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Looks like a lot of fun!
I really like the scenery you setup for these games!
Congratulations on 10yrs of blogging!
That’s a fascinating idea, using a board to paint on and letting the spilled paint naturally give a wasteland canvas.
I’ll second the idea to keep the ruins and bones on separate bases to make them easier to move around. Looking forward to seeing what it ends up looking like.04/05/2023 at 06:23 in reply to: Harvestland Artillery of the Great Land of Harvest (Wars of Ozz) #185826
I think vertical dioramas are wonderful and would be great fun to play in. My 2nd FLGS had one they built as a hobby project over the year that was great but I can’t say I’ve seen any recently which is a shame since they look great to have on display.
Looks quite nice
An asteroid belt around a planet would look very good, although I’m not sure I’ve seen anyone do one of those yet. I imagine clear bases would be essential, and something to hold all of it together so you can move it as one piece making it easy to setup and remove.
I need to get some photos taken but I’ve found that small lava rocks you can buy at a hardware or gardening store on a simple base work very well.
These are great fun, I’ve always enjoyed making Pumpkin monsters when running Halloween D&D games.
Here’s a MechaStellar update. For February through April we added in Mobile Fighter G Gundam. For those who haven’t seen it, G Gundam is the first alternate universe (AU) Gundam series and imagines a world where countries have quite literally taken their land mass and left for outer space, all wars have been replaced with a championship Gundam fight where Earth is the ring.
Each country’s Gundam has the aesthetic appearance of something they are well known for historically (or at least what the average Japanese resident might know them for), Spain for example is a giant bull, France is Napoleon, Norway is a Viking with a longboat it brings into battle, Canada is a lumberjack and the Netherlands is a giant windmill. Imagine pro-wrestling, kung-fu films, revenge melodrama and giant robots all mixed together. It’s over the top, immensely quotable and a fun ride all around. Here’s an example to pique your interest: https://www.youtube.com/watch?v=UeL1_9QRufY
The Core Rules have been updated to VER 8.9 with a focus on cutting down on the mental math burden so the Focus action and several Pilot traits have been revised. We’ve also added in a “Finishing Blow” system to melee which adds some more strategy when dividing your Melee ATK & DEF dice for your heavyweight contenders.
Here are two battle reports using the G Gundam units along with a special module that allows the players bonuses while narrating their fighting moves and clever plans.
The image isn’t working for me either.
The styrene walls above look beautiful though!21/04/2023 at 07:27 in reply to: Fight:Wepon Future Year! (6mm scale Sci Fi Skirmish) #185353
Nice work on the insignias!
Beautiful game, thank you for sharing
Impressive armies! Thanks for sharing the battle
Yeah there’s a lot of fun things about the new edition of Kill Team but I found their Cover examples to be more confusing than helpful. Engage / Conceal is pretty straightforward but figuring out if a non-concealed unit is getting a cover bonus based on the things in the way had me puzzled more than a few times.
The previous edition of Kill Team was very much just 40k rules where a squad was broken into individual members. It was a lot of fun at one of my last duty stations, they had routine monday night Kill Teams which was a fun way for people entering the hobby to try out the game and meet fellow players.
The more recent edition tries to be its own game and has a bunch of fun ideas, but as you mentioned some of the rules are burdensome. In my opinion their cover rules are more than a little obscure.03/03/2023 at 07:12 in reply to: A game of Fireteam: Modern and a little work on a Little Bird #183849
Great table setup and beautiful minis!
Nice work on the crates! Love the Robocop one
Very nice work, that red tabard came out beautifully
Thank you for the link, that’s an impressive amount of drybrushing that went into that, the cork sheet flag stones is a great idea as well.
I’ve picked up a few aquarium ornaments over the years to use for terrain but I wouldn’t have guessed that’s where the columns came from. I’ll have to keep an eye out in the future, I do enjoy ruined roman columns quite a bit.
Excellent battle report, thanks for sharing. The columns on the center ruins are quite nice, were those 3d printed or hand-crafted?
The beast is quite a remarkable model, did you print it yourself or purchase it pre-printed?
Thank you very much!
As I recall the latest one was designed by James Hewitt who also updated Bloodbowl. I’ve heard nothing but good things but haven’t had a chance to look it over myself. Someday though!
I have not heard of Ronin War but I’ll be sure to check it out. Doing a combined arms force of Tanks and Mechs would be a bit hard in MechaStellar, most Mecha Anime tend to have the giant robots vastly exceed conventional vehicles. Vifam and of course Macross/Robotech still have potent fighters but not much in the way of tanks.
In Gundam the Mobile Suit takes over since it’s more maneuverable and uses less fuel than a fighter, and more mobile and agile than a tank while packing the same (or better) armor and firepower than a tank. The Guntank (halfway between a tank and mobile suit) is very effective on the tabletop, we’ve had to adjust indirect fire several times so that an army of mostly Guntanks didn’t lay waste to the opposition haha.
The only Mecha show that comes to mind that features tanks as an effective accompaniment would be Fang of the Sun Dougram, which Battletech drew from. (Dougram itself being the Unseen Shadow Hawk.)
I’ve always meant to play Adeptus Titanicus, I’ve heard it’s one of the best GW rulesets on the market, but I’ve been trying to keep my 40k budget at a reasonable size so I still have yet to take the plunge.
Thank you Tony that’s great to hear! It’s definitely a passion project, but a fun one at least and going on 7 years now it hasn’t grown stale yet.
Thank you Mr. Average I hope you have fun with the rules. We don’t have profiles for the Magella or M-61 Tanks or the Saberfish / Dopp Fighters but plan on including those in the future. We’ve ran into some balancing issues in the past where very cheap units like those tended to disrupt gameplay by having too many turns. In the meantime, if you do like space battleships we do have rules for those to support their giant robots.
Indeed! That is some very impressive scenery
I haven’t played it myself but a good friend of mine and his wife started playing it last year and really loved it. Glad to see you’re having fun it!
Agreed, they look very good!
Wow! Love the paintjob on those vehicles, bet they will look great on a desert battlefield. I’m not too keen on the dual treads on the tanks but I like it quite a bit on the longer vehicles.
Looks very impressive, are the pipes/power conduits a separate printable piece or part of a large piece of terrain?
Bravo! Those are some sharp looking tanks
Sounds like a very fun opportunity! I’ll echo the above posters recommendation that playing at a drinking establishment means all drinks should at a minimum be kept several feet away from the table, lest you find the rivers running red with wine hah!
Best of luck and hoping to hear good news back on this venture!09/12/2022 at 09:06 in reply to: Sellswords and Spellslingers campaign Action report #180940
The Dungeon walls from XPS look good, I really like the decor as well, especially the glass museum pieces.
The cultist splayed out on the ground in the next game is a riot, I might have to pick up a few as scatter terrain the next time I use my berserkers haha. Is that also a reaper mini?
Bit of a long dagger but you could always try this one: https://otherworldminiatures.co.uk/shop/ff-series-official-fighting-fantasy-miniatures/ff02-balthus-dire-limited-edition/
Here are some more classic looking thieves but I wouldn’t call them Zamoran07/12/2022 at 14:27 in reply to: Have you updated your “visual look” over the years? #180874
This is a great question! I started wargaming a bit over 20 years ago, but back then if it wasn’t at a game shop that meant all the scenery was scavenged from around the house. I still enjoy that kind of scenery now and then but over the years I’ve enjoyed collecting nicer looking set pieces. As you mentioned over time your terrain may look dated or out of place with newer pieces, I can certainly agree with that. I don’t go out of my way to update my terrain but when I do build new terrain, print it or purchase it I do try to make sure it will match with some existing items I have.
As for war gaming mats, I started off with monocolor ones but I greatly prefer the more modernized ones nowadays as long as they don’t overdo it with the design.
What a remarkable scale, I love seeing such a huge table!
The paintjob looks fantastic on those!
Oh that’s fun, I think the last time I bought a mini that came with a base was an Eversor assassin. The grit looks good and blended in pretty well.