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Viewing 40 posts - 1 through 40 (of 339 total)
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  • in reply to: Squadhammer, a little idea re morale. #145680
    JozisTinManJozisTinMan
    Participant

    I like it!  I have been pondering the same problem.  It would encourage you to suppress enemies.  My basic assumption is that in the 20th century, without motivation or leadership, the tendency is for troops to hunker down behind cover or in the nearest ditch and fire ineffectively.  This might help model that

    Give it a whirl and let us know how it goes (I would try it but my table is covered in Pulp Alley right now)

    http://jozistinman.blogspot.com/

    in reply to: Thoughts on Tactical Assault: Combat Cards? #145261
    JozisTinManJozisTinMan
    Participant

    Thanks guys!  I may give Hostile AI and Battlespace a look too. I’ll check out Javier as well.

    I am taking the plunge at $4.99 and buying the cards.  I’ll print them this weekend and give them a spin in the next week to so and let you guys know what I think.

    One thing that stuck with me from my wife’s comments on playing pulp alley is that she did not have to remember any special rules, she just looked at the card and it told her what to do. I guess that is why Memoir ’44 style games are popular (I used to have it, and I may pick it up again) but I am looking for something more nuanced.

    I’ll let you guys know how it goes.

    http://jozistinman.blogspot.com/

    in reply to: Do Your Pirates Dare Go Into The Mangroves? #144925
    JozisTinManJozisTinMan
    Participant

    Answer: no!

     

    Those look great, thank you for sharing

    http://jozistinman.blogspot.com/

    in reply to: Dusting off Trench Hammer #142833
    JozisTinManJozisTinMan
    Participant

    Thank guys!  I have just put sand on the remaining ones and primered them the same dark brown.  I plan to piddle with them this week dry brushing the colors on.

    http://jozistinman.blogspot.com/

    in reply to: I am (almost) a Supreme Lord of Science #142391
    JozisTinManJozisTinMan
    Participant

    Thanks guys!  In my other guise, I am a Software Quality Assurance Manager and this was very useful to help keep me from getting stale (I could feel it creeping on.)  I did get quite a bit out of it, particularly stuff I was less familiar with (Finance) and got a lot of exposure to the possibility of applying AI and Machine Learning to my work.  Something called Sky Net…

    Most importantly for the long term, I can now do adjunct teaching at the community college level, either locally or remote.  I will probably try to do that part-time soon, so it can be my “retirement” job eventually.

    Ok enough of that, now I am inventorying my pile of half-done projects so I can decide what to work on!

     

    http://jozistinman.blogspot.com/

    in reply to: Brain storm session: Hiding unit strength #140632
    JozisTinManJozisTinMan
    Participant

    And… why did I not think of that?  I think I am going to draw some simple pictures of the setup options I am considering and see what folks think.  stay tuned

     

    http://jozistinman.blogspot.com/

    in reply to: CoC Normandy AAR #140351
    JozisTinManJozisTinMan
    Participant

    Looks great!  What scale are you playing in?

    http://jozistinman.blogspot.com/

    in reply to: Preparing for tank shooting at Kursk #139834
    JozisTinManJozisTinMan
    Participant

    Yes, thank you John this is really good stuff.

    http://jozistinman.blogspot.com/

    in reply to: ZiS-3 anti-tank / Divisional artillery? #139597
    JozisTinManJozisTinMan
    Participant

    Hey John, I overstated.  What I will do is make the dedicated anti-tank units more effective., but leave the artillery battalions with some capability.  Thank you very much for the data and sharing your knowledge.

    http://jozistinman.blogspot.com/

    in reply to: ZiS-3 anti-tank / Divisional artillery? #139480
    JozisTinManJozisTinMan
    Participant

    Wow! Thanks for the detailed reply. I will distinguish between the different units with the dedicated anti tank units only able to direct fire but having a good anti tank rating with div arty units having minimal anti tank capability as that was no thief role

    http://jozistinman.blogspot.com/

    in reply to: My first attempts at Pulp Alley #138169
    JozisTinManJozisTinMan
    Participant

    Fair point… I don’t know why it took me so long to try them. They seem like a nice little set of skirmish rules in and of themselves too, and the perils and challenges really do drive a narrative.

    http://jozistinman.blogspot.com/

    in reply to: My first attempts at Pulp Alley #138152
    JozisTinManJozisTinMan
    Participant

    Thanks, Kyote!  Things are starting to fall into a rhythm again.  Our nephew is headed back home today, but I plan to try the campaign with the solo deck.   I don’t know why but I could not get my head around the rules just reading them, but pushing the the troops on the table, it makes perfect sense and is elegant and simple.

    http://jozistinman.blogspot.com/

    JozisTinManJozisTinMan
    Participant

    Thanks for understanding guys.  I feel like a heel, and yes, the Cherokee were becoming the power brokers of the region!

    I am thinking of ways to make managing the game easier and may resurrect it later this year.  The last time I ran it I have 4 players, I think I need better processes for 8.

     

     

    http://jozistinman.blogspot.com/

    in reply to: Matrix Game Turn 2 results (finally) post #135657
    JozisTinManJozisTinMan
    Participant

    All My sincerest apologies.  I have not posted Turn 3, I have been consumed with work and grad school, but good news!  I take my Certified Assiciate of Project Management exam Monday (it is part of my grad program) and I am then over the hump and have more free time.  The rest is just research and writing papers, which comes much easier for me the older I get.

     

    Please bear with!

    http://jozistinman.blogspot.com/

    in reply to: Matrix Game Turn 2 results (finally) post #135008
    JozisTinManJozisTinMan
    Participant

    No problem Kyote, I am sorry my turn around time is slow.  But things are getting interesting.

    http://jozistinman.blogspot.com/

    in reply to: Matrix Game Turn 1 results, 1763-64 #134651
    JozisTinManJozisTinMan
    Participant

    Sorry Thaddeus, I am restricting my internet use, my wife and I find the less we are online, the better our mental health.  But we did spend a LOT of time gardening today.

     

    As for your request, just shoot anyone you wish to conspire with a note here.  If it is my cousin, I will get you in touch.

    Still waiting for for a few arguments, so will probably not get results until Sunday night.

     

    http://jozistinman.blogspot.com/

    in reply to: Matrix Game Turn 1 results, 1763-64 #134497
    JozisTinManJozisTinMan
    Participant

    We have a lot of newer players, so I am playing a bit fast and loose and applying a lot of umpire discretion, hopefully well.

    http://jozistinman.blogspot.com/

    in reply to: Matrix Game Turn 1 results, 1763-64 #134495
    JozisTinManJozisTinMan
    Participant

    The Cherokee seem to be turning in to the power brokers.  Any feedback on the process so far from you guys?

    http://jozistinman.blogspot.com/

    in reply to: Who wants to play a Matirx Game? #134321
    JozisTinManJozisTinMan
    Participant

    Ok troops, all arguments are in, I will adjudicate and post results tomorrow evening

    http://jozistinman.blogspot.com/

    in reply to: Who wants to play a Matirx Game? #134317
    JozisTinManJozisTinMan
    Participant

    Good deal, Kyote.  His argument is extensive to say the least, I think you will like it

    http://jozistinman.blogspot.com/

    in reply to: Who wants to play a Matirx Game? #134302
    JozisTinManJozisTinMan
    Participant

    Hey kyote!  You are a back country farmer with Thaddeus.

    You guys are welcome to collaborate.

    Just getting rolling this morning,  will update you guys on how many orders have come in shortly

     

    http://jozistinman.blogspot.com/

    in reply to: Who wants to play a Matirx Game? #134268
    JozisTinManJozisTinMan
    Participant

    Got it!  and it looks great!  Let’s see what everyone else comes up with.

    http://jozistinman.blogspot.com/

    in reply to: Who wants to play a Matirx Game? #134266
    JozisTinManJozisTinMan
    Participant

    Also… I reprinted the instructions for you guys as well: https://tinmanmatrixgames.blogspot.com/2020/04/update-new-player-and-reprint.html

     

    http://jozistinman.blogspot.com/

    in reply to: Who wants to play a Matirx Game? #134265
    JozisTinManJozisTinMan
    Participant

    Thaddeus, you are… IN!  You can be another Backcountry Farmer.  I am updating the blog now, check it out and get your argument in!

    http://jozistinman.blogspot.com/

    in reply to: Who wants to play a Matirx Game? #134258
    JozisTinManJozisTinMan
    Participant

    Ok guys, we will be managing the game via my blog here: https://tinmanmatrixgames.blogspot.com/2020/04/new-game-kickoff.html

    Go ahead and see the instructions there and all the briefings and info you need.

     

    Good luck and god speed!

    http://jozistinman.blogspot.com/

    in reply to: Who wants to play a Matirx Game? #134202
    JozisTinManJozisTinMan
    Participant

    Ok Troops, here is the line up:

    • Kyoteblue
    • Just Jack
    • Whirlwind
    • Guy Farrish
    • My Cousin Julie (who played in the last game)
    • Her husband Shawn
    • Their clever high school senior son Daniel

    I am luckier than many in that I have a job I can work at from home with little disruption, but it also eats up valuable gaming time. So I think I will be able to handle 1 turn a week.  Saturdays are my day I am setting aside for this.

    Here is what I propose…

    1. On Saturday by noon EST, I will post everyone’s roles to the blog (and announce here as well): https://tinmanmatrixgames.blogspot.com/
    2. You will be directed to your faction’s briefing
    3. Some factions will have more that one player assigned, each of you can make your own argument every turn.
    4. After I assign the roles Saturday, We will use Sunday to answer any questions and you guys can turn in your first arguments (don’t worry, you cannot do it wrong!)
    5. After that the tempo will be: Turn in your argument by Sunday at Midnight EST, I will post results no later than Friday night EST, turn in the next turn’s arguments by Sunday, etc.

    Take the time to check out the intro and the turns from last time to get a feel for what to expect, start here and read through the posts in sequence: https://tinmanmatrixgames.blogspot.com/2017/09/player-briefings.html 

     

    http://jozistinman.blogspot.com/

    JozisTinManJozisTinMan
    Participant

    Looks great!  I might steal, um borrow, your flight stand design.  It looks good and it is fast and easy to change altitude.

     

    http://jozistinman.blogspot.com/

    in reply to: 3mm Barbarian Hordes! #134114
    JozisTinManJozisTinMan
    Participant

    Looks great!  You really get a feeling of mass.

    http://jozistinman.blogspot.com/

    in reply to: Who wants to play a Matirx Game? #134112
    JozisTinManJozisTinMan
    Participant

    OK, guys, I will leave this open for another day, and we will reconvene here tomorrow evening (US Eastern Time) and I will lay out the ground rules.  Any particular roles you guys want?  See the link above, I will come up with a briefing for the Cherokee.  I would do it tonight but my wife plyed me with G & T’s while we played cards, it was a difficult day of working from home…

     

    If we don’t have a role or two filled, no worries, either my wife or I will fill in arguments and we should be able to roll along without issue.

     

     

    http://jozistinman.blogspot.com/

    in reply to: 3D Print files for my 6mm / 10mm trees #134082
    JozisTinManJozisTinMan
    Participant

    Hey guys, I will post some pictures soon of prints.  The base came that way, and they stand up fine like that, not sue why.

    http://jozistinman.blogspot.com/

    in reply to: Who wants to play a Matirx Game? #134081
    JozisTinManJozisTinMan
    Participant

    Ok, 3 takers, we’ll leave it open for another day or so!

    http://jozistinman.blogspot.com/

    in reply to: Who wants to play a Matirx Game? #134008
    JozisTinManJozisTinMan
    Participant

    Thanks!  I remember one of you guys had a hankering to be the Cherokee when I ran this a few years ago, now is your chance!

    Worst case, Guy, I can run it for just you and I.  But I know you guys will jump in! Step Right Up!

    http://jozistinman.blogspot.com/

    in reply to: Who wants to play a Matirx Game? #133998
    JozisTinManJozisTinMan
    Participant

    Com on guys, don’t make me post this to TMP!  If it helps, I am thinking about doing weekly turns, so there is no rush for the players or me…

    Take a look at the links above, last time we went 5 turns.

    http://jozistinman.blogspot.com/

    in reply to: O Group at Salute #133007
    JozisTinManJozisTinMan
    Participant

    Looks great! The terrain is beautiful and it looks like a nice tactical problem for both sides. I look forward to the battle report as well as the rules being released.

    http://jozistinman.blogspot.com/

    in reply to: Like Crossfire? Have you seen this? #132375
    JozisTinManJozisTinMan
    Participant

    I did see where they referenced Crossfire somewhere, maybe on their Patreon Page I think.  But I agree I would like that to be more visible. 99% of work is derivative in some way and it is just good manners to acknowledge that.


    @andrew
    , on the off chance you can still get in touch with him, maybe put the bug in his ear about using some sort of print on demand service like Lulu.  Then his products are always a hard copy but no overhead for him and people can still get his creations.

    Of course, another alternative is Ivan’s 5 Core Company Command.  You get a similar feel with reaction fire and the difficulty of moving in the open in front of unsuppressed enemies. It is at: https://www.wargamevault.com/product/141387/FiveCore-Company-Command

    Ok, NOW I am off on vacation.

    http://jozistinman.blogspot.com/

    in reply to: Like Crossfire? Have you seen this? #132342
    JozisTinManJozisTinMan
    Participant

    I found a two-year-old thread on TMP where Timecast was trying to get in touch with him, but that is the best I can do.  It would be s shame if his existing innovative designs disappeared. I think I will scan my copy and save it to the cloud for my personal use so I don’t have to fret about losing it, my copy is well used / loved.

    http://jozistinman.blogspot.com/

    in reply to: Like Crossfire? Have you seen this? #132339
    JozisTinManJozisTinMan
    Participant

    You have to try it!  Weirdo that I am, it was the first WW2 game I ever played.  In fact it was the first game I played in the 90’s that was not DBA or DBM…

    Yeah, this is a very abbreviated set, but I think they may add to it.  I really wish there was an electronic version of Crossfire, anyone know Arty Conliffe? I bet someone on here does.


    @thuseld
    , I actually played my first few games with cardboard counters the size of bases.  Once you get your head around it and understand that you have a lot of terrain on the table (that is normally abstracted in most games) it flows really well and the rules are very “transparent” when playing.

    Of course John, I will never forget the last Southern Front, where we had the only troops left on the table facing each other in Mike’s game.

    http://jozistinman.blogspot.com/

    in reply to: Scum of the Earth quick question #132125
    JozisTinManJozisTinMan
    Participant

    Got it.  The rules look good.  As usual, I am three years behind the bandwagon, but I will give these a spin as soon as I get a chance

    http://jozistinman.blogspot.com/

    in reply to: 3D Printed M-26 Pershing for Korea #131932
    JozisTinManJozisTinMan
    Participant

    I cannot find what settings I used.  It was a little fiddly to get the Supports off of the turret, but not too bad.  I suspect you will find a better way to do supports, I think I tend to add too much.

    http://jozistinman.blogspot.com/

    in reply to: 3D Printed M-26 Pershing for Korea #131901
    JozisTinManJozisTinMan
    Participant

    I oriented it with the barrel parallel to the print bed to give it extra strength. I did use supports, I cannot remember the exact settings.  I will share them when I can dig them up.

    I will try the 1:100 next time.

     

    http://jozistinman.blogspot.com/

Viewing 40 posts - 1 through 40 (of 339 total)