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  • in reply to: What Strange Hell is This… #36850
    Avatar photoGuy Farrish
    Participant

    54mm cardboard counters?

    in reply to: What Strange Hell is This… #36846
    Avatar photoGuy Farrish
    Participant

    Of course there are always cardboard counters

    in reply to: What Strange Hell is This… #36841
    Avatar photoGuy Farrish
    Participant

    I went the other way (No- not that!) and realised that not being able to see the little darlings that clearly made 6mm the perfect answer – I can always blame my rubbish painting and lack of detailed research on turnback buttons etc on the scale – next stop 2mm!

    in reply to: What Strange Hell is This… #36788
    Avatar photoGuy Farrish
    Participant

    Well, I don’t ‘get’ the idea of animal grotesque Napoleonics (I do get the idea of playing Napoleonics without the button fetish approach – and do so accordingly) but I don’t mind if others do (the animal grotesques and/or the button fetish).

    I sincerely doubt that having a range of animal based Napoleonic figures drives out designers/purveyors of niche ranges in historical periods.

    I guess the answer is that someone (correctly) thought there would be a market for the Flintloque idea and no-on currently thinks (correctly or not we may never know) there is a market for 28mm Gempei era Samurai.

    in reply to: Early Russian Hussars #36302
    Avatar photoGuy Farrish
    Participant

    I believe Basil Vasiliev’s seminal work, Babniks on the Hoof, indicates their regimental banners were roundly condemned by the Metropolitans of Tomsk and Vladimir-Suzdal.

    нe знаю мой друг но я думаю вы шутите

    in reply to: Early Russian Hussars #36297
    Avatar photoGuy Farrish
    Participant

    Jonathan, I believe you’re mistaken. 4th infantry regiment was Alkash Babnik.

    Maybe (I’m sure a lot of them were) but is it relevant?

    in reply to: Naismith & Roundway new home #36231
    Avatar photoGuy Farrish
    Participant

    Yes, and as there is no email address it is difficult to let him know – unless you post on the comments section which looks a bit snotty I suppose.

    If anyone knows who it is – let them know to put it right.

    Avatar photoGuy Farrish
    Participant

    I came up with something similar for my solo Soviets in Afghanistan campaign some years ago.

    The campaign is based on a tour by a Motor Rifle Regiment and most of the actions revolved around Soviet sweeps or convoy movement. The Mujahideen needed something so I didn’t know what was where or how many enemy I, as the Soviet commander, was facing. So I cam up with an idea for the max/min forces I was likely to face based on my (somewhat shaky) int and then mixed the minimum number of chits with equal number of dummies to place on table plus a number of blanks drawn from a mix of the max number of HQs and equal number of  dummies. This gives uncertainty about the number of enemy units and their composition within realistic (I hope) parameters.

    The actions were pretty clear usually but ad hoc dicing for aggressive or passive postures were thrown in as required.

    A simple game with an more detailed explanation of the system is in my blog here: Solo force generation

    in reply to: French 1st Cavalry Division c.1812 #36170
    Avatar photoGuy Farrish
    Participant

    You know, every now and again, when I see something like this, I regret selling the 25mm Napoleonic stuff I used to own, and switching to 6mm. I’m sure I’d never find the room to use that amount of 28mm stuff in the size of battles I like, but just once in a while I’d like to see the cavalry div/corps I’m sending sweeping into action in that kind of detail.

    Then I remember mine wouldn’t look that good and the blurred detail on 6mm seems a blessing again!

    Superb! Thanks for posting.

    in reply to: 6mm Skirmish Basing #36074
    Avatar photoGuy Farrish
    Participant

    Well my 6mm skirmishing was meant to be a stop gap until I went for 15mm or 10mm but I’m still too busy playing No End in Sight with 6mm and other projects to have done anything about it yet. So my basing is on plastic card, 1cm square with 1 figure per base and between 15 to 30 something figures in a game. It works for me but I would do a bit more to the bases if/when I do it again as they were only meant to be for a couple of solo games over a year ago!

    No End In Sight S Armagh game

    in reply to: Planning Ahead #35385
    Avatar photoGuy Farrish
    Participant

    Nope – far too organised for me.

    Part of the fun is getting distracted and doing things on a whim.

    That also means some things are still being finished off several years after I started them (Great Italian Wars Army – started early 1980s – almost there!).

    But it also means a Dux Bellorum Saxon Warband and Lion Rampant armies that I had absolutely no plans for!

    So there will be some planned purchases (funds and concentration willing) – cold war central front Sovs and Brits early 80s in 1/300 being finished for one, and some completely unlooked for departures with any luck.

    Part of me does admire your forethought though and I wish you every success!

    in reply to: Reveille, Bristol Sunday 29/11/15 #35083
    Avatar photoGuy Farrish
    Participant

    Curses!

    I had planned on being there as usual but my wife has changed her shift and I am not inly i/c children but sans car!

    What idiot is responsible for all this?

    Oh! Me. :^(

    Sorry Craig – next time.

    in reply to: Renaissance wars 28mm #35081
    Avatar photoGuy Farrish
    Participant

    Very nice!

    Some Hinchliffe in there? Mine don’t look that good, nor do I have as many – still working on it though – started in 1978, still painting!

    What rules were you using? I have tried lots over the years but am currently using Impetus – seems a bit odd using Ancient rules for the Italian Wars but they seem to work a lot better than many other things I’ve tried (including my own!). Always willing to try something new though.

    Thanks for posting – great to see interest in the Renaissance (blanket term) .

     

    in reply to: Spencer Smith Metals #34781
    Avatar photoGuy Farrish
    Participant

    Beautiful result from a rather scarily blank canvas!

    I think you must have a really clear idea in your mind of the figure you are trying to draw out of the basic metal to get that result. I am tempted to have a go myself just to prove I could not get anywhere near that level of quality.

    Well done!

     

    (The er, well built gentleman couldn’t be Peter Young could it?)

    in reply to: How much would you pay? #34709
    Avatar photoGuy Farrish
    Participant

    Well according to online inflation calculator (Bank of England) £1 worth of goods in 1974 would cost £9.30p in 2014: so my 5p Hinchliffe figure then should cost c45p now. Adding a bit for the rise from 25mm to 28mm and (arguable) improvement in sculpting quality, I reckon c£1.20 gives a very fair comparative return. I’d wince a bit at £1.50 and £2.00 would have to be a very good foot figure indeed – special officer or something I know the seller isn’t going to have volume sales on.

    in reply to: But what if I die? #34481
    Avatar photoGuy Farrish
    Participant

    Isn’t this the ultimate meaning behind, at least, RPGs?

    not for me, the LAST person I want to play in an RPG is me. I play RPG so I can be someone interesting.

    Yeah – wot e sed^

    in reply to: But what if I die? #34355
    Avatar photoGuy Farrish
    Participant

    Definitely not a word to be used lightly in the UK as an insult – rude to the recipient and offensive to people suffering from cerebral palsy to whom it was applied medically but then became misused by some people as a term of abuse. So decidedly no to- ‘you’re a *******’.

    However, I think LM used it correctly (and in my view acceptably) as an adjective where it means subject to  spasm -still used medically in this sense to refer to muscle spasm and in some people’s general vocabulary meaning any process lacking smoothness. However it is Michael’s forum and if he doesn’t want it used I wouldn’t use it – hence my coyness about spelling it in the example above.

    I confess to resenting  restrictions like this on perfectly good, inoffensive words which are hijacked by some people who twist the meaning.

    One example of the ‘development’ of language which is not a positive one.

    in reply to: New Blog Entry: 3mm Buildings – Updated #34320
    Avatar photoGuy Farrish
    Participant

    Fantastic!

    That amount of urban terrain is quite intimidating – definitely make you think before committing troops to that amount of Fibua!

    But I share a little of Mike’s frisson of fear – how many games before you have to repaint the shiny head syndrome?

    in reply to: But what if I die? #34316
    Avatar photoGuy Farrish
    Participant

    Don’t think I’ve ever thought about it.

    I’m not me in a game, I’m whoever that commander I’m representing is.

    I think gaming (war or other) for me is partly entertainment and partly exploration of a period/history/situation.

    It’s also partly a way of creating an environment I am (theoretically at least) in control of, unlike real life. If it goes wrong its okay anyway because its not real. If I were in it, even in effigy, I think that may remove the comfortable distancing effect I’m looking for!

    in reply to: the Phalangites of Ur #34304
    Avatar photoGuy Farrish
    Participant

    Mike

    Absolutely.

    I used the term ‘Mesopotamian’ principally because you did, and I needed a quick catch-all term. I am under no illusion that the military experience of Ur of 2,700BC was the same as that of Nineveh of 700BC.

    I avoided ‘Ancient’ gaming for years, principally because I had little real idea of what went on (and, various ‘expert’ speculation notwithstanding, I believed nobody else did either). Thought experiments suggested a lot of ‘Ancient’ battles were basically ‘wind em up and let em go’ and I didn’t see much tabletop ‘gaming’ interest in that. Other types of ‘ancient’ wargaming offered more interest, but I am not sure how much historical veracity they offered either. How much insight does a group of 20th century (as was when I tried this) middle class white western Europeans in a committee format or a role playing scenario, offer into the activities of 1st Century BC Gauls or 3rd Millennium BC Akkadians.

    The further back in time you go the less certain we are of the important influences on how and when to give battle and what happened when different groups of armed men met. People have extrapolated back from modern military dicta and some have even used psychological and anthropological profiling to attempt an insight into the universal human condition of men in close combat.* Fascinating though the deliberations have been, I remain to be convinced that they offer much to improve the accurate gaming experience on a tabletop.

    Is that a counsel of despair regarding ancient wargaming? Personally I suspect it is. Anything before the Early Medieval/Late Roman Empire period feels pretty much like an absolute straight game of toy soldiers with a paper scissor stone (possibly Lizard, Spock for aficionados) approach to battle. You can stretch the period back for some Roman battles where there is more written evidence but then there is only one side writing the propaganda.

    In a period that encompasses Ur to Nineveh in terms of time and geography how do you successfully transpose the fighting qualities of different peoples, states and cultures to another time and place (Macedonian Alexandrian) and compare the two? There is so much in terms of societal expectation and organisation that we can only speculate about which influenced military affairs. How do we compare performance against different enemies?

    There is a desire, probably born of the early days of ‘Ancient’ wargaming to allow imaginary battles between non-contemporaneous opponents. Many rules do this but what does that give us? A universal accurate rule set? Or an abstraction to the nth degree that provides a prettier version of chess that tells us nothing of the actual wars of either period?

    Of course people may want simply a prettier version of chess. That is okay, but then the rules are not really open to criticism that they diminish Sumerian generals/phalangites. Such rules diminish all cultures by reducing their forces to interchangeable colourless ciphers.

    Perhaps all wargames do this, but the longer the period purportedly represented the more likely they are to be guilty of it.

    Guy

    * Off the top of my head:

    Hanson: ‘The Western Way of War’ and Grossman:’On Killing’.

    in reply to: the Phalangites of Ur #34255
    Avatar photoGuy Farrish
    Participant

    Wrote a lot of stuff – then binned it and thought… hang on –

    a) (someone else has already asked this) – do any rules unfairly differentiate Ur Phalangites and Macedonian ones?

    and then

    b) Shouldn’t they differentiate them if they don’t?

    I mean – if your (anyone’s – not per se LM) rules are reflecting the historical thing with all its cultural and social input rather than arbitrarily reducing all pikemen to the bit of wood with pointy metal at the end – they should take into account the effects of the soldier’s culture and that of the actual opposition faced, on tactics and general approach to war. If you just say – long pointy sticks in a mob always beat a mob with short pointy sticks it misses quite a lot of the interesting bits of wargaming.

    The problem with most ‘Ancients’ rules is not that they unfairly discriminate against particular weapons types in the ‘wrong’ hands but that they lump all weapons of certain types together over ridiculously long periods of time and use the weapon and not the man(and occasional woman) as the deciding factor.

    Yep, Ur phalangites were probably brill (do we know?) but around a long time before Alex and his boys started being heavily propagandised as paragons of Western virtue. Can we compare them? Bit difficult really – were Sumerian Pike/long spear responsible for Sumerian supremacy? Or was it effective agriculture allowing spare capacity to build a group of warriors not committed to full time food production? I dunno – do you? Not being sarcastic, its not my period so I really don’t know.

    Lots of good stuff in a simple question but not really about what the question asked up front I think.

    As for Greek vs the Land between two rivers cultures – of course the former gets a bizarrely positive spin and the latter a grossly unfair negative spin – but that’s European hegemony in historical writing for at least a couple of hundred years. Revisionism obviously not helped by current geopolitical events but worth looking at.

    in reply to: Toy Soldiers and the Significant Other #34054
    Avatar photoGuy Farrish
    Participant

    Er…in order:

    no,

    yes- she listens,

    no drool cup  never drool over anything to do with wargaming,

    and she IS a mental health professional so they (the authorities and my wife) are aware of my condition.

     

    in reply to: Irregular Miniatures #34048
    Avatar photoGuy Farrish
    Participant

    Hmmm- I had cleared my cookies but I did it again to be sure and still getting the old site – then I changed browser- Chrome instead of IE and lo and behold one new site – and in the top right of the Orange header bar – a big X against IE for browser compatibility.

    Still getting the old site on IE – rather odd all round.

    in reply to: Irregular Miniatures #34044
    Avatar photoGuy Farrish
    Participant

    Anyone got a url please – cos I can only find the old site

    in reply to: 6mm MDF Napoleonics #33858
    Avatar photoGuy Farrish
    Participant

    Barker, well WRG back then, were the antithesis of Old School. They were all about ‘realistic’, ‘historical’, and ‘accurate’. Quarrie and others added layers of complexity to periods other than Ancients, and don’t even get me started about the Newbury bollox.

    Oh I concur, wholeheartedly. It amused me no end when I first heard the term ‘Old School’ used about them (by people who hadn’t started gaming until the late 80s/90s I suppose) until I remembered trying to make Tercio and Newbury Renaissance (Constantinople to Vienna?) work and then the laughter stopped.

    in reply to: 6mm MDF Napoleonics #33833
    Avatar photoGuy Farrish
    Participant

    Henry Hyde championed it for a long time (probably still does) but there was something of a ‘split ‘ for a while as ‘Old School’ obviously means different things to different people depending when they started gaming. Generally as NCS said but some later dragged Bruce Quarrie and Phil Barker and even Newbury rules into the term which is not what the progenitors of the term had in mind I think.

    For a start in further research try the Yahoo Group

    Old School Wargaming

    You may need to register for a good trawl through the files (it seems a lot quieter over the last year) but you’ll get the flavour.

    in reply to: Meh CBA #33769
    Avatar photoGuy Farrish
    Participant

    I started off with 25mm (long time ago!) French Napoleonics.

    I’d collected and painted about 300 foot and 100 cavalry and 6 guns and suddenly realised that at the scale  of figs to real men I was using and the size of battle I wanted to fight and the time it took me to paint a unit, I would be about ready…well now! But then I realised that even if I did, I’d be most unlikely ever to have the size of table available to play the battles I wanted – so I abandoned (and eventually sold) all the 25mm and started on 6mm with a set of rules and resolution that allowed me to play ‘proper’ games based on ‘proper’ Napoleonic battle sizes. So a few thousand figures later (and definitely more at the wallboard end of painting than Michael’s) I am a happy gamer (with plans for more 6mm figures and armies in the Napoleonic period.)

    The point of this gratuitous rambling?

    Michael you should have stayed with 6mm Napoleonics and gone for c30 figs per brigade. Waterloo on a 6’x4′ with room to spare for the Prussians or Grouchy to arrive!

     

    As for other realisations I am never going to be bothered finishing a project/period/scenario – too many to mention! Lots of sales as a result – and no regrets either. I still have Italian Wars figures from c1977 however that have only started fighting in the last 10 years; so laying down a few figs isn’t always a disaster either.

    in reply to: 6mm MDF Napoleonics #33618
    Avatar photoGuy Farrish
    Participant

    Think the cat was too many pixels :^l

    in reply to: Forgive me, a slight rant #33612
    Avatar photoGuy Farrish
    Participant

    Sorry to interrupt the love fest chaps.

    Of course accuracy is possible (although not in an objective practical sense!). There was a man walking back from Moscow to Saxony in 1812 dressed in parade uniform of 1809 because he wanted it for his triumph in Moscow and that was all he managed to salvage from the baggage when it was looted. There wasn’t however anyone dressed in British Khaki uniform from the colonial wars period, for obvious reasons – black holes don’t work like that and worm holes are – so far- purely conjectural.

    Does any of that matter? Well if you want to create a precise visual representation of what you think the 1812 retreat looked like – obviously it does. If you want to create a better understanding of the disastrous results of such hubris – no. In fact you’d probably be better off not using any sort of toy figures at all. A thought game or a logistics game mirroring Minard’s graphic of the dwindling numbers of the ‘French’ army would work a lot better (or try a re-enactment this winter – the first day it snows hard select five items of clothing( each sock is one item) from your wardrobe in the dark and go for a twenty mile hike cross country wearing them and nothing else while your friends/loved ones/angry farmers berate you and throw things at you.)

    Much more accurate than painting figures with the correct number of gaiter buttons. :^)

    in reply to: Required Reading #32952
    Avatar photoGuy Farrish
    Participant

    While you’re wading through ‘On Killing’ (and remembering it’s a starting point and not an end, and has its critics) put a reminder down to have a look at ‘The Human Face of War’ by Jim Storr  ISBN978-1-4411-8750-5 and ‘The Scars of War’ by Hugh McManners ISBN9780586-211298 for other insights into the human interaction with war and how to get human beings to kill in a controlled way (and be okay to return to civil society afterwards?).

     

    in reply to: Army List Query #32650
    Avatar photoGuy Farrish
    Participant

    Yes, I can see that!

    My wife did quite a lot of work a few years ago writing a comparative analysis of Heroic warfare in the Tain Bo Cuailnge and the Iliad, hence me remembering the Navan Research Group. I’ll try and get her to dig out her research notes. I don’t think there is going to be anything of much use to you for wargaming to be honest (It was more from the literary standpoint – I used to get headaches listening to the similarities between warrior caste mythologies) but you never know. The Tain is clearly Iron Age albeit probably a collection of many period’s myth cycles as opposed to Bronze age but as she seemed to prove to her own satisfaction at least there are distinct overlaps in the written versions of the oral traditions of both periods.

    in reply to: the Dark Ages #32645
    Avatar photoGuy Farrish
    Participant

    This is going to confuse monoglot Anglophones no end – ‘The High Middle Ages’ in English runs from the 11th Century to the 14th or possibly even the 15th Century. le Haut Moyen Age of course ends as the English version begins: c1,000AD (or CE if you feel so inclined). I love linguistic false friends.

    in reply to: Army List Query #32636
    Avatar photoGuy Farrish
    Participant

    You could have a look for copies of Emania from the Navan Research Group – mostly Iron Age but there are Irish Bronze age articles in there as well
    http://www.navan-research-group.org/emania.html
    Lots of links to Irish Archaeological sources on the site.

    in reply to: What is Wargaming? #32605
    Avatar photoGuy Farrish
    Participant

    I’m pretty much of the opinion that ‘wargames’ are anything you want them to be. I’d be happy to include the siege of Stalingrad portrayed through interpretative dance as long as there was a ‘game’ element somewhere.

    Kriegsspiel is obviously wargaming – the Manchester Tactical Society played it for fun as well as education and I think a lot of others have and still do.

    Chess – not in my book (reason above) but I don’t mind if others think it still is.

    Where does an activity stop being a wargame – when the participants (not snotty commentators) no longer think it is.

    As for being a wargame the other bit is ‘game’= ‘A form of competitive activity or sport played according to rules’. Does that allow for cooperative games? Does it allow for Free Kriegsspiel where the rules exist only in the umpires head? Course it does. Note that definition means it doesn’t have to be ‘fun’ however.

    in reply to: What is Wargaming? #32567
    Avatar photoGuy Farrish
    Participant

    What is wargaming?

    It is making and playing games about warfare.

    (You can apply the same ideas/rules to diplomatic conflict, business, sports and no doubt many other human interactions but if its a wargame it has to be about some facet of warfare).

    That doesn’t necessarily mean the combat end, the sharp end. You can play wargames about logistics (and if you can be bothered it will tell you a lot about the historical wars you are interested in, probably more than games that concentrate of the armour thickness of a tank and the brochure penetration of a particular AP round). You can play games about the politics of warfare (and if you are playing post WWII games at least- probably all periods) without a political input to your activities you will almost certainly be in a fantasy game). You can play games about the design and cost of military millinery and tailoring and the effect on morale. You can play games that enter and explore the socio-economic make up of military castes without ever playing out the battles they were involved in except in the most abstract way and gain great insight and have a great deal of fun along the way.

    But most people do think of wargaming as involving toy soldiers. Do these pieces of metal alloy or plastic really have totemic power? Symbolic power of representation of the thing that interests us? Or are they just tokens? They are no doubt all those things and none of those things for different people at different times. Does it matter? To some of them at some times no doubt. In an objective all seeing way? No of course not. They are arbitrary objects assigned a value for a temporary purpose. A lead guardsman is no more a guardsman than I am even should I put on a bearskin and stamp my feet.

    Art? Not required. You can play wargames entirely in the mind, as Macunaima intimated with his phantom armies on the beach. I have commanded Divisions on the Western Front from a bunker under the stairs, a desperate air assault (and dramatic extraction) in Vietnam in a classroom in a college, and decided the bombing strategy for 1944 in a Further Education College, all without benefit of toy soldiers, let alone beautifully painted ones. If the painting and uniform becomes the main aim it probably ceases to be a wargame and becomes animated military modelling. Not a criticism, but certainly a distinction.

    It becomes merely a game when it ceases to be about warfare (ontological? and you criticise ‘ludic’ as ‘academic’? Really! ) and becomes a vehicle for gameplay of itself devoid of relevance to a particular facet of warfare. When the interaction between the players is all and the relationship to war so tenuous as to be irrelevant. Chess. Wargame or not? Possibly but probably not. It began as being an abstraction of war but the game as a competition became everything. Winning the game as oppose to playing a game about warfare became the end of itself. Sure, we almost always play to ‘win’ a wargame but ‘winning’ may not mean we have to beat the other player. The situation may be such that ‘winning’ a battle is irrelevant to the game or impossible and to win is to do better than the original participants or to understand why the situation made people do what they did even though it means they, and you, lost.

    So wargaming? Simply a game about warfare. Lots ways of doing it, lots of ways of becoming merely a game.

     

    in reply to: Rule Books. How do you like them? #31143
    Avatar photoGuy Farrish
    Participant

    I like and applaud Mr Salt’s list with two reservations:

    I cannot believe that ‘It’s easy enough’ given the dearth of rules that achieve even half his recommendations,

    and

    I think he is unnecessarily limiting himself re ‘Grapefruit Segments’ – what about Paddy Griffith’s ‘Men Against Fruit’?

    in reply to: Rule Books. How do you like them? #31085
    Avatar photoGuy Farrish
    Participant

    Aaargh! Molethrottler I hate you! Not really. But just when I have calmed down and walked away from being annoyed about this trend you stir it up again!

    Saying ‘a d6 means the normal six sided dice you find in a standard family board game’ is fine: it clears up a doubt in a tyro’s mind.

    Saying ‘We use the term d6 in this rule book to refer to a regular cuboid marked with the integers 1 through 6, one number per side, to generate a random value where required within the parameters of the mechanisms designed and contained herein to reflect the uncertainty in certain actions governed by the laws of chance or probability of occurrence on the battlefield.’ is frankly taking the mickey.

    It is padding to justify a £30+ price tag for recycled concepts from the last 40 years. Very occasionally something new pops up but not often. Trying to hide a lack of originality with obfuscatory wording and pages of irrelevant photos is very often a waste of paper, digital space and my cash.

    And on your other point  – no I won’t pay tens of pounds on spec for a rule set that is going to require the purchase of a series of increasingly idiotic supplements to pad out what should be a stand alone purchase. If I need to pay that sort of cash I’ll buy a boardgame, or write some myself.

    It’s another question really I suppose but why ARE there a constant flood of new rules? Most of them simply have to be rejigs of old ideas. There are only so many ways of skinning a cat.  Is it the Holy Grail effect? Perfection must be out there? Or are most wargamers like me – they spend a lot of time talking about wargaming, reading about it but not much time actually doing it, and learning new rules is a good excuse?

     

     

    in reply to: Colours 2015 #31021
    Avatar photoGuy Farrish
    Participant

    Sorry to hear that Steve.

    Guy – 4 Guys – we should start a group or something!

    in reply to: Colours 2015 #31017
    Avatar photoGuy Farrish
    Participant

    Well, no pavilion but the rest was pretty much all good!

    The cost was a little more than the usual shows I go to but there was proportionately more there so £6.00 was fine. The food was as is often/usually the case with ‘captive audience’ venues expensive for what it was, but what I had was more than just edible so that was a bonus.

    There were a few of the bigger traders not there, but then many traders seem not to be bothering with the majority of shows now. There were sufficient stands there however that had things I wanted/liked the look of, that I came away wishing I had budgeted for a bigger spend.

    There were a good looking assortment of games on the top floor although a combination of arriving a bit later than intended, having to return a bit earlier than I would have liked and a memory like a sieve (forgot it was only one day and I couldn’t come back on Sunday!) meant I missed playing a couple I would have liked to try – Zama being one.

    Seemed pretty well attended and the traders I talked to, spent with, all seemed content. I didn’t bump into as many people I knew as normal but whether this was down to my failing eyesight, a more focused approach to purchasing or them not being there (or avoiding me!) I can’t say.

    All in all a great day out and lots to paint and play with (as long as Mr Pendraken remembers to post my order soon). I hope it was a success for the club and that Colours is back on the regular circuit.

    in reply to: Hiding Your Spend #30867
    Avatar photoGuy Farrish
    Participant

    Well, I’m glad you’ve said it Michael because it has always seemed a weird idea to me.

    I’ve usually put it down to that sort of rather silly (in my opinion) gender divide ‘humour’ that is characterised as locker room or coffee morning chatter.

    Whether it is men or women doing it, for goodness sake aren’t we adult enough to be honest with our partners? If we are spending money that is needed to feed kids, pay bills etc there is something wrong. If we have partners who are so dismissive of our leisure interests that we have to hide spending on them, again…

    If we are embarrassed by spending such a large amount for a handbag, a pair of shoes, a 28mm Ghaznavid Army, perhaps we should pause and think – is it part of what I consider legitimate personal spending? If the answer is yes then grow a pair and be proud of it. If not – perhaps have a chat about the household budget before blowing it on unnecessary leisure items?

Viewing 40 posts - 1,801 through 1,840 (of 1,912 total)