Forum Replies Created
25/08/2014 at 21:03 in reply to: What Rules Do You Currently Use For the 18th Century? #5816
Henry’s rules for large, multi player games.
Long Rifle for F&IW skirmish and I intend to use Muskets & Tomahawks for medium sized 28 mm games.
I haven’t played Battletech or WMA in ages but I’d be happy to play either. I better clear up the table and get my son round for a game.
I just want this site to grow and not worry about other sites.
+116/08/2014 at 17:17 in reply to: Which bit of the 18th century attracts you most, and why? #4709
Then there was Vauban and his military engineering.
Objects of beauty in their own right.
I don’t know of any dedicated historical events. Certain groups of gamers bring some pretty big games to several shows. James Roach had a great looking Zorndorf game this year.
The Loose Association of Wargamers have a game in North Yorkshire in the first weekend in May. We tend to do an 18th Century Imaginations game every other year. Next year we’re planning something different but we’ve got too many figures painted to leave them idle for too long.
One that I’m pondering is , “What if the War of 1812 went very badly wrong for the USA?” No British reconquest involved, Europe & India were quite enough. Perhaps the British began arming and agitating the tribes south of Canada to set up a buffer zone between a restricted USA and Canada. If this inhibited westward expansion and industrial development in the north there may have been no Civil War. A USA dominated by the South may have been less attractive to Roman Catholic migrants. These may have headed to the Spanish & Mexican territories. That shift in manpower on its own would have radically altered history. Imagine Hollywood making Spanish language movies (It’s still in Mexico) about the brave Irish helping defend the republic.05/08/2014 at 19:12 in reply to: Which bit of the 18th century attracts you most, and why? #3413
I can blame Henry for all of this but that would be churlish as I’m the proud owner of a unique set of standards and guidons that he created for my Imagi-nations army. Once in I was rapidly drawn to F&IW as a doable skirmish theatre.
I thought about the campaigns in India for the reasons given above but after discussing the idea I realised that many of the battles were more down to bribery and intrigue than military genius. That won’t stop rockets and camel gunners appearing in by Imagi-nations army at some stage.
Mainly Two Hour Wargames rules, Warrior Heroes, Swordplay and Red Sand, Black Moon. I’ve got several Ganesha Games sets as well.
I picked up WHFB 2nd edition recently but haven’t put an army together yet. I’m going to have to change this font, numbers are displayed at the size of lower case letters.
Edit, looks OK when it’s posted so I’ll live with it.