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  • in reply to: LaserStorm, any chances for new edition? #155471
    Ivan Sorensen
    Participant

    Cheers friend. I had pulled in someone to do an update but he ran into family and health issues, so it didn’t pan out. I’d love to update it but I cannot give a time frame, since I have so much on my plate these days.

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Five Parsecs from Home 3E First Game! #155338
    Ivan Sorensen
    Participant

    As far as I know, the book is at the printers now, after we incorporated as much feedback from the pre-orders as we could.
    It takes a while for things to go through that whole process, given that everything has to be shipped around in a pandemic and with brexit shipping woes playing up.

    There hasn’t been any announcements from Modiphius since there’s nothing to say yet, but the book is definitely on the website under wargaming.

    I’ve been busy both sorting through old files for a retro-bundle and creating cool new stuff.

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Squadhammer and Laserstorm #151192
    Ivan Sorensen
    Participant

    You’ve been very patient. All I can say is “When it’s done” which I know sucks πŸ™
    I have been doing some work for a company in an adjacent industry which has eaten into a lot of my time. That’s not all of it, but it’s part.

    SH peoples edition did get a step in the right direction by getting an updated (and improved I think) version of the mission rules from the original booklet, so hopefully that can tide over for a little.

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Renegade Scout v1 vs v2 #149760
    Ivan Sorensen
    Participant

    I am often bad at the internet πŸ™‚
    I’ll fix that, thanks.

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Renegade Scout v1 vs v2 #149756
    Ivan Sorensen
    Participant

    Cheers, yes.
    http://fivemennormandy.blogspot.com/2020/07/renegade-scout-20-changes.html

    This should cover most of it.

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: 5L QUESTIONS #148956
    Ivan Sorensen
    Participant

    Cheers friend and answers below!

    You are right, it’s a fairly sprawling game and it’s meant to take a while to get on top of ALL of it. Remember, much of the material was released monthly, so the idea is you try a new thing here and there when you feel the need.

    I can recommend picking up https://www.wargamevault.com/product/323590/Every-journey-begins-on-a-road-A-Five-Leagues-expansion which adds both “neutral” encounters and also has a step by step introduction to the campaign game.

    Make sure you have downloaded the most up to date version as well. 1.03 made some big changes to the presentation that should make it a little easier to see what rules go where.

    To your questions:
    1: It probably would be yes. I know quite a few players do use base contact and it’s very likely I’ll change it to match.
    The original idea was to represent characters “lunging” forward and so on.

    2: Stay in place.

    3: You can finish the move.

    I hope that helps!

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Medieval Skirmish – Another review of KPS #146170
    Ivan Sorensen
    Participant

    You kids should go download your game file again and let me know what you think πŸ™‚
    A major update just went up.

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Medieval Skirmish – Another review of KPS #145818
    Ivan Sorensen
    Participant

    Two people bought copies yesterday, possibly off reading this review πŸ™‚

    I should add I am doing a few tweaks to the layout and look, which hopefully will make it a bit more accessible.

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Medieval Skirmish – Another review of KPS #145787
    Ivan Sorensen
    Participant

    I appreciate the review!
    Im glad you had a great time but ill definitely see about reorganizing things a bit, as well as add more examples and some flavor text πŸ™‚

    I wanted to try and keep the page count down but i think it probably got a bit carried away!

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Squadhammer and Laserstorm #145574
    Ivan Sorensen
    Participant

    Aye, not exclusively but I am working on it yes πŸ™‚

    This has changed many many times over the months but the structure nailed down now, so I think I can talk about it a bit more:

    The format will be a step-by-step list of selecting unit class, mobility type, then assigning offensive and defensive factors. Basically, all the player has to do is move down the list and make a pick at each step.

    For offensive factors, a unit card will have 1-3 lines for each attack form it has. F.x. an infantry squad might have two attack forms (rifles and RPG). The player builds each of those and in battle, you can fire either at any given time.
    Defensive factors will include units being classified by hard/soft armor types (which weapons can be tagged against) and “HP” capability.

    I’d have to go check but I believe 6 movement types are included and you’ll be able to create things like gun-emplacements as well.

    10-15 Traits are included. These are permanent upgrades or abilities that always are in effect.

    10-15 Powers are included. These can be fuelled with energy (tracked with a die by the unit), require a roll or both. When you build the unit, you’ll select a limitation (roll, energy cost or single-use).

    (The current number is 12 traits and 11 powers, but another few might sneak in)

    The whole system is aimed at Core/Peoples first and foremost, and made to be expandable later on. It will also include licensing so you can create units and publish them.

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Change? That sounds like effort and.. #143379
    Ivan Sorensen
    Participant

    Though a title like Burning Sands would certainly get me to consider adding some desert’y stuff or at least a cactus!

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Squadhammer and Laserstorm #143234
    Ivan Sorensen
    Participant

    Cheers

    Laserstorm is progressing. Updated unit construction that should be a bit less awkward and integration of aerial options. The guy is working on it part time, so it’s going in the pace it’s going, but I’ve seen the updated version.
    I might see if I can snip out the air rules for sharing, while work is progressing. I dont think they should be too interdependent on other mechanics.

    The gentleman that the Squadhammer unit builder was farmed out to ran into difficulties with it, so I’ll be trying to finish it up myself once Renegade Scout 2 is done here in a couple of days.

    I hope that helps. I realize its been a long wait, but being a one-man show only has so many hours in the day and expanding out has its challenges as well πŸ™‚

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Kingdom of Jerusalem Project Complete #142071
    Ivan Sorensen
    Participant

    I dig some Hollywood medievals and your army looks gorgeous.

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Knighted pyke and sworde ?? #141484
    Ivan Sorensen
    Participant

    If you can find saxons in mail shirts, they might be able to stand in.
    The Khurasan Saxons are quite nice and could do double duty for a lot of dark age troops i think.

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Knighted pyke and sworde ?? #141482
    Ivan Sorensen
    Participant

    Could you repurpose crusade-era muslim armies for it? Those are a lot easier to find I should think.

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Knyghte pyke sworde challenge! #141255
    Ivan Sorensen
    Participant

    Awesome. Wearing a mask will prevent you from turning Saxon πŸ™‚

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: My Blog “Five Leagues In Glorantha” #141205
    Ivan Sorensen
    Participant

    Definitely had a lucky run but after the fight with the wolves, you 100% deserved it.

    I hope you enjoyed the adventure.

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Five Parsecs: Bug Hunt [Questions] #141058
    Ivan Sorensen
    Participant

    Cheers mate.

    Its intended you replace main characters up to 3, if you want an on-going campaign. If youprefer to see how long the “tv season lasts”, once they go they are gone.

    For the game turn, it’s not official, but I absolutely allow a character to delay if desired. I do say it must be chosen at the time you place the die.

    The spotting rules assume you are playing in a cramped cargo bay, starship and that its dramatically dark, the critters are sneaking etc.
    You can double it if you want to fight in an open space.

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Hammer of Democracy – Orders #140964
    Ivan Sorensen
    Participant

    Agreed, use the rules as written. The army building process has options to mess with it for that reason πŸ™‚

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Hammer of Democracy – Orders #140944
    Ivan Sorensen
    Participant

    Cheers.
    As the command roll for regulars is 2D6, pick high, you will generally have a decent number of activations.
    One of the factors that is “hidden” a bit in the mechanics is getting troops pushed forward into positions quickly. As units shoot back in a fire fight, you want to get close enough where that will happen.
    Likewise, you want to “offload” a lot of your heavy weapons to the Support points if possible.

    If you wanted to simulate a planned BIG PUSH, give each player 1-2 tokens they can use, which automatically gives you a 6 for the command roll.

    Self-ordering means the unit can order itself, without using a command point. Some upgrades grant this either conditionally or freely.
    The general upgrade is “Leader” (representing a squad with a particularly motivated and talented squad leader) which lets the unit always activate.
    Others are conditional. F.x. Commandos can always take the Move Out action without needing a command point.

    There is a game reference sheet in the back, though it looks pretty rough. I’ve been meaning to get a new one done by someone with better talent for that sort of thing than I πŸ™‚

    You should be fine with micro-armor.

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Tutorial: simple wounded markers #140681
    Ivan Sorensen
    Participant

    Nice and simple!

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Warhammer Vietnam Variant? #140501
    Ivan Sorensen
    Participant

    Didn’t see that. I recall two WW2 hacks for 3rd edition though. If you do find it, I’d be curious to see it.

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Takeda vs. Uesugi—a skirmish in Japan #140274
    Ivan Sorensen
    Participant

    That’s a brutal fight to the last shot and the last man (almost).
    Leaving the figures lying around by the river adds a cinematic flair.

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Squad Hammer Damage Variant? #139913
    Ivan Sorensen
    Participant

    Don’t think so specifically ? Maybe a variation of the “Panic” option in the Options Pack ?

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Whats you favorite “Unpopular” Rule Set? #139911
    Ivan Sorensen
    Participant

    For some stupid reason, I never realized Fantasy Warriors was available in PDF. Grabbing a copy now πŸ™‚

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Data gobbets on Russian APCR #139827
    Ivan Sorensen
    Participant

    Thats a lot more! Certainly enough to warrant painting one for the odd scenario πŸ™‚

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Data gobbets on Russian APCR #139820
    Ivan Sorensen
    Participant

    Wiki suggests only 10 T34 with 57mm gun were produced, though I’m not sure if that’s accurate.
    It does suggest, and another book I’d read a while ago suggested as well, that they went back to the experiment but I don’t know if that resulted in more tanks being produced before being scrapped.

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Constantly having to log back in #139790
    Ivan Sorensen
    Participant

    I used to have the problem across browsers but now it seems to have gone away ?

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Weird Day / Retro(ish) 40K Project #139726
    Ivan Sorensen
    Participant

    Sounds like a wonderful project!

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Cambrai 1917 Chain of Command AAR #139723
    Ivan Sorensen
    Participant

    Fantastic look mate!

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Whats you favorite “Unpopular” Rule Set? #139717
    Ivan Sorensen
    Participant

    I think we can rule out AK47 1st edition as unpopular then!

    Goes to show how regional these things can be though

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    Ivan Sorensen
    Participant

    Some things I could simplify such as heavy dwarf infantry being the same as heavy human and heavy orc infantry etc. while centaurs (assumes not bow armed) are the same as human horse and wolf mounted orc.

    This would work given the scale of the rules. It’s not a skirmish game where racial and quality differences can easily be taken into account.

    You can always assume a unit is “one combat equivalent”. (1CE)

    1CE is defined as the amount of troops needed to deliver a reasonable beat down in combat. Let’s say that’s 40 humans with sharp sticks.

    Dwarves are tougher so 20 dwarves make up 1CE, while it takes 60 goblins and 41.7 left-handed humans with slightly shorter sticks.

    So you make your goblin bases crammed with gits and your dwarf bases sparse but it’s all still “units” under the rules.

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    Ivan Sorensen
    Participant

    While I support the “morale and damage are interchangeable” model (and in fact copied it for Squad Hammer) I did play with a guy who had double the units on the table, then at the end of each turn, units that took damage rolled 2D6. If it was below their total damage taken, they routed and were removed.

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Whats you favorite “Unpopular” Rule Set? #139659
    Ivan Sorensen
    Participant

    Anecdotally but the AK47 groups I’ve known have all either stuck with 1e or reverted back to it.

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Game Specific Figures #139581
    Ivan Sorensen
    Participant

    As an anecdotal point, when I played 40K tournaments a lot back around the 2e to 3e transition.

    A: It never said anywhere but I never saw anyone bring a non-GW figure. They were sponsored events, so I’m sure they’d have asked the figure to be replaced though.

    B: I used several Rogue Trader figures in my armies (late 2e through late 3e) and never had a bad word said about them by players, staff or visitors from GW.

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Whats you favorite “Unpopular” Rule Set? #139580
    Ivan Sorensen
    Participant

    Unpopular as in “not very many play it” (which statistically is true of 95% of the games we buy) ? Yeah, plenty. Im like the one internet advocate for Slammer after all.

    UNpopular as in “the hive mind has decided its bad?” I dont mind Bolt Action though it’s not a fave and 2nd edition 40K (disliked by 40K fans AND forum grognards who hate 40K in general) is my fave game of all time.

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Tankgewehr successes? #139570
    Ivan Sorensen
    Participant

    I suppose a lot depends on what “knocked out” might mean.

    It was suggested upthread that most T-Gewehr were likely never actually fired, so tht may improve the “odds” in a way.

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Game Specific Figures #139365
    Ivan Sorensen
    Participant

    When I played “big name” games (40K, Warzone etc.) the rule of thumb was about three quarters “proper” models.
    In an army-list type game, it gets frustrating to have to figure out what things are all the time.

    It was never specifically enforced, but it was generally understood that a majority of the figures should be the “proper thing”.

    I don’t really care nowadays though I do use “proper” figures for 40K still.

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Death Guard vs. Eldar, FiveCore Style #139041
    Ivan Sorensen
    Participant

    I’m a huge fan of “exotic” looking gaming tables and this is certainly one exotic looking table!

    But it’s good for us to sometimes remember space battles don’t tend to place on Earth-like rolling hills after all!

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    in reply to: Anti-tank rifle armour penetration figures #138400
    Ivan Sorensen
    Participant

    This is fantastically useful and as people mention upthread, definitely helps account for very different perceptions.

    The British seem to have been rather dismayed by theirs and as far as I know most of the German rifles ended up being converted to grenade launchers.
    Meanwhile while the odds of flat out stopping a tank remains low, the Soviets getting a potential 40mm of penetration is not something to be dismissed for sure.

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

Viewing 40 posts - 1 through 40 (of 1,982 total)