There’s been a lot of announcements of late about a funny little show in Sheffield coming up in July called the ‘Joy of Six’. Yes, a show all about 6mm miniatures. A lot of you reading this will of course be saying to yourself, ‘So what? How is that going to help me find the exact Vallejo paint needed to add the highlights on the eyebrows of my 1807 Vistula legion elites’? You may also have one or more of the following thoughts?
‘6mm? Just too small for me.’ (never quite figured that one out myself…)
‘6mm? An excuse for poor painting and modelling’.
‘How can you paint/model/see/play games with anything so small?’
‘With such tiny figures, you must, of course, sacrifice any notion of visual or dramatic appeal.’
‘6mm? Can’t even see them, never mind paint them!’
And don’t try and kid me that you’ve not at least thought one or more of the above! Well. Here’s the challenge to you. At the Joy of Six 2016 we are offering FREE entry to anyone who turns up at the door and declares themselves to be a ‘6mm Sceptic’. Yes, free entry to the show. Here’s the chance for you to either reinforce your beliefs, or, just maybe get to see what all those wargamers lauding the virtues of the small scale are on about.
Look at this way. Free entry, and because the trade stands are all carrying 6mm stock only, it’s not going to hurt your wallet by expanding the 40mm/28mm/15mm leadpile. Food is cheap and wargamer friendly and on-street parking is only £1 for the day. In return you get a great day out, get to see some magnificent games, pick up some painting and modelling tips, and socialise with your fellow hobbyists.
To put icing on the cake, should you actually change you views and declare yourself to be ‘Reformed 6mm Sceptic’ then you’ll get a discount off your first 6mm purchases from the traders.
As the saying goes, ‘What is there not to like?’
The Joy of Six 2016 will be taking place in the Heartspace at Sheffield Hallam University on July 17th from 10.00am to 4.00pm. Entry is £3.00 but FREE to all you 6mm sceptics.
One of the great things about the games at the JOS is that they are not all just scaled up/down versions of the 28mm offerings you see time after time at other shows. Sometimes you get games that play so much to the strengths of 6mm figures that they could simply not be done as effectively or indeed at all in the larger scales. Tim Rogers and David Elk's 'Break the Line' is one such game. I'll let Tim tell you what it is all about:
After the usual rush of blood to the head and offering to put a game on for Waterloo weekend at the Leeds Armouries last year, we then had to think of a game. First figures, the only ones we had were my Napoleonic 6mm so choice made. Next game, as per normal we'd put on a participation game, which needed to be quick to play and easy for the general public to pick up. So they would be a version of our home-brewed TAD rules lots of dice, lots of luck and as many laughs as possible. So concept? What could we do with 6mm figures that we couldn't do with other scales. Our fall back of a skirmish game doesn't suit the little fellas, and the big mega units/ huge games are hardly going to be quick.
So after a bit of head scratching we decided to go micro, we' do as near to 1:1 as we could. Now my figures are based on 60x30 bases for Polemos rules so we were going to have to work with that, and when we played with the ground scale the figures are a bit broad (15 - 18 figures on a 60mm frontage compared to the 12 that fit). But that said, we could get close enough for a decent game. What then could we do as game? To most Brits the iconic action of Napoleonic warfare is the French column attacking a British line, so job done a battalion a side attack/ defence game. Were the Brits better troops? Or was it a case a line having superior firepower? You'll have to see if our interpretation feels right.
The most important variable in this game would be the presence of a slope, attacking uphill always gave the Brits an advantage. We decided not to give a factor advantage to the Brits but to keep things simple and apply Naismith's rule for hill walking, that is, if your going up a 1:12 slope you take twice as long to do it allowing the line more shots at the hapless column. So the game is as near 1:1 figure scale as we can, a ground scale of approximately 1mm to 1 foot (so the area round our men is about right) going up a 1 in 12 slope. It has also grown to 2 battalions a side to allow more players.
The gaps between companies, especially for the column, have also been taken from what we read was set down in the manuals (interesting playing the game shows these are very logical).
So if you have 20 or 30 minutes spare to come and see what's happening when 1 base of figures hits another base in your usual game we'll see you at the show (please bring a mate to beat and a sense of humour).
So there you have it. Yet another great reason to come along to the country's largest smallest show.
Another preview of a game coming to you at this Year's Joy of Six. It's time for a complete change of pace as I've asked the ridiculously talented Dan Hodgson to give us all a look at what he's been working on. It's a science fiction subject both familiar and dear to many of our hearts. Above all it's been executed brilliantly. But enough of the waffle - over to Dan...
As I watched the opening titles scroll across the screen I knew I was hooked again, the Star Wars obsession of 20 years earlier had returned and I was already thinking how I might recreate the big screen battles in miniature. After weeks of researching what was out there I watched and waited and I slowly gathered the forces needed. The scale? well that was easy, in 6mm I could do massive scale battles on a small scale.
The plan was to take not one but two games to the Joy of Six Show in July, after a quick chat with Peter it was set, now I just had to paint all the forces..........., make the battlefield............. and find some rules!
I will be using a simplified version of the popular Fantasy Flight Games X-Wing Miniatures game. The biggest differences being the use of Hexes for movement and firing ranges, and the addition of ground forces, enabling iconic battles from the films to be refought over an interesting playing area, a black space mat just didn't do it for me. Two 12ft x 5ft boards were made using Kallistra's Hexon terrain. The first, the frozen ice planet of Hoth and for a complete contrast the second game will take part on the forest moon of Endor. Alongside the star fighters, X Wings, Y Wings, B Wings, A wings, Tie Fighters etc ground forces such as the Imperial AT AT's, AT ST's, Snow speeders, Stormtroopers, Rebel Commando's will all make an appearance.
So come and have a go at something a little different from the historical norm on the 17th and swap musketry for laser fire and try to evacuate Echo Base before the Empire destroys your forces or defend your Imperial base from the Rebel scum attack.
As usual with a game at the JOS. The figures may be small, but the ambition reaches to the stars.
You can find more about Dan's progress on his site.
Still undecided about coming to the show? This really is not one to miss!