Forum Replies Created
23/01/2015 at 22:06 in reply to: HorizonWars – Hard SF Wargaming from Osprey Publishing/Precinct Omega #16201
Oh, Space Marine was also my first miniatures wargame! I remember getting the box plus the Adeptus Titanicus box for Christmas (after much nagging). Lots of fun was had, especially when a mate started an Orc army.
Ok, stopping the nostalgia trip – you rules sound very interesting, looking forward to hearing more. When will they be out?
Great work, and keep up the posts! I’d be interested in playing Infinity some time – I’ve heard very good things about the rules, and I like the look of the figures. I also like that it doesn’t seem to be grim-dark-gritty.
Mike, I only sell those figures… and only as long as I have some left. I don’t think I should go in the directory.
Black female archers fighting against El Cid? Yes, this actually happened. Find out more on my blog: https://wargamingraft.wordpress.com/2015/01/23/nujeymahs-archers/
What’s even better, Nujeymah’s archers are now fighting in my army – and they can join yours! I’ve had figures of them sculpted by the very talented Phil Murphy and cast by Griffin Moulds. As I’ve got more than I need, they are available for purchase via my blog.
Sci fi dinos! Oh my, those are going to get me into 6mm. Great work Robey!
I so wish you would do all this great stuff in 15mm…
I’ve got some of their Arabs and early medieval Spanish stuff – it’s ok, the poses are limited, but they have some things that others don’t have (like Almoravids with the lit ham). The figures are a bit on the large side though.
Look like Museum to me
Hm, shooting would be a possibility as most troops have a ‘short range’ attack. They can’t support in close combat though. I guess you are right, once they are shaken they are of no real use in the battle, which makes sense after all. I will have to try out some tactics.
Thanks for your help!
Paul – I found the rule, thanks a lot! We didn’t play with the commander rules so as to have a simpler game for our first outing, so I must have missed it. This certainly adds possibilities. However, have you found any useful role for shaken units that stay shaken?
Mike – Yes, I’d say the game has pretty simple core mechanics. It didn’t even take us long to get the hang of the movement restrictions, which I was apprehensive of because in skirmish games you normally don’t get them and I didn’t know if I could remember all those special situations and exceptions. However, there aren’t that many and once you play it’s actually quite easy and intuitive. There is just one chart for the break tests, which are fun because they make combat decisive. As regards book keeping, you need to mark the unit’s casualties and sometimes ‘disorder’, but that’s it.
After our first game, we really like the rules. I like that they give you a lot of freedom and don’t feel ‘gamey’ at all, so it looks like all kinds of crazy scenarios will work very well, and writing scenarios is one of the things I enjoy most about wargaming (perhaps the thing I enjoy most).
I’d say 2 but then there are some basic mechanics or concepts I like (like interesting activation, fog of war, general chaos on the battlefield :-)) and things I’m not so keen on (IGO-UGO, games that take too much time). But generally, I like rules that somehow fit the period and am prepared to learn new ones.
I also use my own setting: The main political power is a quite peaceful Federation-like association (InterPlanetary Union); however a new wormhole was discovered that leads to a faraway star cluster; this cluster is opened for settlement and all the unruly elements are moving there. Our games are set in this cluster, which allows for rather low-level conflicts between small factions (if conflicts get too large the peacekeeping force of the IPU will put its boot down). We prefer light-hearted stories, neither grim, dark or gritty – think Firefly with lots of aliens. I have fond memories of Traveller and it still influences how I imagine stuff.
What rules are you going to use? With the sci fi rules I’ve tried so far, base size or shape is irrelevant as far as I’ve understood it… however I guess I’d prefer the look of round bases, all my 15mm sci fi stuff is based on steel washers (of different diameter, according to figure – the tiny Khurasan desert nomads have 12mm bases, while the huge Brunt stand on 17mm bases).
Great topic! We used it as an excuse to brows through my blog and think of all the great games we’ve played this year. In the end, we decided that our best game was a Wars of the Roses game using Sharp Practice. We are both great fans of the rules, they always deliver a cracking game and an exciting and fun narrative.
In this game, all my well laid plans were upset by pesky villagers and a cow…
Why was this the best game? I guess because the game got increasingly funnier – at the end we couldn’t stop laughing – while still being tactically challenging. We still tell stories about that cow…
You can find a full report of this game here: http://wargamingraft.wordpress.com/2014/03/01/bb-billetingbickering/
Forever War left a deep impression when I first read it. One of the few sci fi books I could convince my brother to read, and he was equally impressed.
Ok, it’s not 6mm, it’s not a spaceship, and it’s not even finished, but on a whim I did some scratch building and made a drop pod for my Interplanetary Union forces:
The hull is a styrofoam sphere, the gun was scavenged from a plastic model kit, the rest is more or less household stuff…
What Stroezie said, great terrain! Remind me of the one scene in this Disney movie… can’t remember the title… animation movie, where those berries where filled with helium or something.
Thanks for the hints, I’ll look into them! If you come across others, please tell me.
Thanks Ashley, all of those names are new for me, I’ll look into them. And I too have a BattleTech nostalgia which I occasionally nurse by grabbing one of those old books…
And yes, please do tell us about your Bad Dog universe!
EDIT: D’oh, of course I know William Keith, I read his Battletech novels… just got the ebook of Warstrider, thanks for the hint!
This is fabulous! I’m on and off working on a 15mm spaceship, quite similar materials – the body is a shampoo bottle. But yours is a work of art!
Now I’m really shocked, I just had some figures cast by him a couple of weeks ago and he was very friendly and patient with a clueless person like me…
My sincerest condolences to his family and friends.
The bases were first, the terrain I built after I had the mat… I’m not totally happy with the color of the bases, but I’m lazy, so I like to use structured paint (by Coat d’Arms)…
Another update on The Raft: I’ve got a new battle mat, custom made by Italian wargamer Pieropablo! A splendid product to fight on.
Good to hear about HC! I intend to use them for my El Cid project – the first game is scheduled for the Christmas holidays… I thought about using Impetus bases but decided to use 4 DBA bases for infantry and 2 DBA bases for cavalry. That’s a lot of figures and I’m already starting to get a bit tired of painting them, hopefully a game will bring the inspiration back.
Anyway, looking forward to seeing more of your stuff, maybe even a playing report?
Great work! Which rules are you going to use instead of Impetus?
We’ve had another game of Wandering Star – this time, my Quar lost. To be honest, it was a massacre, caused by a couple of grave tactical errors.
For more images and a report, visit http://wargamingraft.wordpress.com/2014/11/28/a-bridge-too-quar/
Yes, changing the distances seems the way to go… I for example play SAGA in 15mm and just reduced all the distances by one third. Same with Sharp Practice, inches into cm. And now I’m going to play Hail Caesar, again in 15mm, and I will half all the distances. This transforms my 2.6′ x 4′ table into a much bigger playing area. The bases are, of course, equally reduced in size, e.g. for SAGA figures I use 15mm diameter washers instead of the 25mm bases used for 28mm games. Same for HC, bases with a frontage of 80mm for a unit.
Thaddeus, that is a magnificent collection you have! And thanks for the link to your blog, very useful.
I agree with all you said. For me, space and money (and time) is also rather limited. This was the reason why I first changed from 28mm to 15mm, which I really came to love. But already, terrain is taking up more space than I really have…
I also like what you said about doing periods one wouldn’t normally do. I’m interested in the Boudica revolt, but not enough to paint up a hundred 15mm romans and even more celtic warriors. 3mm will give me the opportunity to play and explore that period without a huge investment (well, I’ll probably spend all the money I save on books on the period, which will take up even more space, but that’s how it works… )
Well, I never could relate to that newfangled not-horsedriven stuff like tanks… I guess that’s why missed the news concerning the Oddzial Osmy stuff And also, I sometimes still find myself confused by the scale & size conventions of wargaming – sometimes it’s a scale like 1/600, sometimes a size like 3mm…
Anyway, has anyone already played ancients games in 3mm? Or would you never go that small?
Thanks for the info Ian, I didn’t know that. I will include a note in the blog post. This is my fault, not Richard’s, he never claimed it was a new size!
Especially if you have a limited playing area, as I have. At the moment, I’m painting 15mm figures for a large battle project but I’m already realizing that I can’t make too many units as they won’t fit on the table.
William, just now saw the comparison shot – a belated cheers to you! It does like fine enough for me.
And great work on the other figures!
Or a complicated spaceship interior, with lighting and and shuttle or fighter craft about to leave the hangar…
One thing I find practical about the period is that everybody was fighting against everybody else… and as everybody also had alliances with everybody else, you can pretty much mix and match your troops as you like. I’m painting Spanish, Andalusian (Taifa) and Almoravid units and will sort it out later
Splendid! I love games with water features.
Very cool & inspirational! I like the different textures of the badlands buildings.03/11/2014 at 16:27 in reply to: WIP – 15mm Aurora Stealth VTOL in Corporate Livery with Agent #11963
This really is a cool craft. I like that it can be used as a civilian vehicle – it’s not easy finding civilian flyers in 15mm, and I need some for my spaceport.