Home Forums Renaissance 6mm Sengoku Jidai

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  • #86830
    Avatar photoUsagitsuki
    Participant

    It’s been a year since I started a 6mm Sengoku Jidai project. Progress has been pretty good. With some rebasing along the way, the figures are now organised into large unit-sized bases for use with a version of the board game ‘Tenkatoitsu’ modified slightly for tabetop. (Hence the stat counters on the bases).

     

    #86833
    Avatar photoMike
    Keymaster

    Where in the world is it you live?

    AKA – Can I drive there for a game?!   😀

    #86844
    Avatar photoGuy Farrish
    Participant

    Fantastic armies!

    Interested to know how they work with the adapted boardgame rules.

     

    #86848
    Avatar photoUsagitsuki
    Participant

    I live in darkest Wales I’m afraid. Few people come here by choice, fewer still in their right mind.

    There’s a few battle reports and posts about the Tenkatoitsu rules on my Sengoku ‘blog:

    https://tenkafubu608971038.wordpress.com/

    #86849
    Avatar photoMike
    Keymaster

    North or South?

    #86855
    Avatar photoUsagitsuki
    Participant

    Pembrokeshire in the South-West.

    #86859
    Avatar photoMike
    Keymaster

    2 hours…   😀

    Anyway I digress, they look excellent.

    #86921
    Avatar photoDarkest Star Games
    Participant

    Indeed, quite stunning!  This is me being totally jealous!

    "I saw this in a cartoon once, but I'm pretty sure I can do it..."

    #86924
    Avatar photoGuy Farrish
    Participant

    Usagitsuki

    I was interested in your thoughts on ‘unit’ representation and how wargames may be getting it very wrong by splitting troops into weapon types. I suspect we do quite a bit of this in the European Mediaeval period as well. I’m not sure how we can represent the ‘mixed’ nature of groups of soldiers however without losing some of the facets of tactical decision making gamers enjoy. Bordgamers seem to accept a slightly more abstracted ‘combat power’ idea about their counters than I suspect figure gamers are prepared to admit. The ‘stone scissors paper’ of various weapon group interactions seems as firmly based in this period as the column, line, square on is in the mind of many Napoeonic period gamers.

    I understand it – I like the tactical game play of the interactions – I’m just not convinced they were quite so clear cut on the real battlefield.

    I think I will have play around with some of your thoughts in the European context.

    #86927
    Avatar photoUsagitsuki
    Participant

    I think traditionally tabletop wargames rules have tended to define troop differences in terms of their equipment, and this leads to a temptation to separate troop types from units which may have had mixed equipment. There are medieval rules that split medieval ‘lance’ units into separate units of knights and sergeants. A lot of ‘dark age’ armies have whole units of ‘nobles’ with heavier armour than the ordinary warriors. I suspect this isn’t a very realistic way of portraying these armies.

    Board games are worth a look for new ideas, I think. In the near future I’m going to try the GMT ‘Men of Iron’ game ‘Infidel’ for tabletop Crusades battles.

    #86929
    Avatar photohammurabi70
    Participant

    Brilliant.  I’ll need some painting tips for when I do my Baccus figures that have been languishing for the last four years.

    www.olivercromwell.org; www.battlefieldstrust.com
    6mm wargames group: [email protected]; 2mm wargames group: [email protected]

    #86969
    Avatar photoAutodidact-O-Saurus
    Participant

    6mm is a great size for representing those types of battles. Great looking table, too!

    Self taught, persistently behind the times, never up to date. AKA ~ jeff
    More verbosity: http://petiteguerre.blogspot.com/

    #86994
    Avatar photoNorthern Monkey
    Participant

    Wow, great work again, a period ive always wanted to have a go at just put off by the painting involved.

    My attempt at a Blog: http://ablogofwar.blogspot.co.uk/

    #87005
    Avatar photoUsagitsuki
    Participant

    It’s much, much easier in 6mm. A lot of the little details disappear at that scale. But you still get the mass effect from the sashimono and nobori.

    #87025
    Avatar photoAlexander Wasberg
    Participant

    They look amazing, simply stunning. Great work 🙂

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