Out now and available to all: Battlechat 54 with Partizanmeister Laurence Baldwin.
Get ready for PartizanInTheCloud !
I have just uploaded Photography for Wargamers to my Gladius Payhip site, a compilation of articles I wrote when I was editor of MWBG. Priced at just $1.99, all profits will go to the Battlegames Combat Stress Appeal.
Battlechat 51 featuring Bad Squiddo Games' Annie Norman is now available for all. We discuss coping strategies for the Covid-19 pandemic, general mental health issues and, of course, what's happening with the fabulous Bad Squiddo Games business!
With the onset of the coronavirus pandemic, the chance to meet friends and play board games face to face disappeared overnight. However, technology is there to help us out and it’s possible to play games online.
Let’s consider some definitions and get a manageable scope.
I’m not going to consider computer games, that is, games designed specifically for the computer. When they first appeared, they were simple, and usually played against the computer. Games now routinely involve many players signing in and playing together in teams or as individuals, with or against other players (Massive Multiplayer Online Games or MMOs).
The computer games industry is huge – in South Korea, a spectator sport with top players going professional.
Read more HERE