Most of our spaceship fleets are human fleets, based as they are around the background from Wessex Games’ long-out-of-print Iron Cow ruleset. We do have a couple of alien fleets, and today one of those is getting a complete revamp.
The Yenpalo are humanoid reptilians with a thing about hexagons and the number six. Our existing fleet was designed by Phil long ago, but has been on the replacement list for a little while as the moulds aren’t in great shape. The new ships were created by James Claypole from Beadspoke Designs who offered them to us as he’d already designed them and just wanted to see them come to life as physical models.
There are five ships in this initial offering, ranging from battlecruiser down to corvette, plus a fleet pack. These replace the original Yenpalo designs which are no longer available (as I said, the moulds really did need replacing…)
SFSP-1101 – Yenpalo Attack Fleet – £22.00
SFS-1100 – Klaion class Battlecruiser – £4.50
SFS-1120 – Trepes class Heavy Cruiser – £3.25
SFS-1130 – Celeph class Destroyer – £2.00
SFS-1140 – Phlam class Frigate – £1.00
SFS-1150 – Ebhaku class Corvette – £0.75
Slammers detachments are like buses – you wait ages for one, then two turn up at once. After last week’s 111-wheel painting and assembly marathon with the unit of Foster’s Mercenaries, this one is a rather more straightforward build.
The Slammers regiment aren’t the only users of the M9 combat car; besides the Lightning Division and their fully enclosed crew cars, Harris Commando use the M9A3 variant. This is identical to the Slammers’ version except for the armament; the Harris cars have a heavy laser and two gatlings in place of the tribarrels.
I chose to put together an armoured detachment of three combat cars and three M9A10 cargo cars; one of these tows an anti-tank gun while the others each carry two infantry teams for a total of 10 TUs (the gun and towing vehicle count as a single TU). The plan was to also paint an extra cargo car and infantry so I could also reconfigure them into an Infantry Detachment – I painted the extra infantry, but forgot the additional cargo car ! I’ll have to go back and do that another day.
This was a simple and quick build – the cargo cars are one piece castings, while the combat cars have the three metal guns, crew figures plus of course the etched brass splinter screen. I attached the guns and crew (space is limited in the car’s interior so I don’t always put all three crew figures in) but left the screens off until the very end. All of the cars received stowage, jerricans, fuel drums, stowage boxes etc. The etched brass sheet for the screen also has a stowage basket so I attached one or two of those. I stuck an infantry figure with binoculars in the back of one cargo car after removing his base.
The vehicles were all primed with Halfords’ grey automotive primer, then drybrushed a lighter grey. I airbrushed orange-brown camouflage stripes, carefully drybrushed those pale orange and, apart from picking out the stowage and the odd detail here and there, that was just about it. Once the combat car crew and guns were painted I superglued the splinter screens on. They then received a brushed-on coat of Army Painter Strong Tone Quickshade. As with the Fosters vehicles we don’t yet have any official decals so I’d already printed up some onto decal paper. The decal paper is thicker than normal decal film and won’t take too well to heavily curved surfaces, but they seemed to be OK over the slight curve of the bow slope. After that, it was a final airbrushed coat of Tamiya Flat Clear.
The towed gun crew are fixed to one of our resin fireteam bases – I used a cutting tool in a Dremel to make holes for their bases then filled any gaps with PVA and sand. The gun isn’t glued down so it can be removed from the base when it’s being towed. The rest of the infantry were glued to M8 washers and the bases textured with PVA and sand. They were sprayed dark green over their primer coat, drybrushed and washed with Citadel Athonian Camoshade. Boots were painted brown, guns grey, faces in various flesh shades and webbing sand-brown, all washed in appropriate colours from the Citadel shades range. The bases were painted with Tamiya Flat Earth and drybrushed. I painted the fireteam bases in the same colours with a darker brown edge, then flocked with Citadel grass once everything had been varnished.
The two Harris packs are now available from the website if you feel like leading a detachment of blowers into battle.
Double Points on all orders at The Ion Age! That's right 15mm space opera wargaming and Patrol Angis too plus everything else on our website will get you double Regard Points on your account until the end of Friday 24th August. Read the article for full details of this great offer but essentially order as normal and we will then manually double the points on your account. Plus if you are a brand new customer when you sign up with your first order you will get 100 points as a welcome bonus too. Lastly our month long offer is half price on our Smashed Hab Dome from our 15mm terrain range. Thanks for your time and your custom as always.
I’ve been working on and off over the last few weeks on several new 15mm Mercenary units for Hammer’s Slammers:The Crucible.
Projects like these have to take lower priority to more important tasks such as filling orders (!) so I only get to work on them occasionally, but I’ve managed to find enough time to finish off the first of these units, a detachment of Foster’s Mercenaries.
If you aren’t familiar with the background to the Slammers stories (known as the Hammerverse), the idea is that the governments of struggling colonies on newly populated planets can’t always afford to keep their own standing army, so will hire in mercenary units to supplement their own troops when needed. Some of these mercenary forces, such as the titular Slammers Regiment, are self-contained all-arms units while others are specialists – infantry, artillery, armour, anti-aircraft etc. To quote The Crucible, “Foster’s unit operates as very effective air defence specialists” (p.60). They are equipped with the new Centurion Large Transport Vehicles, which are by no means front-line combat vehicles. They are variously configured in command, artillery, calliope and transport roles. Their only ground combat units are infantry which are deployed for self defence of the unit on operations.
I chose to make a 10 TU Artillery Detachment from the Foster’s detachment sheet with a pair each of C800 air defence calliopes and light artillery vehicles, plus two command and control vehicles and a large C404 transporter for three infantry TUs.
For infantry I dug into our selection of 15mm figures and found to my surprise some unreleased ones! These are variants of our British infantry with berets instead of helmets. This become a doubly good idea as I’ve been able to photograph the finished figures and add them to the website.
I also painted up one of our Brigadier figures as the Colonel, with blue shoulder tabs and hat band to match his troops. Incidentally, I’ve also added the Brigadier figure to the website – previously he’s only been available as a giveaway.
So that’s another Slammers detachment chalked up – and something a bit unusual with the huge Centurion support vehicles but no conventional front-line combat elements. Hopefully we’ll see them on a table for their first taste of combat soon…
HSD15-3101 – Foster’s Calliope Detachment – £80.00
HSD15-3102 – Foster’s Artillery Detachment – £90.00
HSD15-3103 – Foster’s Infantry Support Detachment – £80.00
SF15-160b – British Infantry in Berets (x10) – £3.75
SF15-162b – British Command in Berets (x5) – £2.00
SF15-166 – The Brigadier – £0.50