I agree with the previous post – surely the saying “an army marches on its stomach” is just as relevant in WW2 as it was in the 19th Century, and general fatigue would offset any reputational advantage?
I would like to incorporate tanks firing on the move in my Force on Force WW2 games – any thoughts on suitable modifiers.
appreciate that tanks in WW2 didn’t have all the gizmos of modern battle tanks e.g. Laser range finders, stabilisation etc etc but there must have been instances where tanks fired on the move instead of being stationary and I want to replicate this on the gaming table. Most other rule sets allow for this.