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Remember Arthur C Clarke’s Third Law:

“Any sufficiently advanced technology is indistinguishable from magic.”

Though, ultimately I think human beings want to understand things so ‘science’ fiction games should have some grounding in our current understanding of science. It makes the game more believable. The further it gets from our understanding, the more fantastic it becomes. And that’s fine, too, if that’s what you’re after.

<curmudgeon>As for requiring ‘official’ models to play a game. Pphhttt… That’s just marketing squelching imagination. <curmudgeon />

Self taught, persistently behind the times, never up to date. AKA ~ jeff
More verbosity: http://petiteguerre.blogspot.com/