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  • #107852
    JozisTinManJozisTinMan
    Participant

    Inspired by some of you guys, here is my stab at modifying Tank on Tank…

    First playtest, let me know what you think!

    http://jozistinman.blogspot.com/

    #107853
    kyotebluekyoteblue
    Participant

    Looks interesting.

    #107887
    ThomastonThomaston
    Participant

    Cool, I’ve never heard of the game but can’t go wrong with 7-page rules.
    I’m liking the command chit system, but it’s a little weird for solo.

    • This reply was modified 1 year, 6 months ago by ThomastonThomaston.

    Tired is enough.

    #107898
    warwellwarwell
    Participant

    I have a computer version of the game (West Front) and enjoy it. Simple mechanisms but still plenty of decision-making needed. Some day I will pick up a hard copy version.

    #107905
    JozisTinManJozisTinMan
    Participant

    @Thomaston, in the rules, they suggest for solo play you get 2 AP and then after you use them, roll d6 to see if you get an additional one, up to 4.

     

    I opted for a d6 roll at the beginning of the turn, we’ll see how it works, thanks for the feedback!

    http://jozistinman.blogspot.com/

    #107975
    ThomastonThomaston
    Participant

    That’s what I found awkward. Rolling a dice after the first 2 actions just feels weird to me. Then again planty of games makes you roll per activation.

    Tired is enough.

    #107999
    JozisTinManJozisTinMan
    Participant

    Me too.  I may be losing something by getting rid of the “how many more actions do I get?” mechanism, but the straight d6 roll (modified) seems to work just fine.  Another playtest about to be posted.

    http://jozistinman.blogspot.com/

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