I'm hoping that by now, you'll have listened to the podcast of the awards 'ceremony' held at an undisclosed luxury venue, so here is the list of winners as voted for by the Battlegames on Patreon patrons.
Note that for this inaugural award, patrons were permitted to vote for their favourite ever choices, so these results represent some mighty achievements!
What's this? The Battlegames Calendar 2020? Available with a 10% discount until Monday 23rd December! Adorned with pics of glorious wargames, ranging from 2mm-30mm and Ancients to WW2, it has plenty of space for you to note down your favourite shows and forthcoming games.
Today is Waterloo Day—and also the 20th Anniversary of my first Battlegames website, launched 18th June 1998. This was the splash page back then!
Many of you here have been visitors to the website, readers of the magazine, subscribers and even contributors in that time, and I thank you for the generous support you have given me over the last two decades.
So, pop over and read all about how Battlegames came into being, the story of its journey as a magazine and why it has now returned to its online roots.
Happy anniversary – on, and those Wellington and Blücher chaps did quite well in 1815, too!
Hot off the microphones, here’s the podcast recorded with my old friend Guy Hancock. Guy is well known in the south coast wargaming community as the owner of the (sadly short-lived) Wargames Heaven shop in Brighton and has been gaming almost as long as Henry has (think early 1970s). But of course, the highlight of his career was being featured on the front cover of Battlegames issue 1 back in 2006!
In this episode, we discuss the question of whether historically accurate tactics are necessary for historical wargames, to what extent they should be enforced by rulesets or left to the ability of the players to reach historically plausible outcomes, the role of command and control systems in the process, the effects of simultaneous as opposed to IGO-UGO moves, the historicity of competition gaming, the situation in multi-player games and the danger of imposing mechanisms that potentially detract from the enjoyment of the game.
So, put your feet up with a cuppa, or pick up that paintbrush and prepare to paint a new unit and enjoy another Battlegames Battlechat.
This episode is free to everyone, but if you’d like to hear previous episodes or discover the other exclusive content that patrons are enjoying, you can sign up on the Battlegames Patreon website.