Warm up your wallets, and prepare to game on one of the coldest battlefield. Red Star, White Lights (hereafter referred to as RSWL) explores what might have happened in a Scandinavian theater of a Third World War in 1985.
It is a rules neutral (that means you can play it with any rules set) set of 12 skirmish scenarios and detailed squad and platoon orders of battle for Norway, Sweden and Finland, as well as the Soviet VDV and Naval Infantry, and the British Royal Marine Commandos.
It also has notes for where to find miniatures to play out these battles in the cold north, as well as some suggestions for special rules and troop attributes. In short, it's a complete product!
But it is also part of a series, a series meant to answer the question, "What is going on in those 'Other Fires' of the Third World War" outside the conflagration of the Central Front.
RSWL is a PDF only product, and is being sold for $9.99 USD via Wargames Vault, or ArmiesArmy.com. We are offering $1 off for Guild Supporting Members and SOTCW members, but proof of membership is required.
So, warm up your wallets, pack your snowshoes, and come see what might have happened if the Red Star advanced south under the White Lights!
5 thoughts on “Ram Company Games 1st Release!”
22/01/2016 at 13:29
Very Slick!
22/01/2016 at 15:34
Wicked cool 🙂
How big are the scenarios? Can you share how many grunts and vehicles are in the smallest and biggest?
22/01/2016 at 16:03
Biggest is almost company sized, smallest is an attack on a convoy by an SF team defended by two squads.
23/01/2016 at 00:49
Appreciate it! That helps narrow down what rules it’ll work well with 🙂
23/01/2016 at 02:40
Yeah, this will work well with No End In Sight and Five Core.