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An enjoyable read through. I do like the way the campaign was structured as it seemed to ensure there was no runaway leader.
Frustrating and bad news. Sorry to hear and understand the need to vent. Bastards!
You got lots of games in, and you have a bunch in store for 2024. Not a bad thing. Happy new year to you too Andrew!
Great stuff! Loved reading the report and sounded like it was loads of fun..
Most of my playing for the last 10 years has been using boards in map drawers. The map drawers are about 80cmx80cm so whatever fits in that. Mainy using 60cmx60cm table. But recently I have done a fair few games on 30cmx30cm, 21cmx30cm (A4 size). These are mainly 6mm WW2 or ancients, 15mm ancients or 20mm WW2/28mm SF skirmish. Actually currently doing ancients on a 40cmx40cm table.
When I can for 20mm WW2 I have a table tennis table and usually play on half of that (4.5’x5′) but sometimes the whole thing (the latter my ideal). I do have others I haven’t used for a while but am sure will get to see more action in the next few years – a 90cmx60cm for Armati 2 Intro scaled games and a 150cmx90cm folding table for small ww2 actions. I do have some 6’x4′ mats for 15mm acients gaming but they haven’t seen action for over 10 years 🙁 One day I am sure.
I have always pained the figures and then based. For me it is much easier to glue one or more figures to a stick and paint, rather than paint when already on bases.
I found FoG seemed to be lots of dice rolling but not so much actually going on for the number of dice rolls performed. Just a bit too tedious. I do like DBM but found DBMM was just a step too far in the number of exceptions and the use of the Fast troop type. If given the choice, I would play DBMM over FoG anyday. IMO of course.
I vote for unit by unit rather than phase by phase for WW2+ as you describe. I used to play lots of phase by phase games but gave that up 10+ years ago – I much prefer unit by unit. And it is also easier for me to remember who did what when it is done by unit.
It may not be classified as workhorse by many but Armati 2 is my go to workhorse game. It does not have a lot of chrome and the mechanisms are simple and all work tightly together. After only a few games I found I do not need a QRS. But they are not easy to play well!
Another “workhorse” one I like to play is Take Cover!! which is basically a Rapid Fire clone from the late 90s. 🙂 Although it does have a bit of chrome that I usually ignore.
I also found out I have a weird obsession with collecting rules.
That is not weird – I find it weird that other gamers don’t collect rules, lol! And PDFs makes it so much easier than used to be.
I too spent hours once trying to find some space ship rules I remember had a simple approach to ship design. I tried file searching, text search, web searching, even looking through my backup drive. I did find them eventually, cannot remember how. The rule were called “Simple Starship Combat”. Not knowing any of the name did not help 🙂
Echoing Guy’s comments – good to see you are still here!
I came here to say what Guy said about being weird and a wargamer. lol. Anyway, glad you are in a better place in your life and welcome back to TWW.
That is so cool a gift. If she had no real idea she hit a winner with this one!
I second John’s recommendation for the book. I picked up a second had copy about 30-40 years ago. I think I have read it two or three times. It is a great read.07/12/2022 at 23:37 in reply to: Have you updated your “visual look” over the years? #180896
I started in the 1980s using 1/72 WW2 plastic soldiers and vehicles. The terrain was railway model buildings and trees. Rivers and roads were cut out of cardboard or similar. I did make some hedges and walls about 25 years ago that are OK but could do with improvement. The table was covered with a cloth and hills were made placing stuff under the cloth. I still have and use all the buildings and have expanded how many I have. Still usually a cloth mat with stuff udnerneath for hills. But I have gone for better trees and roads and rivers. So my table looks a lot like in did in the 80s but with a lot more variety and some refinement here and there 🙂
Yesterday, for the first time, I uploaded images to a post. For every other post ever, I have linked to an image! I did not even know there was an option to upload photos until I checked yesterday as the photos were on my computer and did not want to go to the trouble of uploading them to a web accessible site. There were three photos about 120Kb each. There is a short video on how to do it. But you are probably already doing an upload that way as it is TWW that is rejecting them, so I don’t know what the issue is 🙁 I did notice I did have to wait for them to be uploaded in the dialog box or they did not appear in the draft post – it took a few seconds for 120Kb.
Like willz, I used to carry around a figure with me just in case I needed to check sizes. But I have been checking for so long, I don’t need the figure anymore. Not sure that doing it so much and now no longer requiring the figure is sadder or not. lol.
Those buildings are looking great.
Fantastic representation. Looks like the real thing.
Yeah, I have been following your exploits on FB. Try not to injure yourself too much!
I enjoyed it while it lasted.
You are not in a lonely place, we are all butterflies.06/05/2022 at 22:31 in reply to: “Then David rested with his ancestors and was buried in the City of David.” #172518
That is one great looking burial system! Brilliant.
I actually never use it to roll dice for a game – I only use it for determining dice rolling probabilities. I am always changing my own rules and so always need to work out the probabilities with the changes!
I use something, probably at least once a week since 2003, a program called SmallRoller .exe
I did a quick search, webpage is now 404 but still available at the Internet Archive for download (and it has screenshots to see if it the one you remember):
I love this program.
@Thomaston. I actually did some 12×12 games but with only one base per square. Different rules though.
Larger grids definitely allow for more manoeuvre and has a very different feel to the 3×4 games. I started doing the 3×4 due as it was me trying to get an old collectable card game – Tank Commander – to work. It also uses a 3×4 grid made up of cards. I went minis and then changed the rules entirely!
@Andrew. Yes, 20mm on 2’x2′ is a challenge. I am going to start out with some scenarios that are all urban and see how it goes. Not sure if it will look believable to me with more open terrain. While I have been following the recent Portable wargames 3×3 rules on various blogs, I had not seen those 54mm WW2 rules before and will be pouring over that post with interest today! Thanks.
@Dave. If you like Bob’s 3×3 rule I would possibly stick with them. They are more attritional than mine , the latter more “bang and you are dead” 🙂
I have a number of armies, mainly as the people I used to play with had one or none. I have 20mm German (early and late), European British, British Paras, European US, Russian (winter and summer). But for my first 20 years or so of gaming I just had Germans, British and Russians, so 3.
Actually, thinking about it, I have much the same in 6mm!
Last year I acquired some 20mm Desert Australians and Italians so the number has gone up now.
I am trying to find what version of the rules it is in but fairly sure you can rally during Scurry or Firefight. 5MiN is not clear as it does not state if in Scurry or Firefight turn figures are activated or not. And only activated figures can rally.
The reason I remember reading it somewhere is that in the rules version I am trying to remember the options after rally states you could make it harder by not rallying in Scurry or Firefight turns. For the life of me I cannot find which version!
Update: Just found it – 2nd edition of FiveCore Skirmish p9 has as an option:
Harsh rally: Figures do not roll to recover from Knock Down or Bailed status during Scurry and Fire Fight turns.
This implies rallying during Scurry/Firefight is the usual rule.
i have Journal number 1. I also have the LBBs and almost all of the Classic Traveller LLB adventures/supplements. CT was my introduction to SF RPGing. While I did not play much Traveller, the times I did was mostly with MegaTraveller but without the Hard Times background.
That looks amazing!
I have Fear and Faith but not played it. It reads like it would be a good ruleset to play this sort of thing.
Hey Jack – I haven’t read the battle report yet. You can look forward to seeing the trash talk in the comments when I do 🙂 Without looking at the evidence I do not know if you really have played a game, hence no point bagging you out here!
After the couple of games of OHSW I did last year I had the same thought as you and wanted the armour rules to work the same as infantry. I put something together similar to yours for armour but have not got around to playing it again. My son is keenish to give them a go again, but times have not aligned. Maybe I need to play a solo game, except I have other rules planned for that 🙂
@Darkest Star Games – without looking I know I have every Traveller version except Mongoose 2nd edition (I have the 1st). So you may think you have a problem – I know I have a problem 🙂 I also hope by not being interested in 2nd edition I may have finally cracked the habit!
I also only reroll the offending dice.
My last copy of version 1 that are minor changes from 1.00 is 1.10. From the design notes this is what was added to 1.09 to make it 1.10 (only two changes):
1.10 notes (March 7, 2016)
Tanks using the road movement bonus can’t fire that turn.
Infantry anti-tank attachments limited to 12” range now.
I also have a look at the next version I have (1.16 from August 1.16) and the turn sequence in now to roll 1 action die per platoon (compared to version 110 and lower that was 1 die for the entire side) and how it is described is different to previous versions. There are also quite a few minor changes listed in the design notes.
The version I have after 1.16 is the People’s Edition, also labelled the 2nd edition and from December 2016. It seems similar to 1.16.
Ruleset archaeology. Love it 🙂
I leave them but it is not a closet of shame, more a wardrobe of potential. Over the last five years I think there are three projects that had not seen the light of day for over 20 years that I got back to. I have a few from 10 years ago bubbling away in the background awaiting a rise in motivation and hence priority.
To answer you question, yes please continue posting the battle reports, I am enjoying reading them. There is enough pictures and narrative to make it a good read.
For the mat search “Static Grass Mat” for online places to buy close to home.
Thanks. I have tried but not been very successful yet
The static grass mats I use are the ones designed for railway model layouts. So search for railway model grass mats or static grass mat for model railway or similar. I got mine from the local railway model shop.10/02/2022 at 21:53 in reply to: Look what my daughter found this time (start brag) #168265
That is exciting news. Well done for your daughter!
I second Mike’s recommendation. I used to use a green cloth but now use the railway model static grass mats for almost all my gaming. One day I am going to treat myself and buy an actual gaming mat. I have only been saying this for 10 years 🙂