So the Christmas sale is all over for another year; I pulled the plug at 7am on Monday, allowing a small flurry of last minute orders to sneak under the line earlier that morning.

Assuming all goes to plan, I should just about get all sale orders shipped by the end of this week, although I will be hard pushed to get to any others that arrive between now and Friday. Everything up to December 11th has already gone (apart from one which is waiting on a restock of etched brass parts) and there’s another pile of parcels which I’ll take to the post office later this morning. The one possible fly in the ointment is that I’m obviously burning through metal supplies much faster than usual, and although I ordered more last week, I don’t know when that will arrive – if it doesn’t get here by Thursday then I will run out, and production will simply have to stop until it does turn up.

Thoughts are already turning to the start of next year and the first 2018 releases. Unusually, we’re ahead of the game as far as new models go; we have everything planned from now until March, design work is all finished and we have most of the masters in hand. One of the early releases will be a batch of 15mm Slammers models, filling in a few gaps and increasing the options available to both Hammer’s regiment and other forces. Below you can see a couple of new variants of the standard M9 combat car; on the left is the M9A14 crew car used by the Lightning Division, which is essentially a modified command car with a pair of gatling turrets on the roof.

On the right is the M9A10 cargo car, an open backed flatbed GEV transport. Some units use a variant (the M9A16) fitted with a calliope turret mounting eight 2cm powerguns for air defence – we’ll release this at the same time, I just didn’t have a photo of one assembled. This photo was taken just before the masters went into a mould, so I might be able to sneak out a couple of castings by the end of the week.