantly different type or marque, e.g.
1 – Biplanes, obviously outdated early monoplane fighters, oddball design errors (e.g. P-26, Skuas, I-16s, Defiants, Blenheim IFs)
2 – Average early war fighters (Hurricane, 109D and earlier, MB152, Bf110Cs, Oscars, LaGG-1, Buffalos)
3 – Best early war fighters, Average mid war fighters (Spitfire I-V, Bf109E-G, P40s, Zeros, Typhoons)
4 – Best mid-war fighters, Average late war fighters (Fw190A, P47s, Spitfire IXs, P51Bs, Bf109Ks, MiG-3s, Tojos)
5 – Best late war fighters (Tempest, P51D, late-marque Spitfires, Fw190D)
6 – Jets
This one? Not played it but I have read it and it looks quite close.
https://hereticalgaming.blogspot.co.uk/05/02/2021 at 08:54 in reply to: WW2 East Front 6mm solo campaign on small table on blog #150507
Thanks Shaun, very interesting (another one on the ‘to steal’ pile).
excuse me, a total layman, for joining in this discussion, but surely a simple explanation that occurs to me, having been in a tank with others, – I can only imagine how badly poor soldiers would cope with the difficulty of getting out of one in a hurry and in a panic. Those that manage it will be more likely to manage it again in future. Those that Panic or cannot get out fast the first time are not going to be around to make the statistics look bad the next time?
I can’t make the maths of that really work. If pretty much all the crew of each individual tank are becoming casualties at the beginning, who exactly is escaping? The only way to make it work like that is to assume that tank and crew losses are really astronomical at the beginning (far more than happened in reality) but replacements are plentiful and eventually the original 20% of ‘good soldier’ escapees form a progressively critical mass. So I don’t think it can work quite like that. A small part of that change might be that the behaviour of the original escapees is imitated, I suppose, although I am guessing this amounts to the same thing: bail out earlier.
Did the crews bail out earlier in the engagement?
This (by experience of when the ‘last safe moment’ to bail out actually was, plus probably the effect seen in Stouffer where for private soldiers, increased combat skill comes alongside reduced combat motivation).
I think there may be an interesting mirror of this in how often German tanks crews abandoned their panzers before destruction.
Okay Jack, caught up on the last two fights, thrilling stuff. I have to say, I wouldn’t have cheated the first VC missed kill rolls in fight six, let the chips fall where they may, I say!!!! I liked the last fight too – tense stuff, trying (and failing) to get the sniper. Came across as very real, that one.
There was one referred to in Brains and Bullets:
The realisation of Sherman vulnerability is reflected in the way tank and crew casualties changed over time. For US armoured divisions, the first week in combat saw four crewmen killed or wounded for each tank that was destroyed. Crew casualties dropped sharply after the first few weeks then bounced along, gradually declining until, by the fifteenth week in combat, only one crewman was lost for each tank destroyed. This was a remarkable survival rate given the Sherman’s tendency to burst into flames.
Although not directly answering your question, there are some studies which seem to reflect the same thing amongst US GIs in WW2 in Stouffer et al in ‘The American Soldier”. This is a psychology-focused study, but it broadly indicates that WW2 soldiers tended to think that poor soldiers were more likely to become casualties, and newer soldiers were more likely to be poor.
Just caught up with the latest fight – enough good American luck at the right moments to stave off complete disaster. The M79 doing just enough to stop the VC 2nd Squad and the dud grenade were probably the turning points for me…great report, very atmospheric.
https://hereticalgaming.blogspot.co.uk/24/01/2021 at 09:49 in reply to: Do I Really want to Pay More For Wargames Figures? #149953
Postage costs are just that, extraneous costs. I don’t mind if a manufacturer makes an extra 5p or whatever, they employed a good sculptor and cast good figures, they get my money.
I don’t really get this, since it is the same money either way; and more, presumably that means you are now paying the manufacturer of the good figures nothing at all (who in the small hobby market will notice the absence) in order to spite UPS (who won’t notice your action in any way).
https://hereticalgaming.blogspot.co.uk/24/01/2021 at 06:47 in reply to: Do I Really want to Pay More For Wargames Figures? #149946
Apologies, I am again missing something in this thread. If you are price insensitive, what does the postage matter? Because you can’t recoup postage costs if you sell them on (although I don’t think anyone has mentioned resale value as a reason so far)?
Great report, many thanks Jack.
What happens mechanically to make the VC disappear? Or is it GM fiat?
I was going to post this separately but here seems as good a place as any. My 6mm buildings have to serve in both ‘big battle’ and ‘skirmish’ games, as do the walls and hedges and so on. With that in mind, what do people think would be the nicest way of using them? I was vaguely thinking of creating some bases that the building could sit on top but not fixing the building to it, so I could use each building with more than one base and more than one specific building with each base, given similar building footprints. Some could be ‘garden’-type bases, some ‘street’-type bases, others could be like smallholdings or something. Any thoughts?
Nice report, many thanks. As chance would have it, I was just reading some other rules which were talking about the very real dangers of accidentally making yourself visible coming out of a smokescreen…
It is basically number 2. Businesses with an annual turnover of less than a specified amount (currently £85,000) don’t have to collect and give over VAT. Some do anyway, for various reasons (e.g.because they intend to grow past the level very quickly; they want to recoup VAT payments against certain start-up costs). So here Baccus probably has a turnover of more than than amount and the 15mm trader probably doesn’t. I am not in business, but I presume that helps the small resellers of plastic box sets and GW stuff make a profit too.
https://hereticalgaming.blogspot.co.uk/15/01/2021 at 12:48 in reply to: Do I Really want to Pay More For Wargames Figures? #149531
Apologies, I may be misunderstanding something here, but Shahbahraz is agreeing with you, isn’t he? He is saying in the past there were some figures worth buying which stand the test of time (like your FAA) but there were some that were not; and that these figures that do are more often than not on the pricier side?
https://hereticalgaming.blogspot.co.uk/15/01/2021 at 09:04 in reply to: Book Review: Donald Featherstone’s Complete Wargaming #149516
Yes, well done your Mum!